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Nah (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, April 01, 2014, 12:53 (3898 days ago) @ ZackDark

Some games "know" they're just games and don't hesitate to remind you of it in enjoyable ways. It breaks immersion, but that was both a goal and an enjoyable experience.

MGS2 wouldn't be the genius that is was if it didn't do this. In fact, the immersion, story and theme, are significantly strengthened as a result.

I want to gush about how and why it's so genius, but this isn't the place.

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