
They were supposed to be.
Right. And this is nothing new for Bungie demos. Take a look at the old Halo 2 demo for instance. The Chief was invincible, Jackals were dying to shots straight at their shields, the Ghost the Chief boards doesn't even try to kill him, and all those Brutes that get dropped off barely do anything neither do the two or three dropships overhead. In the actual Halo 2 one dropship overhead or one Ghost or one Brute with a Brute Shot would be a major, demo ending threat.
Complete thread:
- Did the enemies in the video seem too easy to anyone else? - 
Jabberwok, 
2013-07-04, 06:44 ![Open whole thread [*]](themes/default/images/complete_thread.png)  - They were supposed to be. - 
TTL Demag0gue, 
2013-07-04, 07:04
- They were supposed to be. - Ragashingo, 2013-07-04, 08:05
 
- Also worth noting ammo was unlimited ![Empty posting / no text [ [ No text ] ]](themes/default/images/no_text.png) - 
Axelrod vK, 
2013-07-04, 10:28 - 
Axelrod vK, 
2013-07-04, 10:28
- Did the enemies in the video seem too easy to anyone else? - DeeJ, 2013-07-04, 12:24
- Did the enemies in the video seem too easy to anyone else? - 
urk, 
2013-07-04, 13:01
- Did the enemies in the video seem too easy to anyone else? - Malagate, 2013-07-04, 13:54
- Did the enemies in the video seem too easy to anyone else? - kidtsunami, 2013-07-05, 03:35
- Did the enemies in the video seem too easy to anyone else? - Jabberwok, 2013-07-05, 04:36
- Well color me excited! ![Empty posting / no text [ [ No text ] ]](themes/default/images/no_text.png) - 
Lurono, 
2013-07-07, 22:24 - 
Lurono, 
2013-07-07, 22:24
 
 
- They were supposed to be. - 
TTL Demag0gue, 
2013-07-04, 07:04
