A Different Emphasis Article — Eurogamer (Destiny)
by DaDerga, Baile Átha Cliath, Wednesday, June 11, 2014, 01:31 (3827 days ago)
A Different Emphasis Article — Eurogamer
by Kermit , Raleigh, NC, Wednesday, June 11, 2014, 06:37 (3827 days ago) @ DaDerga
Love this so much. If there's something like the blind skull, and some way to park myself and be unmolested, I can see myself using Destiny as a living painting generator.
A Different Emphasis Article — Eurogamer
by DaDerga, Baile Átha Cliath, Wednesday, June 11, 2014, 06:43 (3827 days ago) @ Kermit
Absolutely, I've pored over the vid a few times now. I'm hoping that the dynamic cycle makes it seem that much more visceral an experience.
A Different Emphasis Article — Eurogamer
by bluerunner , Music City, Wednesday, June 11, 2014, 07:00 (3827 days ago) @ DaDerga
This is the first time I've noticed that the trees move with the wind. Makes it feel more real.
A Different Emphasis Article — Eurogamer
by uberfoop , Seattle-ish, Wednesday, June 11, 2014, 09:53 (3827 days ago) @ bluerunner
This is the first time I've noticed that the trees move with the wind. Makes it feel more real.
It would be pretty funny if the PS4 version of Destiny was lacking foliage animation compared with Bungie's original Xbox launch game.
So. Damn. Pretty.
by ZackDark , Not behind you. NO! Don't look., Wednesday, June 11, 2014, 07:54 (3827 days ago) @ DaDerga
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