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Games where one thing ruins an otherwise cool experience (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, January 10, 2025, 19:23 (11 days ago)

I tried playing Echoes of Wisdom.

The game seems pretty neat, but HOLY SHIT the interface is so bad, it literally made me put the game down forever.

For context the game is about using 'echoes' which are summoned enemies or objects. You can summon enemies to fight other enemies, use objects to climb cliffs or gaps, set traps, etc. You can attach yourself to objects to get around; for instance create a spider that climbs walls, attach yourself, and you'll climb along with it.

It would be cool, but you get dozens of echoes, and to choose which one you use you have to go through A SINGLE MENU THAT'S A LINEAR LINE. Like, you literally have to scroll through dozens of entries to switch echoes. There are no shortcuts. No wheel system grouping by type to quickly find what you want. Nope, scroll through every one. And echoes are your primary tool, so you're constantly switching them!

It's mind boggling that such an important system has THE most shitty implementation of an interface you could possibly imagine. Seriously, you probably COULD NOT come up with something worse and more frustrating.

And so, one idiotic decision ruined the game and I'll never play it again.

What games were ruined for any of you with one dumb thing that was easily avoidable?


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