Warlord's Ruin - "Fungeon" (Destiny)
Kermit, Insane and I had a great time over the weekend on our blind run of the new dungeon, Warlord's Ruin. It seemed to be calibrated to a great sweet spot of exploring, traps, reasonable complexity of mechanics, ad density, and boss health. After a few tweaks to our loadouts we were able to stay alive much better on the boss encounter, and get to the final stand after around 2.5 rings around the rosy.
Anyone else have an enjoyable experience so far?