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TWAB - 1st of July, 2021 - Ch' Ch' Ch' Changes! (Destiny)

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Thursday, July 01, 2021, 13:15 (1248 days ago)

https://www.bungie.net/en/News/Article/50450

This one is a definitely must read for us long time players.

TLDR;

  • Solstice of Heroes returns July 6th with a new armor set you can earn a white glow for and a new shotgun
  • Master VoG comes on July 6th at 1350 power and modifiers (no contest modifier like gm though)
  • Each week, master VoG will have specific timelost weapon to hunt, which has extra 3rd and 4th column perks. Master VoG will also have specific stats for armor drops
  • Weapopn tuning patch is happening midseason, and getting pushed up from season 15
  • Aggressive Shottys are getting a cone angle increase from 4.0->4.25
  • Shotgun Damage fall of minimum decreased by 2m, and falloff max increased by 2m
  • 120s are being changed so you can no longer two tap with a 10% damage buff, and getting reduced AA and falloff distance
  • Drop mag can no longer roll on new weapons and will be changed later
  • Pulse monitor will now properly apply handling bonus
  • Rewind rounds will now work if you miss last shot in mag, and work if you reload another gun before firing of last shot
  • Reservoir Burst gets the dragonfly speed and consistency fix
  • Dead Mans Tale loses hipfire damage falloff scalar(matched zoom before) and reduced AA cone with hip fire
  • Sleeper now gets the 16.5% buff it was supposed to earlier
  • Fusions are getting a large rework in s15
  • Breach nade launchers are getting a small change in s15
  • Scouts and HCs are getting PvE buffs in S15
  • MGs are getting buffed in S15
  • Special ammo in PvP is getting changed in S15
  • Anarchy is getting nerfed in s15
  • Changes will be made to increase use of Exotic Primaries in s15 in PvE
  • Bungie has long term plan to fix exotic orb gen and kill trackers without making catalyst for every gun
  • Next patch also as a bunch of bug fixes, and a trace rifle nerf in momentum control

Plus, for the comeing patch next week, we will see fixes like...

  • Resolved the issue causing players on PlayStation consoles to receive persistent BEAGLE errors.
  • Assassin’s Cowl no longer clips through a majority of Hunter cloaks.
  • Gunsmith weapons will no longer be missing masterwork slots.
  • Armor with glows will properly display their glow when transmogged over another armor set that also has glows.


Bonus:

Wait, didn’t they mentioned that those who obtained previous years solstice glows would have those glows as an ornament for this year solstice? I didn’t catch anything about it in the TWAB

Yep. From the patch notes article going live next Tuesday...

  • Created universal ornaments for previous Solstice of Heroes armor sets.
  • These ornaments will be available for players who obtained glows for that armor piece in 2018 and/or 2019.
  • They will be unlocked for all three classes.
  • Their glow color will change match the player's subclass.

Note: With limited development time, the team was able to get these ornaments together for players who owned the glows in previous years. They may return for new players to purchase w/ silver or bright dust in the future, but not this year. [Link]

and

I'm assuming that the Timelost weapons will be able to equip adept mods. If so, these weapons will be insane. Hezen Vengeance best RL in the game by far.

Yep! Timelost weapons can take Adept mods. [Link]

(Which reminds me! I have yet to beat the Vault of Glass in Destiny 2. I'm 1330, but... sure would like to give the Master Difficulty a try!)

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TWAB - 1st of July, 2021 - Ch' Ch' Ch' Changes!

by cheapLEY @, Thursday, July 01, 2021, 17:23 (1247 days ago) @ INSANEdrive

  • Dead Mans Tale loses hipfire damage falloff scalar(matched zoom before) and reduced AA cone with hip fire
  • Breach nade launchers are getting a small change in s15
  • Anarchy is getting nerfed in s15

[image]

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