
Did they change enemy spawns in Patrol? (Destiny)
I spent the night doing Faction Rally stuff in EDZ.
All night, no matter which area I was in, enemies respawned basically immediately. I'd kill a group, only for the same group to come running out of their cave as soon as I'd killed the last of the previous group.
I didn't go to any other planets, so I'm not sure if it was just happening on EDZ or not.

Did they change enemy spawns in Patrol?
I spent the night doing Faction Rally stuff in EDZ.
All night, no matter which area I was in, enemies respawned basically immediately. I'd kill a group, only for the same group to come running out of their cave as soon as I'd killed the last of the previous group.
I didn't go to any other planets, so I'm not sure if it was just happening on EDZ or not.
I noticed that public events are happening more often on Titan. Stealth buff for faction rally?
-Chappy

Did they change enemy spawns in Patrol?
I noticed that public events are happening more often on Titan. Stealth buff for faction rally?
Maybe. I spent last night on Nessus and didn’t notice that anything was different. Going to go back to EDZ today and see if it’s still acting weird.

Did they change enemy spawns in Patrol?
FWIW, I've had stuff like that happen long before any recent patches or anything. Just seems to happen occasionally, at least for me.

Did they change enemy spawns in Patrol?
FWIW, I've had stuff like that happen long before any recent patches or anything. Just seems to happen occasionally, at least for me.
Well they should make it happen on purpose, permanently. It was great!

Did they change enemy spawns in Patrol?
FWIW, I've had stuff like that happen long before any recent patches or anything. Just seems to happen occasionally, at least for me.
Well they should make it happen on purpose, permanently. It was great!
I don't know if my experience is the same as what you're describing but there are a few places in EDZ where a world boss will spawn inside a cave or building but they never come out. Instead it's just an endless stream of weaker enemies pouring out until the boss is defeated or disappears.

Did they change enemy spawns in Patrol?
FWIW, I've had stuff like that happen long before any recent patches or anything. Just seems to happen occasionally, at least for me.
Well they should make it happen on purpose, permanently. It was great!
I don't know if my experience is the same as what you're describing but there are a few places in EDZ where a world boss will spawn inside a cave or building but they never come out. Instead it's just an endless stream of weaker enemies pouring out until the boss is defeated or disappears.
Maybe that's what happened, and I just never noticed the boss.
I was in the Gulch on the EDZ. Near the Lost Sector on the south side of the area, there's a cave that spawns some Psions and a few Legionaries, and they just endlessly respawned over and over.
It happened in Trostland, too, though, on both sets of the buildings on either side of the church with Fallen enemies.

Did they change enemy spawns in Patrol?
I have alwyas found that certain spawning closets are on much shorter timers, and I don’t think the timers are entirey fixed. And some areas have multiple different groups spawn from the same closet so you can get some pretty high tempo spawns.