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A Different Emphasis Article — Eurogamer (Destiny)

by DaDerga, Baile Átha Cliath, Wednesday, June 11, 2014, 01:31 (3827 days ago)

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A Different Emphasis Article — Eurogamer

by Kermit @, Raleigh, NC, Wednesday, June 11, 2014, 06:37 (3827 days ago) @ DaDerga

Love this so much. If there's something like the blind skull, and some way to park myself and be unmolested, I can see myself using Destiny as a living painting generator.

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A Different Emphasis Article — Eurogamer

by DaDerga, Baile Átha Cliath, Wednesday, June 11, 2014, 06:43 (3827 days ago) @ Kermit

Absolutely, I've pored over the vid a few times now. I'm hoping that the dynamic cycle makes it seem that much more visceral an experience.

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A Different Emphasis Article — Eurogamer

by bluerunner @, Music City, Wednesday, June 11, 2014, 07:00 (3827 days ago) @ DaDerga

This is the first time I've noticed that the trees move with the wind. Makes it feel more real.

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So. Damn. Pretty.

by ZackDark @, Not behind you. NO! Don't look., Wednesday, June 11, 2014, 07:54 (3827 days ago) @ DaDerga

- No text -

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A Different Emphasis Article — Eurogamer

by uberfoop @, Seattle-ish, Wednesday, June 11, 2014, 09:53 (3827 days ago) @ bluerunner

This is the first time I've noticed that the trees move with the wind. Makes it feel more real.

It would be pretty funny if the PS4 version of Destiny was lacking foliage animation compared with Bungie's original Xbox launch game.

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