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Lore and unreliable texts (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, July 11, 2023, 10:00 (504 days ago)

There's some buzz around 'retcons' to the Des2ny story.

As far as I can tell, the retcons amount to lore books being 'unreliable', much like real life religious or ancient texts.

How's everyone feel about that? Is this an ok way to retcon? Does it devalue the lore as lore if you know it might not be literally true? Is it a legitimate unreliable narrator device, or just an excuse?

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Lore and unreliable texts

by ManKitten, The Stugotz is strong in me., Tuesday, July 11, 2023, 11:04 (504 days ago) @ Cody Miller

There's some buzz around 'retcons' to the Des2ny story.

As far as I can tell, the retcons amount to lore books being 'unreliable', much like real life religious or ancient texts.

How's everyone feel about that? Is this an ok way to retcon? Does it devalue the lore as lore if you know it might not be literally true? Is it a legitimate unreliable narrator device, or just an excuse?

Got any sources?

I remember seeing a video not too long ago (either My Name is Byf or Evaze) talking about this. It didn't necessarily seem like a "retcon" but more like you said, of an old document that has been distorted and/or contextually misunderstood over time.

It was an actual physical book that came with the Super Mega Deluxe Mondo Pre Order Pack...or something, right?

Lore and unreliable texts

by EffortlessFury @, Tuesday, July 11, 2023, 11:47 (504 days ago) @ Cody Miller

There's some buzz around 'retcons' to the Des2ny story.

As far as I can tell, the retcons amount to lore books being 'unreliable', much like real life religious or ancient texts.

How's everyone feel about that? Is this an ok way to retcon? Does it devalue the lore as lore if you know it might not be literally true? Is it a legitimate unreliable narrator device, or just an excuse?

I think the only thing I would want, in general (not speaking about what Destiny does or does not do), from an IP that did this was establishing the possibility for it as early as possible. It's actually one thing that I like about some stories.

For example, Genshin is a game with a relatively strong anthropological angle, where the stories and histories you uncover are usually either allegorical, likely to be biased, or second-hand. There's rarely a definitive source of truth about anything you don't see with your own eyes. However, as with real history, the best guess about the past at any given time is based on the cross examination of all available points of data. We do also have the benefit of many aspects of the story being paralleled by real world locations, history, religions, and fiction. These give us additional meta-level insight into the possible truths.

But all of this is to say that it can be quite enjoyable for lore to be unreliable, as long as you know ahead of time that that's the case.

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Lore and unreliable texts

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, July 11, 2023, 12:09 (504 days ago) @ EffortlessFury

But all of this is to say that it can be quite enjoyable for lore to be unreliable, as long as you know ahead of time that that's the case.

This seems like a reasonable viewpoint.

/thread

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Lore and unreliable texts

by Robot Chickens, Tuesday, July 11, 2023, 12:43 (504 days ago) @ Cody Miller

There's some buzz around 'retcons' to the Des2ny story.

As far as I can tell, the retcons amount to lore books being 'unreliable', much like real life religious or ancient texts.

How's everyone feel about that? Is this an ok way to retcon? Does it devalue the lore as lore if you know it might not be literally true? Is it a legitimate unreliable narrator device, or just an excuse?

There's some buzz around 'retcons' to the Des2ny story.

As far as I can tell, the retcons amount to lore books being 'unreliable', much like real life religious or ancient texts.

How's everyone feel about that? Is this an ok way to retcon? Does it devalue the lore as lore if you know it might not be literally true? Is it a legitimate unreliable narrator device, or just an excuse?

I think this is just how histories are written (religious/ancient/modern/whatever). Writers and audiences almost always have an investment into how a story is portrayed or something is explained. Because of this, I find it incredibly useful as a method of explaining the biases of people encountered in any world.

My first encounter with this in literature (that I was aware of) was the Great Gatsby. An unreliable chronicler of people's motives opens up so many more ways for a character to feel real. My first encounter with this in games was Skyrim (I didn't play the earlier ones until later) and it was such a fascinating piece of world-building. Because I didn't know what was authoritative from a canonical perspective, every competing group felt more well-rounded. Compare this to The Lord of the Rings where you have an authoritative perspective of the Truth. Sure, Tolkien gives us competing stories, but the narrator tells us what is true. In LotR the history is something you can master, whereas in the Elder Scrolls, histories compete for the position of answering who you are, and what you ought to do. I love LotR by the way, but it is helpful as a comparison.

This particular community gripe came about regarding a lore book that described the Winnower and the Gardener and their cosmic chess game back in Season of Arrivals (I think). A lot of people thought this was akin to Tolkien's omniscient narrator and it gave a lot of shape to theories about the nature of the Destiny universe. I love it. Now they're upset that Bungie is saying this is closer to a creation myth (which should not surprise anyone given the genre of the presentation).

I agree that its better when stuff like this is telegraphed to a community rather than just retconned, but I don't think this fits the bill of a retcon. Everything about the story screamed it was part of a different genre. This stuff already was present in the Books of Sorrow which gave a totally biased history of the Hive so its not even like Bungie pulled a switcheroo on people in regard to whether all sources could be trusted.

All that to say, I'm fully supportive of unreliable texts with the caveat that if a narrator is established as authoritative (LotR), you shouldn't undermine/change that trust in the narrator without a really good reason (Han shot first).

Lore and unreliable texts

by EffortlessFury @, Tuesday, July 11, 2023, 13:54 (504 days ago) @ Robot Chickens

The issue I have with complaints about this "retcon" is that the entire "Unveiling" book is told from the perspective of an entity (speculated to be The Witness). That makes everything they say suspect. Everything written there should be taken with a grain of salt.

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Lore and unreliable texts

by Robot Chickens, Tuesday, July 11, 2023, 16:06 (504 days ago) @ EffortlessFury

The issue I have with complaints about this "retcon" is that the entire "Unveiling" book is told from the perspective of an entity (speculated to be The Witness). That makes everything they say suspect. Everything written there should be taken with a grain of salt.

Agreed.

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Lore and unreliable texts

by Korny @, Dalton, Ga. US. Earth, Sol System, Thursday, July 13, 2023, 10:19 (502 days ago) @ EffortlessFury

There's some buzz around 'retcons' to the Des2ny story.

As far as I can tell, the retcons amount to lore books being 'unreliable', much like real life religious or ancient texts.

How's everyone feel about that? Is this an ok way to retcon? Does it devalue the lore as lore if you know it might not be literally true? Is it a legitimate unreliable narrator device, or just an excuse?


I think the only thing I would want, in general (not speaking about what Destiny does or does not do), from an IP that did this was establishing the possibility for it as early as possible. It's actually one thing that I like about some stories.

For example, Genshin is a game with a relatively strong anthropological angle, where the stories and histories you uncover are usually either allegorical, likely to be biased, or second-hand. There's rarely a definitive source of truth about anything you don't see with your own eyes. However, as with real history, the best guess about the past at any given time is based on the cross examination of all available points of data. We do also have the benefit of many aspects of the story being paralleled by real world locations, history, religions, and fiction. These give us additional meta-level insight into the possible truths.

There's a fun, but weird bit in Genshin where I'm like 90% sure Zhongli assassinated Guizhong, but because he's a playable character, I doubt we'll ever get information that confirms it, but the fact that Hoyo would leave that vague probably means that what everyone says about Guizhong may only be one angle (the universally loved, kindhearted empath God being really good at constructing weapons of war is kind of sus to say the least).
All we have is Zhongli, Cloud Retainer, and Ping's words on the matter, and the somewhat ominous Lore on the Memory of Dust catalyst.

The pieces of the puzzle make a compelling image for sure, and that's just one of the countless ways the game balances what we know and what we don't.

So yeah, I'm more in favor of lore being an interpretation or limited perspective if it makes for a better story, though in Bungie's case a lot of it feels like a cop-out to make the "truth" fit their short-term story goals, and to just shoehorn existing events, people, or objects into new stories.


But all of this is to say that it can be quite enjoyable for lore to be unreliable, as long as you know ahead of time that that's the case.

Yeah, there is a strong risk of "well if everything is subject to change, why should I get invested in anything?" Especially when the retcons completely contradict established information in a way that doesn't make sense. That's one of the reasons why Word of God should be used super sparingly, not as a catch-all way to handwave any confusion.

Lore and unreliable texts

by EffortlessFury @, Friday, July 14, 2023, 17:39 (501 days ago) @ Korny

There's some buzz around 'retcons' to the Des2ny story.

As far as I can tell, the retcons amount to lore books being 'unreliable', much like real life religious or ancient texts.

How's everyone feel about that? Is this an ok way to retcon? Does it devalue the lore as lore if you know it might not be literally true? Is it a legitimate unreliable narrator device, or just an excuse?


I think the only thing I would want, in general (not speaking about what Destiny does or does not do), from an IP that did this was establishing the possibility for it as early as possible. It's actually one thing that I like about some stories.

For example, Genshin is a game with a relatively strong anthropological angle, where the stories and histories you uncover are usually either allegorical, likely to be biased, or second-hand. There's rarely a definitive source of truth about anything you don't see with your own eyes. However, as with real history, the best guess about the past at any given time is based on the cross examination of all available points of data. We do also have the benefit of many aspects of the story being paralleled by real world locations, history, religions, and fiction. These give us additional meta-level insight into the possible truths.


There's a fun, but weird bit in Genshin where I'm like 90% sure Zhongli assassinated Guizhong, but because he's a playable character, I doubt we'll ever get information that confirms it, but the fact that Hoyo would leave that vague probably means that what everyone says about Guizhong may only be one angle (the universally loved, kindhearted empath God being really good at constructing weapons of war is kind of sus to say the least).
All we have is Zhongli, Cloud Retainer, and Ping's words on the matter, and the somewhat ominous Lore on the Memory of Dust catalyst.

The pieces of the puzzle make a compelling image for sure, and that's just one of the countless ways the game balances what we know and what we don't.

Interesting speculation. I do wonder what motivation there would be for that, though,

So yeah, I'm more in favor of lore being an interpretation or limited perspective if it makes for a better story, though in Bungie's case a lot of it feels like a cop-out to make the "truth" fit their short-term story goals, and to just shoehorn existing events, people, or objects into new stories.


But all of this is to say that it can be quite enjoyable for lore to be unreliable, as long as you know ahead of time that that's the case.


Yeah, there is a strong risk of "well if everything is subject to change, why should I get invested in anything?" Especially when the retcons completely contradict established information in a way that doesn't make sense. That's one of the reasons why Word of God should be used super sparingly, not as a catch-all way to handwave any confusion.

Course corrections along the way are inevitable, but a well laid plan disseminates information deliberately in such a way that the obscured truth is a sensible missing piece that fits into an previously obvious void of knowledge. What is left a mystery is just as important as what is not, if the mystery is going to upend what was previously "true." So far, Genshin has done this well. Though community predictions aren't always accurate, when they're not, it's obvious in hindsight that incorrect assumptions were made on our part, which is on us.

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