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Regarding Halo Infinite. (Gaming)
Oh interesting. I always just thought that the intensity of movement was proportional to the amount the stick was moved. So a tiny movement just would do something, but not much. I imagined the accessibility being the other way around: people who had trouble with large stick movements would set it to get that input with smaller range of motion.
Complete thread:
- Newer isn't always better -
Cody Miller,
2021-10-03, 17:43
- Sounds about right to me -
ZackDark,
2021-10-03, 22:25
- Sounds about right to me -
stabbim,
2021-10-04, 07:30
- +1 -
Kermit,
2021-10-04, 08:32
- Loved it -
kidtsunami,
2021-10-04, 09:46
- Loved it -
cheapLEY,
2021-10-04, 10:03
- 24 v 24? I thought it's capped at 12 v 12...
- kidtsunami, 2021-10-04, 11:53
- 24 v 24? I thought it's capped at 12 v 12... - cheapLEY, 2021-10-04, 13:41
- 24 v 24? I thought it's capped at 12 v 12...
- Loved it -
cheapLEY,
2021-10-04, 10:03
- Loved it -
kidtsunami,
2021-10-04, 09:46
- +1 -
Kermit,
2021-10-04, 08:32
- Sounds about right to me -
stabbim,
2021-10-04, 07:30
- Regarding Halo Infinite. -
cheapLEY,
2021-10-04, 09:17
- Regarding Halo Infinite. -
Cody Miller,
2021-10-04, 10:02
- Regarding Halo Infinite. - Kermit, 2021-10-04, 10:46
- SkillUp’s video on Infinite. - cheapLEY, 2021-10-04, 17:19
- Regarding Halo Infinite. -
bluerunner,
2021-10-05, 11:19
- Regarding Halo Infinite. - cheapLEY, 2021-10-05, 12:55
- Regarding Halo Infinite. -
Cody Miller,
2021-10-05, 13:11
- Regarding Halo Infinite. -
Korny,
2021-10-05, 13:18
- Regarding Halo Infinite. - Cody Miller, 2021-10-05, 13:37
- Regarding Halo Infinite. - cheapLEY, 2021-10-05, 16:22
- Regarding Halo Infinite. - EffortlessFury, 2021-10-09, 17:08
- Regarding Halo Infinite. -
Korny,
2021-10-05, 13:18
- Radar WAS useless -
ZackDark,
2021-10-05, 14:46
- Radar WAS useless - cheapLEY, 2021-10-05, 16:24
- Radar WAS useless - EffortlessFury, 2021-10-09, 17:13
- Regarding Halo Infinite. -
Cody Miller,
2021-10-04, 10:02
- Sounds about right to me -
ZackDark,
2021-10-03, 22:25