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Bungie's GDC 2014 Talk is Now Available Online (Destiny)

by Durandal, Monday, April 07, 2014, 18:20 (3891 days ago) @ Xenos

I find the biggest thing of note is that they purposefully did not go the Borderlands 2 route and dynamically generate content.

This is a plus, in that you don't have to grind for weapons until they drop with the specific barrel or elemental damage type like in BL2; Bungie should have more hand crafted items that make a bit more sense when compared to others.

However, they have an entire solar system to fill with content, it is going to feel awfully sparse for the first few years. I hope we don't end up like Mass Effect 1 where every planet off the main mission line had the same five crates stuck together to form the scenery.


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