Avatar

Weapon Kill Bounties (Destiny)

by Harmanimus @, Friday, December 27, 2019, 19:09 (1800 days ago) @ someotherguy

I think my biggest issue is that they’ve shown that they don’t have to tie it to Final Blows for these. My biggest problem in the logic is that IB is inherently a team activity. Similar to Strike Bounties or what not. I would happily accept higher point requirements if they didn’t make the goals internally antagonistic. I remember in some prior season a require For kills across 5-6 archetypes, but your team’s final blows contributed. I completed the sniper kills without touching a Sniper. Obviously it took longer, but it supported team play.

As it stands all the “Get X Kills” parts of the quest steps (and that they only count while on the step) are at least double what is reasonable. Make it take more captures or plain old Defeats, but only force me through 3 Rocket Kills if you want me netting Final Blows.


Complete thread:

 RSS Feed of thread