Creative Screenwriting article & interview

by PerseusSpartacus, G'rndl Prime, Wednesday, August 14, 2013, 12:46 (4335 days ago) @ marmot 1333

Bungie has always made big cinematic story-driven games. And definitely a big part of Destiny is that cinematic
linear experience. There’s a story with a beginning, middle and end, and you’re going to plow all the way through
and hopefully enjoy it. But there are also other activities that will tempt you to come back to the world and spend
more time in it. Unlike other shooters that last for eight hours and then you’re done, Destiny is a “living “world
that is always there waiting for you, with new activities that will tempt you to come back and keep on playing.
Some of these will be more story-driven (i.e., beginning, middle and end) while some will be more cyclical to give
you the opportunity to play the things you like again and again. So it’s really a game with a lot of different
activities and a lot of different opportunities to participate in.

Anyone else interested by this? I've noticed a lot of people are worried about the "end-game" factor, so does this help assuage those fears?

Vale,
Perseus


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