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Public Event scaling (Destiny)

by Beorn @, <End of Failed Timeline>, Tuesday, October 08, 2013, 15:27 (4067 days ago) @ Malagate

It shouldn't be difficult to have large set-piece public events occasionally. I'm assuming the technology already exists within the engine to host at least a hundred players in the city spaces. We don't know the limitations of the engine, or what they have in mind, but I'd love to see action on a large scale. We don't have a good idea of what size Raids are compared to Strikes (or the nature of either), do we? Certainly banging on all the new technologies will be the focus of the beta, hopefully we'll get a little more information before then.

True, you're almost certainly right that The City will allow for a ton of players to be visible at once. Then again, that's also a non-combat area, so the network latency rules are probably a little bit more relaxed there. And who knows about Raids/Strikes. The Beta can't come soon enough!


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