Shader changes? (Criticism)
Have any of you noticed a different UI behavior for shaders when browsing through them? Ever since this last update, I noticed that when I preview a shader, the view of the shaders goes to the top of the list. Prior to this update, the shaders in view would stay where they were. It's not a big deal, but it is annoying when scrolling through things and trying them out.
I made a video of the behavior:
http://xboxdvr.com/gamer/Robot%20Chickens/video/43392147
Complete thread:
- Shader changes? - 
Robot Chickens, 
2018-02-01, 15:02 
- Addressed in the weekly update - 
Claude Errera, 
2018-02-01, 15:06
- Addressed in the weekly update - 
Robot Chickens, 
2018-02-01, 15:17
- Addressed in the weekly update - Claude Errera, 2018-02-01, 15:21
 
 
 - Addressed in the weekly update - 
Robot Chickens, 
2018-02-01, 15:17
 - Pro-tip: Use the D-Pad to navigate vertical menus... - 
Korny, 
2018-02-01, 15:26
- +1: It also works horizontally in the vault menus - Robot Chickens, 2018-02-01, 15:31
 
 
 - Addressed in the weekly update - 
Claude Errera, 
2018-02-01, 15:06