Destiny 2: Every End is a New Beginning (Destiny)
https://www.bungie.net/7/en/News/Article/d2_may_21_2026
Sparrow Racing returns! Nothing else matters! Wheeeeeeeeeee!
Destiny 2: Every End is a New Beginning
https://www.bungie.net/7/en/News/Article/d2_may_21_2026
Sparrow Racing returns! Nothing else matters! Wheeeeeeeeeee!
Intellectually, I knew this could happen. Not ready emotionally.
Ess Are Ellll
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Oddly, this is familiar to you…
…as if it were from an old dream…
Well, unexpected forum data wormholes aside, I still don’t really know what to say about this. It’s sad. It sucks. It’s not the ending that Destiny 2 deserves.
I do think it’s very thoughtful that the dev team are giving us as much as they can with this final update. I also think it’s great that Marathon is being given a second chance to become something that can drive the future of the studio. I only wish that it didn’t have to come at the expense of a game that still has quite a bit of life left in it. The days of full-sized expansions like The Final Shape are clearly over, but the game is still pulling tens of thousands of concurrent users on any given day and an audience is there for additional content as long as it is satisfying to play.
Doesn’t matter now, I suppose. This is the end. Hold your breath and count to ten.
Realistically, we have probably arrived at the end of the Destiny franchise, at least for a good long while to come, so all I can say is that I hope this decision turns out to have been worth it.
Oddly, this is familiar to you…
Realistically, we have probably arrived at the end of the Destiny franchise, at least for a good long while to come, so all I can say is that I hope this decision turns out to have been worth it.
I'm okay with that. I just hope they can take what they've learned and do it again with something new. The Final Shape should have been the end (even though I was really looking forward to Old Chicago!). I'm more than ready for a new Bungie universe--I just hope they get that opportunity.
I'm not sure it's realistic, but I'd love to see them go on an make a smaller game now. I'm not sure that's the expectation for them now, with them being in the live service space for twelve years now, but it'd be cool to see them return to their roots a bit and make just a good campaign shooter.
Oddly, this is familiar to you…
A year ago, I’d have said there’s no chance of that and they’re fully committed to live service now, etc., but now I think all bets are off. If they do something like that, it’ll most likely be as a component of Marathon, though. They can talk about incubation projects until they’re blue in the face, but none of those are going anywhere if Marathon doesn’t pick up some more steam.
Oddly, this is familiar to you…
Maybe I'm misreading, but it seems like you are implying they are ending Destiny 2 development because of Marathon. I don't see that being the reality of what happened. The differences in scale all up and down the vertical, not to mention the likely market size based on categories makes that very unlikely to my eye.
Destiny 2: Every End is a New Beginning
I'll bite.
My son and I are both downloading D2 again. Probably, what...about 1 Terrabyte of data between both our boxes? Gonna take a while.
Oddly, this is familiar to you…
No, not exactly because of Marathon. I think Bungie has simply found itself in a financial position where it has to prioritize one or the other.
Oddly, this is familiar to you…
No, not exactly because of Marathon. I think Bungie has simply found itself in a financial position where it has to prioritize one or the other.
They've never been able to be a two game studio in all the years they've tried.
Oddly, this is familiar to you…
No, not exactly because of Marathon. I think Bungie has simply found itself in a financial position where it has to prioritize one or the other.
They've never been able to be a two game studio in all the years they've tried.
At times they only barely managed to be a single game studio with Destiny. Between seasons, expansions, Crucible, and Gambit, something always suffered. It was never quite a complete package with everything getting good support. How long were Crucible and Gambit basically ignored?
Especially with the previous layoffs, I don’t see any world where both Marathon and Destiny could get the attention and support that would be required.
Gambit itself barely made the cut
Let alone another game
Do consoles not leech from each other in the same network?
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Oddly, this is familiar to you…
Even in the Halo days it really only worked because of Certain Affinity.
Do consoles not leech from each other in the same network?
Microsoft has a built-in feature called Network Transfer. This turns an existing Xbox on your network into a temporary local host cache so another Xbox can copy games directly from it over Wi-Fi or Ethernet. I dunno about PS5.
Do consoles not leech from each other in the same network?
Microsoft has a built-in feature called Network Transfer. This turns an existing Xbox on your network into a temporary local host cache so another Xbox can copy games directly from it over Wi-Fi or Ethernet. I dunno about PS5.
I don't know about that magic but, each box seemed to battle back and forth between 400mbs and 30 mbs.
RIP my loadout...
I'm a hunter with the Ahamkara grasp arms, so when I would melee or use my melee ability it would reload my weapons. Apparently, they changed that exotic armor piece to instead create....nightmares?? wtf. I built my whole loadout around that ability.
Super disappointing welcome back :(
Oddly, this is familiar to you…
No, not exactly because of Marathon. I think Bungie has simply found itself in a financial position where it has to prioritize one or the other.
They've never been able to be a two game studio in all the years they've tried.
Actually was reminded that they have, if only briefly.
D2 was originally supposed to launch in 2016, but it was delayed a full year for retooling. This meant that there was a 12-month gap Bungie had to fill.
So the D1 "Live Team" developed Rise of Iron for D1 while the rest of Bungie worked on D2, which is an impressive feat considering how well RoI was received (and deservedly so).
Loadout 2.0
When I redownloaded D2 last week, my 12 year old son also redownloaded. He had played Destiny before, but during the times I was all about it, he was still too young to grasp the game. But now, he does. And as his summer break activities haven't started yet and he is for the moment, a couch slug playing video games I tasked him with building my a "baller stasis hunter build"
Man, he delivered.
All 12 years of this game, I've never cared about "min/maxing" or whatever. Couldn't even be bothered with fiddling with fragments, aspects, blablablablabla.
Well, now that I have my own little in-house sherpa to organize the details I never wanted to....man....I've missed so much! Only playing for 20 minutes over lunch, I'm so excited to go back and play more and actually try some harder activities because I feel like I might actually be able to them now!!