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Six Days in Fallujah Delayed a Year (Gaming)

by Coaxkez, Monday, November 29, 2021, 13:38 (878 days ago) @ cheapLEY

Propaganda? Just because it’s set during a recent modern conflict? I’m not sure if that’s the angle they’re going for with this project. The idea of playing as an American squad in a major battle has a lot of potential, I think, in its capacity to portray the human aspect of the war. That is to say, what combat is actually like, and how it feels to make split-second decisions. I see how that premise could very easily be used as a vehicle for propaganda — but it doesn’t necessarily have to be used that way. To be fair, I haven’t seen much about the game, although I am vaguely aware of its protracted development history, so I could be missing something here. I just don’t see that a video game about the Iraq War is either callous or propagandistic by default. It could turn out that way, but it’s not an inevitability.

Anyway, there are ten thousand games about World War II out there and almost no one has a problem with that.


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