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How so? (Destiny)

by kanbo @, Seattle, WA, Saturday, May 03, 2014, 15:59 (3866 days ago) @ RC

That affects getting them to run, not getting them to talk to one another.

If the core system architecture is so different, why do you think it would be easy to get them to seamlessly connect to each other and run a big game like Destiny without hiccups?

If the servers have to be different by decree of the platform holders, that is political and not technical.

I mean that the PS3 PSN servers are probably different than the PS4 PSN servers, and most likely improved between generations.

Both the 360 and Xbone have web browsers that can talk to many different servers just fine. Getting one application (game) to talk to the same server on both systems isn't more challenging than simply getting them to work on both systems.

That's another broad oversimplification.

Aren't Bungie going to be running their own servers for Destiny though? Aren't most of the instances P2P?

The networking still has to be strung through Xbox Live and Playstation Network.


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