The AMA - Ask Marty Anything thread (Destiny)
by MartyTheElder, Saturday, April 09, 2016, 21:04 (3153 days ago)
edited by MartyTheElder, Saturday, April 09, 2016, 21:44
The only time I'm going to mention this:
We're close.
How cool would it be if DBO put us over the top?
Just a thought.
- Marty
Also, please ask one question at a time - and no compound questions. I'm willing to get a headache.
AND put questions in message body.
One at a time
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:07 (3153 days ago) @ MartyTheElder
edited by Blackt1g3r, Saturday, April 09, 2016, 21:14
I can do this...
BAH! AGAIN! D:
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:08 (3153 days ago) @ Blackt1g3r
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I cheated by posting as fast as I could :P
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:16 (3153 days ago) @ INSANEdrive
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Changing technology - part 1
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:08 (3153 days ago) @ Blackt1g3r
Technology has changed a lot since the Marathon days, how has your process changed along with the technology?
Changing technology - part 1
by MartyTheElder, Saturday, April 09, 2016, 21:15 (3153 days ago) @ Blackt1g3r
Technology has changed a lot since the Marathon days, how has your process changed along with the technology?
A: I don't have to worry about number of voices, size of memory footprint, and fidelity of audio.
Changing technology - part 2
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:09 (3153 days ago) @ Blackt1g3r
How much of the audio design is dependent on technological limitations?
Changing technology - part 2
by MartyTheElder, Saturday, April 09, 2016, 21:20 (3153 days ago) @ Blackt1g3r
How much of the audio design is dependent on technological limitations?
A: These days, not that much. Mostly dependent on the imaginations of the creators and programmers.
Changing technology - part 3
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:09 (3153 days ago) @ Blackt1g3r
What techological improvement are you most grateful for?
Changing technology - part 3
by MartyTheElder, Saturday, April 09, 2016, 21:27 (3153 days ago) @ Blackt1g3r
What techological improvement are you most grateful for?
A: More memory, and Surround Sound! I like tools that enable better implementation too.
Audio Design - part 1 (complex sorry)
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:10 (3153 days ago) @ Blackt1g3r
Sorry, this one's technically not in your rules, but I'm not sure how to ask it.
When designing the audio environment, where do you start? Do you start with music, sound effects like gunfire, or do you just have an idea of what it should sound like when you start and then you just put things together to match that idea? Do you target a particular feeling?
Audio Design - part 1 (complex sorry)
by MartyTheElder, Saturday, April 09, 2016, 21:42 (3153 days ago) @ Blackt1g3r
Sorry, this one's technically not in your rules, but I'm not sure how to ask it.
When designing the audio environment, where do you start? Do you start with music, sound effects like gunfire, or do you just have an idea of what it should sound like when you start and then you just put things together to match that idea? Do you target a particular feeling?
A: Yes, this is definitely an example of compound/multiple questions.
Sound makes it real, music makes you feel™
Make environments sound like they look. Make vehicles, characters, and weapons sound convincing and cool. Make music that takes you on an emotional journey.
Mix until done.
Audio Design - part 2
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:11 (3153 days ago) @ Blackt1g3r
Are there any special techniques you use to debug audio issues in live game audio such as certain sounds being lost in the mix?
Audio Design - part 2
by MartyTheElder, Saturday, April 09, 2016, 22:02 (3153 days ago) @ Blackt1g3r
Are there any special techniques you use to debug audio issues in live game audio such as certain sounds being lost in the mix?
A: Wwise gives us some pretty robust tools to use during final mix, along with our own programmers who did some amazing things. Thanks Mat Noguchi and Cyril Saint Girons.
VR and Audio Setup - part 1
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:11 (3153 days ago) @ Blackt1g3r
Does changing from stereo, to 3D audio with surround sound, to headphones on a VR headset change how you design the audio?
VR and Audio Setup - part 1
by MartyTheElder, Saturday, April 09, 2016, 22:14 (3153 days ago) @ Blackt1g3r
Does changing from stereo, to 3D audio with surround sound, to headphones on a VR headset change how you design the audio?
A: Yes, HRTF requires headphones. Surround Sound needs at least 6 speakers. There is some new tech (3DA) coming out of Princeton that might give us 3d audio from stereo speakers. We design with your ears in mind. With a head tracking camera, I know where they are.
Sound Effects - part 1
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:13 (3153 days ago) @ Blackt1g3r
What is the most difficult sound you have had to record?
Sound Effects - part 1
by MartyTheElder, Saturday, April 09, 2016, 22:32 (3153 days ago) @ Blackt1g3r
What is the most difficult sound you have had to record?
A: One day doing foley for a commercial I cut through a bagel and had to go to the hospital for 4 stitches.
Sound Effects - part 2
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:13 (3153 days ago) @ Blackt1g3r
What is the most interesting sound you have ever recorded?
Sound Effects - part 2
by MartyTheElder, Saturday, April 09, 2016, 22:40 (3153 days ago) @ Blackt1g3r
What is the most interesting sound you have ever recorded?
A: Actually creating the sounds for the clockwork sphere in Riven was pretty interesting.
Music and Ownership
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:29 (3153 days ago) @ Blackt1g3r
If I remember correctly, you gave a talk about music and ownership and how Paul McCartney's experience was different from yours. Is there anything you are going to do differently at Highwire in regards to music and ownership?
Music and Ownership
by MartyTheElder, Saturday, April 09, 2016, 22:44 (3153 days ago) @ Blackt1g3r
If I remember correctly, you gave a talk about music and ownership and how Paul McCartney's experience was different from yours. Is there anything you are going to do differently at Highwire in regards to music and ownership?
A: Yes. Thus the Kickstarter.
The AMA - Ask Marty Anything thread
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:07 (3153 days ago) @ MartyTheElder
edited by INSANEdrive, Saturday, April 09, 2016, 21:24
Hello Mr. Maestro Marty O'Donnell Sir!
QUESTIONS:
- I know you have a "Golden Goose" Axiom, but do not know of it. What is it?
Edit: Quoted before edit was posted.
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 21:12 (3153 days ago) @ INSANEdrive
Hello Mr. Maestro Marty O'Donnell Sir!
I know you have a "Golden Goose" Axiom, but do not know of it? What is it? Why is it? How did you come to this conclusion?
A: Ok, not to be a jerk or anything, but I did set some basic rules. No compound questions please.
However, since I'm not a jerk, I'll answer.
The goose lays the golden eggs. Of course you shouldn't kill the goose, but most people forget how to be nice to the goose. Corporations especially tend to be mean to the goose (teams that create amazing things) and think they only need to be nice to the golden egg - thus starting a process that creates ever lessening quality franchises.
Be nice to the goose, and you'll get more golden eggs. Perhaps a franchise or maybe just more new cool stuff!
Also, be nice to your inner goose.
We made our posts with the instructions we had.
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:16 (3153 days ago) @ MartyTheElder
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You just wanted to beat me that time :P
by Blackt1g3r , Login is from an untrusted domain in MN, Saturday, April 09, 2016, 21:24 (3153 days ago) @ INSANEdrive
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Yes and No. There were no restrictions mentioned.
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:26 (3153 days ago) @ Blackt1g3r
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Staying Small
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 21:10 (3153 days ago) @ MartyTheElder
edited by Cody Miller, Saturday, April 09, 2016, 21:15
Previous Bungie alumni starting small studios have had very limited success despite their talent. What makes Highwire different in your mind?
Staying Small
by MartyTheElder, Saturday, April 09, 2016, 21:19 (3153 days ago) @ Cody Miller
Previous Bungie alumni starting small studios have had very limited success despite their talent. What makes Highwire different in your mind?
A: Yeah, it's always a bit of a crapshoot. This time we've got 5 former Bungies, so that means 5 times the chances for success!! Hey, Max Hoberman did pretty well.
Center channel
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 21:11 (3153 days ago) @ MartyTheElder
Why did Halo 3, ODST, and Reach mix voices on the Center, Left and Right channels during cutscenes, as opposed to the industry standard Center only?
Center channel
by MartyTheElder, Saturday, April 09, 2016, 21:22 (3153 days ago) @ Cody Miller
Why did Halo 3, ODST, and Reach mix voices on the Center, Left and Right channels during cutscenes, as opposed to the industry standard Center only?
A: 'Cuz industry standards stinks. I want people on your right to sound like they're on your right and so on.
Also, the film industry doesn't set the standard.
Center channel
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 21:24 (3153 days ago) @ MartyTheElder
Why did Halo 3, ODST, and Reach mix voices on the Center, Left and Right channels during cutscenes, as opposed to the industry standard Center only?
A: 'Cuz industry standards stinks. I want people on your right to sound like they're on your right and so on.Also, the film industry doesn't set the standard.
FYI, Destiny is back to center only :-p
Center channel
by MartyTheElder, Saturday, April 09, 2016, 21:33 (3153 days ago) @ Cody Miller
FYI, Destiny is back to center only :-p
A: Wasn't there for that.
Trade Shows
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 21:11 (3153 days ago) @ MartyTheElder
Will Highwire be at any trade shows or be doing any demos this year, such as at VRLA?
Trade Shows
by MartyTheElder, Saturday, April 09, 2016, 21:45 (3153 days ago) @ Cody Miller
Will Highwire be at any trade shows or be doing any demos this year, such as at VRLA?
A: Can't say which ones yet, but yes.
Dinklage
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 21:12 (3153 days ago) @ MartyTheElder
Why was Peter Dinklage really replaced?
Dinklage
by Pfhor, Saturday, April 09, 2016, 21:45 (3153 days ago) @ Cody Miller
Probably because of Game of Thrones. ;)
Dinklage
by MartyTheElder, Saturday, April 09, 2016, 21:51 (3153 days ago) @ Cody Miller
Why was Peter Dinklage really replaced?
A: I honestly don't know.
However, I do know that his contract didn't initially have as many sessions or scope. By the time even more sessions were being planned I would imagine that either he was too busy or too expensive.
Fairness and preservation
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 21:13 (3153 days ago) @ MartyTheElder
I know you highly value the rights of the artist, but what happens when that interferes with the preservation of games? For example, the Super Meat Boy soundtrack had to be completely replaced for its PSN release due to a dispute between the composer and Team Meat.
Fairness and preservation
by MartyTheElder, Saturday, April 09, 2016, 22:09 (3153 days ago) @ Cody Miller
I know you highly value the rights of the artist, but what happens when that interferes with the preservation of games? For example, the Super Meat Boy soundtrack had to be completely replaced for its PSN release due to a dispute between the composer and Team Meat.
A: Work for Hire is an important and necessary concept for collaborative projects. It needs to be handled properly however, and many contracts either misuse it or do it the wrong way. I don't know what happened in Team Meat's case, but I imagine it was a screwup. Artists can do work for hire and still be treated fairly.
Read about Moral Rights.
The AMA - Ask Marty Anything thread
by Pfhor, Saturday, April 09, 2016, 21:18 (3153 days ago) @ MartyTheElder
Is there anything specific we can do to help get Music of the Spheres released?
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 21:26 (3153 days ago) @ Pfhor
Is there anything specific we can do to help get Music of the Spheres released?
A: I have no specific instructions that I believe will cause MotS to be released. However, perhaps posing your question to the corporation that has the power to release MotS will bear fruit.
I have no idea how I can be of help in this area.
The AMA - Ask Marty Anything thread
by musicalwahine808, Hawaii, Sunday, April 10, 2016, 00:40 (3153 days ago) @ Pfhor
I've asked on b.nut a million times, never an answer as to "Why not/"
;(
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 00:58 (3153 days ago) @ musicalwahine808
I've asked on b.nut a million times, never an answer as to "Why not/"
;(
A: That should tell you something.
The AMA - Ask Marty Anything thread
by Pfhor, Saturday, April 09, 2016, 21:24 (3153 days ago) @ MartyTheElder
Everyone always asks you which songs were your favorite from the Halo series. What about Myth. Could you name a few of your favs?
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 21:31 (3153 days ago) @ Pfhor
Everyone always asks you which songs were your favorite from the Halo series. What about Myth. Could you name a few of your favs?
A: For personal reasons I'm fond of Siege of Madrigal. But I also like the Epilogue from Myth 1. I've been considering producing a complete orchestral high def remake of the best of all the Myth music. O'Donnell/Salvatori Inc. (TotalAudio) has the complete rights to that music and can do it without permission.
Myth High-Def Remake Soundtrack...
by Pfhor, Saturday, April 09, 2016, 21:34 (3153 days ago) @ MartyTheElder
Yes...Please!!! Kickstarter! I would definitely put some money into that and would help spread the word around the Myth community (which is still vibrant).
Myth High-Def Remake Soundtrack...
by MartyTheElder, Saturday, April 09, 2016, 21:52 (3153 days ago) @ Pfhor
Yes...Please!!! Kickstarter! I would definitely put some money into that and would help spread the word around the Myth community (which is still vibrant).
A: Hmm...another Kickstarter. Kind of depends on how well my current Kickstarter goes.
Myth High-Def Remake Soundtrack...
by Pfhor, Saturday, April 09, 2016, 21:55 (3153 days ago) @ MartyTheElder
It's going pretty well I see. ;) Looking forward to Echoes even though I won't be able to play the game.
Myth High-Def Remake Soundtrack...
by MartyTheElder, Saturday, April 09, 2016, 22:10 (3153 days ago) @ Pfhor
It's going pretty well I see. ;) Looking forward to Echoes even though I won't be able to play the game.
A: Ah, but you can still listen to music.
Interactive gameplay scores
by kapowaz, Saturday, April 09, 2016, 21:25 (3153 days ago) @ MartyTheElder
Hi Marty,
Years ago I'm sure I read in an interview you talking about how few games were trying to do interesting things with gameplay and music, the kind of thing that (for example) Halo 3 did with the soundtrack during the big fight with the two scarabs. What, if any, games today do you think are good examples of interactive and interesting game scores that play to the strengths of the medium?
Look forward to hearing what you come up with next!
Interactive gameplay scores
by MartyTheElder, Saturday, April 09, 2016, 21:37 (3153 days ago) @ kapowaz
Hi Marty,
Years ago I'm sure I read in an interview you talking about how few games were trying to do interesting things with gameplay and music, the kind of thing that (for example) Halo 3 did with the soundtrack during the big fight with the two scarabs. What, if any, games today do you think are good examples of interactive and interesting game scores that play to the strengths of the medium?
Look forward to hearing what you come up with next!
A: Well, we did that kind of thing all the way back to Halo 1. I like the fact that people didn't really notice. At least for me, that meant I was successful.
Two games this year that not only had good scores but did nice adaptive work were Ori and the Blind Forest and Everybody's Gone to the Rapture.
Games that try and adapt or score every little moment or action, one to one, bother me. In movies that's called Mickey Mouse and that's one film standard I'm in agreement with.
Who is your favorite Maestro?
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:27 (3153 days ago) @ MartyTheElder
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Who is your favorite Maestro?
by MartyTheElder, Saturday, April 09, 2016, 21:44 (3153 days ago) @ INSANEdrive
A: New rule - ask question in the body of the message.
Sir George Solti was an amazing conductor.
Big fan of Ralph Vaughan Williams.
Something Something Calvinball Something
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:46 (3153 days ago) @ MartyTheElder
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Composition and Orchestration
by Mariachi , Kentucky, Saturday, April 09, 2016, 21:28 (3153 days ago) @ MartyTheElder
I'd love to get inside your head on what makes for good composition and how to properly apply that to an orchestral environment to help me and other aspiring composers know what works and what doesn't. Specifically, I was hoping you would be willing to do a breakdown of one of my original compositions. Maybe list what works and what doesn't, and any advice you can give. Brutal honesty would be appreciated.
If you're willing, I'd like to use this piece. It was inspired by Halo Reach's soundtrack.
Composition and Orchestration
by MartyTheElder, Saturday, April 09, 2016, 21:47 (3153 days ago) @ Mariachi
I'd love to get inside your head on what makes for good composition and how to properly apply that to an orchestral environment to help me and other aspiring composers know what works and what doesn't. Specifically, I was hoping you would be willing to do a breakdown of one of my original compositions. Maybe list what works and what doesn't, and any advice you can give. Brutal honesty would be appreciated.
If you're willing, I'd like to use this piece. It was inspired by Halo Reach's soundtrack.
A: Ok, if I get the time I'll come back to this. Be patient. It'll take me over 3 minutes just to listen.
A Learning Question.
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:30 (3153 days ago) @ MartyTheElder
I imagine you know much of the musical & conducting arts. That said;
Is there anything you are learning or struggle with?
A Learning Question.
by MartyTheElder, Saturday, April 09, 2016, 21:48 (3153 days ago) @ INSANEdrive
I imagine you know much of the musical & conducting arts. That said;
Is there anything you are learning or struggle with?
A: Never been good at skateboarding.
The AMA - Ask Marty Anything thread
by Pfhor, Saturday, April 09, 2016, 21:30 (3153 days ago) @ MartyTheElder
What were some of your favorite songs from MotS?
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 21:56 (3153 days ago) @ Pfhor
What were some of your favorite songs from MotS?
A: The Ecstasy probably first, but I also liked The Ruin. Someday I hope you'll all get to hear MotS the way I intended. I would also love to answer questions about it - after you hear it.
Were you always musically inclined?
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:32 (3153 days ago) @ MartyTheElder
edited by INSANEdrive, Saturday, April 09, 2016, 21:47
Were you always musically inclined?
Were you always musically inclined?
by MartyTheElder, Saturday, April 09, 2016, 22:03 (3153 days ago) @ INSANEdrive
Were you always musically inclined?
A: I was attracted to music from as long ago as I can remember.
A Good Story.
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:35 (3153 days ago) @ MartyTheElder
Unfortunately I know of quite a few behind the scenes stories that could be described as bad or ugly or downright awful, involving things that have gone down in the videogame industry. While such madness is not lone to this industry, I find the outlook of such abuses to be very concerning. I wonder if you have any good stories to tell? The bad ones get made and are told far too much. I know this is a very broad question.
A Good Story.
by MartyTheElder, Saturday, April 09, 2016, 22:19 (3153 days ago) @ INSANEdrive
Unfortunately I know of quite a few behind the scenes stories that could be described as bad or ugly or downright awful, involving things that have gone down in the videogame industry. While such madness is not lone to this industry, I find the outlook of such abuses to be very concerning. I wonder if you have any good stories to tell? The bad ones get made and are told far too much. I know this is a very broad question.
A: Yes, I have some great stories to tell. I heard Cody mention somewhere that someone should interview a bunch of former Bungies and write a book. That could be a good story.
I don't believe that the secrecy around the video game industry is completely necessary. We're not making nuclear warheads, or curing cancer or anything. It's just games. Let the sunshine in.
A Good Story.
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 22:22 (3153 days ago) @ MartyTheElder
Unfortunately I know of quite a few behind the scenes stories that could be described as bad or ugly or downright awful, involving things that have gone down in the videogame industry. While such madness is not lone to this industry, I find the outlook of such abuses to be very concerning. I wonder if you have any good stories to tell? The bad ones get made and are told far too much. I know this is a very broad question.
A: Yes, I have some great stories to tell. I heard Cody mention somewhere that someone should interview a bunch of former Bungies and write a book. That could be a good story.
That is my plan, as long as I can actually get to people. Doesn't everyone at Bungie Think I'm an asshole? Honesty is appreciated here :--p
A Good Story.
by MartyTheElder, Saturday, April 09, 2016, 22:25 (3153 days ago) @ Cody Miller
That is my plan, as long as I can actually get to people. Doesn't everyone at Bungie Think I'm an asshole? Honesty is appreciated here :--p
A: Just 'cuz you're an asshole doesn't mean people won't talk to you. ;-)
(Don't most people at DBO think the same?)
I don't think we have a choice.
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 22:29 (3153 days ago) @ MartyTheElder
That is my plan, as long as I can actually get to people. Doesn't everyone at Bungie Think I'm an asshole? Honesty is appreciated here :--p
A: Just 'cuz you're an asshole doesn't mean people won't talk to you. ;-)(Don't most people at DBO think the same?)
That's so bad. XD (LOL)
A Good Story.
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 22:28 (3153 days ago) @ MartyTheElder
Unfortunately I know of quite a few behind the scenes stories that could be described as bad or ugly or downright awful, involving things that have gone down in the videogame industry. While such madness is not lone to this industry, I find the outlook of such abuses to be very concerning. I wonder if you have any good stories to tell? The bad ones get made and are told far too much. I know this is a very broad question.
A: Yes, I have some great stories to tell. I heard Cody mention somewhere that someone should interview a bunch of former Bungies and write a book. That could be a good story.I don't believe that the secrecy around the video game industry is completely necessary. We're not making nuclear warheads, or curing cancer or anything. It's just games. Let the sunshine in.
Well then, for once Cody actually has a good idea. ;)
I'm all for sunshine (just not too much), Could share one Mr.O'Donnell?
A Good Story.
by MartyTheElder, Saturday, April 09, 2016, 22:38 (3153 days ago) @ INSANEdrive
I'm all for sunshine (just not too much), Could share one Mr.O'Donnell?
A: I've noticed that fans don't really enjoy too much truth or reality. Miguel once told me that it was like seeing mom and dad arguing as a kid. You just don't want to take sides, and you don't want problems to exist.
Just assume that collaborative projects can have healthy cultures and unhealthy ones. Fear is never a good part of a culture that should be inspiring.
I am no Fan. (Am I quoteing that right?)
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 23:01 (3153 days ago) @ MartyTheElder
I'm all for sunshine (just not too much), Could share one Mr.O'Donnell?
A: I've noticed that fans don't really enjoy too much truth or reality. Miguel once told me that it was like seeing mom and dad arguing as a kid. You just don't want to take sides, and you don't want problems to exist.Just assume that collaborative projects can have healthy cultures and unhealthy ones. Fear is never a good part of a culture that should be inspiring.
In a way, I have been in both. Thus my question changes conversationally.
As a lead, what do you feel are the best qualities to have when leading a group?
I may already know this, yet I ask In case I do not.
I am no Fan. (Am I quoteing that right?)
by MartyTheElder, Saturday, April 09, 2016, 23:43 (3153 days ago) @ INSANEdrive
In a way, I have been in both. Thus my question changes conversationally.
As a lead, what do you feel are the best qualities to have when leading a group?
I may already know this, yet I ask In case I do not.
A: Patience, real listening, being able to cast and communicate a clear vision. Being flexible enough to change when someone else has a better idea. Keeping the team unified and getting rid of passive aggressive people.
Thank You.
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 23:45 (3153 days ago) @ MartyTheElder
- No text -
A Good Story.
by General Vagueness , The Vault of Sass, Monday, April 11, 2016, 18:40 (3151 days ago) @ MartyTheElder
I'm all for sunshine (just not too much), Could share one Mr.O'Donnell?
A: I've noticed that fans don't really enjoy too much truth or reality. Miguel once told me that it was like seeing mom and dad arguing as a kid. You just don't want to take sides, and you don't want problems to exist.Just assume that collaborative projects can have healthy cultures and unhealthy ones. Fear is never a good part of a culture that should be inspiring.
I'm pretty sure he was asking for a sunshiny story; or are you saying that those come across badly too?
Why PS4 VR and not PC VR?
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 21:36 (3153 days ago) @ MartyTheElder
edited by INSANEdrive, Saturday, April 09, 2016, 21:47
Why PS4 VR and not PC VR?
Why PS4 VR and not PC VR?
by MartyTheElder, Saturday, April 09, 2016, 22:23 (3153 days ago) @ INSANEdrive
Why PS4 VR and not PC VR?
A: Many reasons. 40 million perhaps?
Also, Sony gave us money and support to make our game.
The AMA - Ask Marty Anything thread
by Pfhor, Saturday, April 09, 2016, 21:41 (3153 days ago) @ MartyTheElder
Which song symbolized Earth from MotS, The Tribulation or The Hope? Do each of the songs from that soundtrack symbolize a planet?
Thanks a ton for answering these questions, I can't imagine how hard it is for you since it is unknown if this beautiful collaboration will ever be released. Wish we could help out, :(.
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 22:27 (3153 days ago) @ Pfhor
Which song symbolized Earth from MotS, The Tribulation or The Hope? Do each of the songs from that soundtrack symbolize a planet?
Thanks a ton for answering these questions, I can't imagine how hard it is for you since it is unknown if this beautiful collaboration will ever be released. Wish we could help out, :(.
A: See? That's exactly the kind of question I wanted to answer 4 years ago! Yes, the seven movements of MotS symbolize a planet and The Hope was Earth.
Have you ever felt like you snuck in a track?
by Robot Chickens, Saturday, April 09, 2016, 21:43 (3153 days ago) @ MartyTheElder
Have you ever been composing a track for part of a game thinking that no one else would go for it but it was well received? Examples?
Have you ever felt like you snuck in a track?
by MartyTheElder, Saturday, April 09, 2016, 22:31 (3153 days ago) @ Robot Chickens
Have you ever been composing a track for part of a game thinking that no one else would go for it but it was well received? Examples?
A: Two pieces that mostly started in Mike Salvatori's head and didn't have a place in the games right away: Siege of Madrigal, and Unforgotten. I helped bring those pieces to life, but my main contribution was making sure I found a place to sneak them in the game. Mike returned the favor by making sure that excerpts from MotS made it on the Destiny OST.
Some day we'll be working together again.
See, that's a good story.
FRIENDSHIP! YAY!
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 22:32 (3153 days ago) @ MartyTheElder
- No text -
thank you for the response!
by Robot Chickens, Saturday, April 09, 2016, 23:49 (3153 days ago) @ MartyTheElder
- No text -
Huh, my two favorite piano pieces in Halo
by ZackDark , Not behind you. NO! Don't look., Sunday, April 10, 2016, 02:57 (3153 days ago) @ MartyTheElder
Yeah, I know Siege isn't from Halo, but it was the first time I heard it :p
Have you ever felt like you snuck in a track?
by General Vagueness , The Vault of Sass, Monday, April 11, 2016, 18:23 (3151 days ago) @ MartyTheElder
Have you ever been composing a track for part of a game thinking that no one else would go for it but it was well received? Examples?
A: Two pieces that mostly started in Mike Salvatori's head and didn't have a place in the games right away: Siege of Madrigal, and Unforgotten. I helped bring those pieces to life, but my main contribution was making sure I found a place to sneak them in the game. Mike returned the favor by making sure that excerpts from MotS made it on the Destiny OST.
So was Music of the Spheres not even written to be in Destiny then?
Have you ever felt like you snuck in a track?
by MartyTheElder, Monday, April 11, 2016, 19:17 (3151 days ago) @ General Vagueness
So was Music of the Spheres not even written to be in Destiny then?
A: MotS was written to be in Destiny, and be the basis for many if not all of the themes going forward. For all things Destiny, games, marketing, pr, vidocs, whatever. It was also written to be a stand-alone, self-contained musical experience.
Best laid plans...
Have you ever felt like you snuck in a track?
by General Vagueness , The Vault of Sass, Monday, April 11, 2016, 19:37 (3151 days ago) @ MartyTheElder
edited by General Vagueness, Monday, April 11, 2016, 19:40
So was Music of the Spheres not even written to be in Destiny then?
A: MotS was written to be in Destiny, and be the basis for many if not all of the themes going forward. For all things Destiny, games, marketing, pr, vidocs, whatever. It was also written to be a stand-alone, self-contained musical experience.Best laid plans...
So that is how that happened, nice to see it confirmed. Also I didn't see when I replied that you were trying to be done with questions, so that's even nicer.
If you're still answering... Everyone asks about the good stuff unless they want to hear about drama, so what do you think was your biggest failure or regret in your gaming career? If you want to put a positive spin on it you can say how you fixed it, or what you learned and how you'll prevent it from happening again.
TotalAudio
by Pyromancy , discovering fire every week, Saturday, April 09, 2016, 21:57 (3153 days ago) @ MartyTheElder
Q:Ytram, are Mike and you still actively collaborating together (Mike helping with The First Dreamer and you helping with Destiny or other works)?
A:
TotalAudio
by MartyTheElder, Saturday, April 09, 2016, 22:43 (3153 days ago) @ Pyromancy
Q:Ytram, are Mike and you still actively collaborating together (Mike helping with The First Dreamer and you helping with Destiny or other works)?
A: Nice bonus points for including the link! I'm afraid we're not actively collaborating due to present circumstances. We're still friends and are pulling for the Blackhawks to take the Stanley Cup again this year!
Also, nice Riven reference, and TMA formatting.
Funkmon Question 1
by Claude Errera , Saturday, April 09, 2016, 21:59 (3153 days ago) @ MartyTheElder
Why did you choose to start his own studio and make your own games instead of working somewhere else?
Funkmon Question 1
by MartyTheElder, Saturday, April 09, 2016, 22:49 (3153 days ago) @ Claude Errera
Why did you choose to start his own studio and make your own games instead of working somewhere else?
A: Well Jaime was the first one to make me an offer. I liked the idea of taking a chance, moving in a new direction, and having a big impact once again.
Funkmon Question 2
by Claude Errera , Saturday, April 09, 2016, 21:59 (3153 days ago) @ MartyTheElder
What recent games have had impressed you the most with sound design?
Funkmon Question 2
by MartyTheElder, Saturday, April 09, 2016, 22:53 (3153 days ago) @ Claude Errera
What recent games have had impressed you the most with sound design?
A: The Battlefield games have some amazing sound.
The AMA - Ask Marty Anything thread
by nico, Saturday, April 09, 2016, 22:03 (3153 days ago) @ MartyTheElder
There's a story on how Billie Jean went through dozens of mixes, but mix #2 was ultimately the one that "shipped."
Do you go through a lot of mixes before a tune is considered done?
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 22:52 (3153 days ago) @ nico
There's a story on how Billie Jean went through dozens of mixes, but mix #2 was ultimately the one that "shipped."
Do you go through a lot of mixes before a tune is considered done?
A: Yes, almost always. It's much worse now in the digital age than during the analog era. Doing a "final mix" used to mean something when it was impossible to perfectly re-perform the mix multiple times. Now I have files with the name "final final mix 08".
And it turns out the one we shipped is "final FINAL mix 06".
I'm so glad to hear I'm not the only one who does that! :)
by CruelLEGACEY , Toronto, Sunday, April 10, 2016, 04:11 (3153 days ago) @ MartyTheElder
- No text -
The AMA - Ask Marty Anything thread
by Leviathan , Hotel Zanzibar, Saturday, April 09, 2016, 22:08 (3153 days ago) @ MartyTheElder
Thanks for doing this, Marty! I backed Echoes last week and really hope it's successful!
You have given me many exciting goosebumps over the last 15 years playing games, and, perhaps more importantly, have given me so many soundtracks to daydream to and to draw to. When I made my Fistful of Arrows comic, your music kept me excited to make the next page.
Q: Has Nobuo Uematsu ever been an influence? He's my OTHER favorite composer. :) Some of the boss battles in Destiny, like with Sepiks Prime, reminded me of some of my favorite RPG battle tracks from SNES!
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 22:57 (3153 days ago) @ Leviathan
Thanks for doing this, Marty! I backed Echoes last week and really hope it's successful!
You have given me many exciting goosebumps over the last 15 years playing games, and, perhaps more importantly, have given me so many soundtracks to daydream to and to draw to. When I made my Fistful of Arrows comic, your music kept me excited to make the next page.
Q: Has Nobuo Uematsu ever been an influence? He's my OTHER favorite composer. :) Some of the boss battles in Destiny, like with Sepiks Prime, reminded me of some of my favorite RPG battle tracks from SNES!
A: I love FF music from Nobuo. I've met him at a Play concert a few years ago and he's a really nice guy. Annie Roth, our Chicago string contractor, works with him on all his concert presentations. However, I think I was too old to really be influenced by his work. If you look at the composer credits for Sepiks Prime you'll see other composers listed that might have been influenced.
Thanks!
by Leviathan , Hotel Zanzibar, Sunday, April 10, 2016, 01:50 (3153 days ago) @ MartyTheElder
Thanks for doing this, Marty! I backed Echoes last week and really hope it's successful!
You have given me many exciting goosebumps over the last 15 years playing games, and, perhaps more importantly, have given me so many soundtracks to daydream to and to draw to. When I made my Fistful of Arrows comic, your music kept me excited to make the next page.
Q: Has Nobuo Uematsu ever been an influence? He's my OTHER favorite composer. :) Some of the boss battles in Destiny, like with Sepiks Prime, reminded me of some of my favorite RPG battle tracks from SNES!
A: I love FF music from Nobuo. I've met him at a Play concert a few years ago and he's a really nice guy. Annie Roth, our Chicago string contractor, works with him on all his concert presentations. However, I think I was too old to really be influenced by his work. If you look at the composer credits for Sepiks Prime you'll see other composers listed that might have been influenced.
I love when artists I love love each other too!
Favorite Games
by Cody Miller , Music of the Spheres - Never Forgot, Saturday, April 09, 2016, 22:16 (3153 days ago) @ MartyTheElder
What are your favorite video games from the past and present?
Favorite Games
by MartyTheElder, Saturday, April 09, 2016, 22:59 (3153 days ago) @ Cody Miller
What are your favorite video games from the past and present?
A: Adventure, Super Mario Bros, Zelda, Half Life, Myst, Ico, Her Story, Everybody's Gone to the Rapture.
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Saturday, April 09, 2016, 22:19 (3153 days ago) @ MartyTheElder
Thanks for being a champ, Marty. I love that you're doing this for us.
My question:
To your knowledge, in Bungie's old Haloverse, was there a link between Tolkien's Melkor (aka: Morgoth Bauglir) and the dominant mind within The Gravemind?
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 23:03 (3153 days ago) @ The Lionheart
Thanks for being a champ, Marty. I love that you're doing this for us.
My question:
To your knowledge, in Bungie's old Haloverse, was there a link between Tolkien's Melkor (aka: Morgoth Bauglir) and the dominant mind within The Gravemind?
A: Not to my direct knowledge. However, we all were immersed in Tolkien, Lewis, and other mythologies so it wouldn't surprise me if there was a connection.
And don't forget
by MartyTheElder, Saturday, April 09, 2016, 22:21 (3153 days ago) @ MartyTheElder
Ok, I lied.
The AMA - Ask Marty Anything thread
by breitzen , Kansas, Saturday, April 09, 2016, 22:26 (3153 days ago) @ MartyTheElder
If you could compose a soundtrack for a film based on a comic book character of your choice, who would it be?
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 23:06 (3153 days ago) @ breitzen
If you could compose a soundtrack for a film based on a comic book character of your choice, who would it be?
A: Congrats on asking a question I've never had before.
Mister Mxyzptlk.
Or Jughead.
Question 1
by Revenant1988 , How do I forum?, Saturday, April 09, 2016, 22:40 (3153 days ago) @ MartyTheElder
Alright, I pledged what I could. I've only backed one project before, but it was a success and community related so I hope that trend continues!
Q.) Through the Halo games you've worked on, were there any sound effects that were particularly difficult to come up with? (Maybe a Covenant weapon, vehicle sound, ambient noise etc)
Question 1
by MartyTheElder, Saturday, April 09, 2016, 23:10 (3153 days ago) @ Revenant1988
Alright, I pledged what I could. I've only backed one project before, but it was a success and community related so I hope that trend continues!
Q.) Through the Halo games you've worked on, were there any sound effects that were particularly difficult to come up with? (Maybe a Covenant weapon, vehicle sound, ambient noise etc)
A: Overall the Covenant weapons and vehicles were difficult because they need to sound unique, alien, and "neverheardbefore" while at the same time sounding correct and representative.
The voice of the Gravemind was difficult but really fun to work on with Dee Bradley Baker.
Question 2
by Revenant1988 , How do I forum?, Saturday, April 09, 2016, 22:43 (3153 days ago) @ MartyTheElder
Q.) In the Halo games you've worked on, who was your favorite character\actor to record lines for\with? (example, Sgt. Johnson, Buck, Arbiter)
Question 2
by MartyTheElder, Saturday, April 09, 2016, 23:17 (3153 days ago) @ Revenant1988
Q.) In the Halo games you've worked on, who was your favorite character\actor to record lines for\with? (example, Sgt. Johnson, Buck, Arbiter)
A: That's a tough call. Stacker and Johnson (Pete Stacker and David Scully) are two of the funniest people I've ever had the pleasure to work with. Their sessions got out of control almost every time. David Cross was another one who cracked me up. Nathan Fillion and Alan Tudyk also amazing. But Ron Perelman, Keith David, Katee Sackhoff, Tricia Helfer, Ron Livingston, John Huertas, Peter Dinklage, Bill Nighy...gah!!!
I love them all.
Jen Taylor.
Joe Staten.
Question 3
by Revenant1988 , How do I forum?, Saturday, April 09, 2016, 22:48 (3153 days ago) @ MartyTheElder
Q.) One of my favorite things in Halo is Joe Staten's Grunt voice. There's got to be a story there somewhere (and maybe it's come up in other interviews I've not seen) about how exactly his grunty-voice came to be, why you all allowed him to do it. How did that happen?
Question 3
by MartyTheElder, Saturday, April 09, 2016, 23:26 (3153 days ago) @ Revenant1988
Q.) One of my favorite things in Halo is Joe Staten's Grunt voice. There's got to be a story there somewhere (and maybe it's come up in other interviews I've not seen) about how exactly his grunty-voice came to be, why you all allowed him to do it. How did that happen?
A: Great question. Ok, here ya go.
While working on Halo, we had a plan to have an alien language. I was told that someone was going to work on the alien script. In the meantime we needed placeholder dialog for the aliens. We took the existing marine recordings and used the already cut and implemented AI categories to test in-game. For the elites we took Sgt Johnson's lines, pitched them down and reversed them. For the grunts we took the "scared" marine (we're all gonna die man!) and pitched his up a couple steps so we could distinguish grunts from marines.
That version of the game was played by our team, testers, and user testing people for quite a long time. Meanwhile, we were getting closer to shipping and I still didn't have an alien language. Then we found out that most everyone loved the grunt voice because he made them laugh. So, we never got alien dialog, we had to enlist Joe Staten to become the grunt, pitch his voice up and that's what we shipped. By the way, we never changed the elite voice. Wort wort wort is Sgt Johnson's go go go backwards and pitched down.
This story is perfect, thanks for sharing, Marty!
by Hoovaloov, Monday, April 11, 2016, 05:24 (3152 days ago) @ MartyTheElder
I love insights into the genesis of things we know so well but rarely stop to think about how they started. The Grunt voice and "wort wort wort" are so iconic, yet I've never heard their origin stories before. Brings back great memories. :)
This makes me happy.
by Funkmon , Monday, April 11, 2016, 07:33 (3151 days ago) @ MartyTheElder
- No text -
Funded
by ncsuDuncan , Saturday, April 09, 2016, 22:59 (3153 days ago) @ MartyTheElder
Funded
by Claude Errera , Saturday, April 09, 2016, 23:01 (3153 days ago) @ ncsuDuncan
Funded
by MartyTheElder, Saturday, April 09, 2016, 23:32 (3153 days ago) @ Claude Errera
Neat!
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Saturday, April 09, 2016, 23:04 (3153 days ago) @ ncsuDuncan
- No text -
Neat!
by MartyTheElder, Saturday, April 09, 2016, 23:32 (3153 days ago) @ INSANEdrive
Yes. Neat.
And on the 7th Day...
by The Lionheart , Savannah, GA, Saturday, April 09, 2016, 23:16 (3153 days ago) @ ncsuDuncan
;)
Now Marty can rest tomorrow, if he likes.
And on the 7th Day...
by MartyTheElder, Saturday, April 09, 2016, 23:33 (3153 days ago) @ The Lionheart
;)
Now Marty can rest tomorrow, if he likes.
No rest for me. I need to get composing!
Funded
by MartyTheElder, Saturday, April 09, 2016, 23:28 (3153 days ago) @ ncsuDuncan
Funded
by stabbim , Des Moines, IA, USA, Sunday, April 10, 2016, 06:26 (3152 days ago) @ MartyTheElder
Remember, the more money in the Kickstarter the better the
musicsnacks in the break room will be.
FTFY
;)
OK, I've Got One.
by Morpheus , High Charity, Saturday, April 09, 2016, 23:11 (3153 days ago) @ MartyTheElder
During the development of the games at Bungie/Highwire, do you offer advice/suggestions to other fields of the game, such as writing/programming, story ideas/multiplayer features, etc. Or do the creative juices flow strictly within audio production? I ask, because I remember that CoffeCam you had while making your rounds in the studios and I had some nostalgia going...
OK, I've Got One.
by MartyTheElder, Saturday, April 09, 2016, 23:38 (3153 days ago) @ Morpheus
During the development of the games at Bungie/Highwire, do you offer advice/suggestions to other fields of the game, such as writing/programming, story ideas/multiplayer features, etc. Or do the creative juices flow strictly within audio production? I ask, because I remember that CoffeCam you had while making your rounds in the studios and I had some nostalgia going...
A: Ah yes, the coffeecupcam. Those were the good ol' days, I like to call Bungie Camelot.
I love game development. I have opinions about almost everything involved in game production. Ask the testers. I've found some of the most obscure bugs. Of course not all my opinions are great nor were they accepted, but I didn't take all the music suggestions either. During the Camelot days, everybody had a say.
At Highwire, there's only 11 of us. You can't just hide in your own area of expertise.
The AMA - Ask Marty Anything thread
by breitzen , Kansas, Saturday, April 09, 2016, 23:19 (3153 days ago) @ MartyTheElder
What's your favorite piece of writing by CS Lewis?
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 23:45 (3153 days ago) @ breitzen
What's your favorite piece of writing by CS Lewis?
A: Perelandra. Also, The Discarded Image (non-fiction). He was a genius.
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Saturday, April 09, 2016, 23:19 (3153 days ago) @ MartyTheElder
In Bungie's old Haloverse, there has been some confusion amongst fans as to whether or not there was a dominant mind within The Gravemind, because of the fact that it assimilates all minds into itself that it can.
In Halo 2, it would sometimes refer to itself as "We" and other times as "I", but in Halo 3, it seemed to always be "I".
Who/what is that Dominant Mind within The Gravemind?
(For example: A Precursor, an AI, something else, etc.)
I'm dying to hear anything I can about him. Easily the most interesting character in the series, IMO.
The AMA - Ask Marty Anything thread
by MartyTheElder, Saturday, April 09, 2016, 23:48 (3153 days ago) @ The Lionheart
In Bungie's old Haloverse, there has been some confusion amongst fans as to whether or not there was a dominant mind within The Gravemind, because of the fact that it assimilates all minds into itself that it can.
In Halo 2, it would sometimes refer to itself as "We" and other times as "I", but in Halo 3, it seemed to always be "I".
Who/what is that Dominant Mind within The Gravemind?
(For example: A Precursor, an AI, something else, etc.)I'm dying to hear anything I can about him. Easily the most interesting character in the series, IMO.
A: I thought he was just a blobby Captain Keyes.
Kidding.
Anyone who says he's a monument to all your sins sounds like he might be a bit confused himself.
Ask Joe Staten.
Question 4
by Revenant1988 , How do I forum?, Saturday, April 09, 2016, 23:37 (3153 days ago) @ MartyTheElder
First, congratulations!
Second, thank you for answering my questions.
Q.) Since you've touched on the origins of some of the Covenant voices, what was your process or inspiration for the voices of the enemies in Destiny?
Question 4
by MartyTheElder, Saturday, April 09, 2016, 23:54 (3153 days ago) @ Revenant1988
First, congratulations!
Second, thank you for answering my questions.
Q.) Since you've touched on the origins of some of the Covenant voices, what was your process or inspiration for the voices of the enemies in Destiny?
A: Yah...so, some of this might be getting into creative differences that aren't important any longer. However, some amazing work was done by Stephen Hodde on the Destiny enemies.
Question 5
by Revenant1988 , How do I forum?, Saturday, April 09, 2016, 23:42 (3153 days ago) @ MartyTheElder
Q.) Are (or were) there any audio inspirations or influences that you carried over from Halo into Destiny?
(I'll be honest here, Destiny's campaign was and is, a let down for me, but there were times and moments from what DID ship in year 1 that were good, and a lot of that had to do with your music, making it shine. Sometimes I had deja vu moments that made me feel like I was playing and hearing something spiritually similar to Halo.)
Question 5
by MartyTheElder, Sunday, April 10, 2016, 00:00 (3153 days ago) @ Revenant1988
Q.) Are (or were) there any audio inspirations or influences that you carried over from Halo into Destiny?
(I'll be honest here, Destiny's campaign was and is, a let down for me, but there were times and moments from what DID ship in year 1 that were good, and a lot of that had to do with your music, making it shine. Sometimes I had deja vu moments that made me feel like I was playing and hearing something spiritually similar to Halo.)
A: Ok, so this is an AMA. However, it doesn't mean I have to answer everything.
I'd say that in general, I found that my opinions about Destiny's design and production were less impactful than they had been on Halo. There are probably many reasons for this, which I won't go into here or now. However, much of the sound and music was produced while I was Audio Director/Composer and I'm proud of what the audio team shipped.
Classical music suggestions
by Beorn , <End of Failed Timeline>, Saturday, April 09, 2016, 23:43 (3153 days ago) @ MartyTheElder
I’m always looking to expand my classical music horizons. Who are some lesser-known composers that you’d recommend checking out?
Classical music suggestions
by MartyTheElder, Sunday, April 10, 2016, 00:08 (3153 days ago) @ Beorn
I’m always looking to expand my classical music horizons. Who are some lesser-known composers that you’d recommend checking out?
A: Depends on what "lesser known" means. Satie, Ravel, Vaughan Williams, Barber, Bartok, Shostakovich, Prokofiev, all these composers are well known, unless you've never listened to much of their work.
Classical music suggestions
by Beorn , <End of Failed Timeline>, Sunday, April 10, 2016, 01:44 (3153 days ago) @ MartyTheElder
A: Depends on what "lesser known" means. Satie, Ravel, Vaughan Williams, Barber, Bartok, Shostakovich, Prokofiev, all these composers are well known, unless you've never listened to much of their work.
A few of those names are familiar, but there are a couple I’ve never heard of. Thanks!
Mood music
by Beorn , <End of Failed Timeline>, Saturday, April 09, 2016, 23:46 (3153 days ago) @ MartyTheElder
If you were to sit down at the piano and play the audio expression of your current mood, what chord would it be in?
Mood music
by MartyTheElder, Sunday, April 10, 2016, 00:45 (3153 days ago) @ Beorn
If you were to sit down at the piano and play the audio expression of your current mood, what chord would it be in?
A:
Yeah, that'll work.
From Xmoose on HBO...
by Lawnmower172, Saturday, April 09, 2016, 23:52 (3153 days ago) @ MartyTheElder
I'm not sure if you are allowed or want to answer and I don't what your
: relationship is with Joe Staten post Bungie, but thought I'd ask anyway.
: As we've recently heard about your departure with Bungie, do you believe
: we'll hear anything from Joe Staten and his departure from
: Bungie in the near future?"
: Cheers!
From Xmoose on HBO...
by MartyTheElder, Sunday, April 10, 2016, 00:30 (3153 days ago) @ Lawnmower172
I'm not sure if you are allowed or want to answer and I don't what your
: relationship is with Joe Staten post Bungie, but thought I'd ask anyway.
: As we've recently heard about your departure with Bungie, do you believe
: we'll hear anything from Joe Staten and his departure from
: Bungie in the near future?": Cheers!
A: My relationship with Joe and his family is great! I just saw him a few weeks ago in his hotel room in San Francisco. His wife Susan was there and we had a wonderful time.
Joe's departure from Bungie was different from mine. You'll have to ask him.
Thx for the reply, xposted on HBO
by Lawnmower172, Sunday, April 10, 2016, 00:44 (3153 days ago) @ MartyTheElder
- No text -
Thx for the reply, xposted on HBO
by MartyTheElder, Sunday, April 10, 2016, 00:48 (3153 days ago) @ Lawnmower172
Hey, Lawnmower172.
Are you the one who just put us over the top?
You have been called out, in the ways of old...
by Lawnmower172, Sunday, April 10, 2016, 00:51 (3153 days ago) @ MartyTheElder
...now stand and deliver, Old Man...
...or face the Prison of Elders....
...maybe....
;)
You have been called out, in the ways of old...
by MartyTheElder, Sunday, April 10, 2016, 00:55 (3153 days ago) @ Lawnmower172
...now stand and deliver, Old Man...
...or face the Prison of Elders....
...maybe....;)
You're scaring me...
Welcome <back> to DBO :)
by Lawnmower172, Sunday, April 10, 2016, 00:59 (3153 days ago) @ MartyTheElder
I am to please <misbehave> :)
The Lighthouse theme...
by Korny , Dalton, Ga. US. Earth, Sol System, Saturday, April 09, 2016, 23:55 (3153 days ago) @ MartyTheElder
The only time I'm going to mention this:
We're close.
Really hope you get there, it's real close!
How cool would it be if DBO put us over the top?
Hey, who's asking the questions around here?
(Crap, hope that doesn't count as my question for this post...)
Question:
I'm really curious about The Lighthouse theme, as it was found to be a slowed-down version of The Array. Was that your work/the plan, or was that done afterwards?
The Lighthouse theme...
by MartyTheElder, Sunday, April 10, 2016, 00:31 (3153 days ago) @ Korny
The only time I'm going to mention this:
We're close.
Really hope you get there, it's real close!
How cool would it be if DBO put us over the top?
Hey, who's asking the questions around here?(Crap, hope that doesn't count as my question for this post...)
Question:I'm really curious about The Lighthouse theme, as it was found to be a slowed-down version of The Array. Was that your work/the plan, or was that done afterwards?
A: Pretty sure that was done afterwards.
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Saturday, April 09, 2016, 23:58 (3153 days ago) @ MartyTheElder
Who did the voice acting for the Spartan that was in the E3 2000 trailer?
The one who said
"Can you walk?"
"Enemy airborne battalion inbound. Let's get you onboard."
"Yes. My battle has just begun."
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 00:33 (3153 days ago) @ The Lionheart
Who did the voice acting for the Spartan that was in the E3 2000 trailer?
The one who said
"Can you walk?"
"Enemy airborne battalion inbound. Let's get you onboard."
"Yes. My battle has just begun."
A: That's a great question. I'm going to have to look that up someplace. He was a Chicago voice actor and I can't remember his name off the top of my head. He was officially the first Master Chief. I wonder if Steve Downes could tell me?
See, I can put questions in my answers without breaking the rules, right??
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Sunday, April 10, 2016, 00:37 (3153 days ago) @ MartyTheElder
A: That's a great question. I'm going to have to look that up someplace. He was a Chicago voice actor and I can't remember his name off the top of my head. He was officially the first Master Chief. I wonder if Steve Downes could tell me?
You are the man, good sir. I am very much looking forward to it.
See, I can put questions in my answers without breaking the rules, right??
Absolutely! =D
The beginning
by Beorn , <End of Failed Timeline>, Sunday, April 10, 2016, 00:00 (3153 days ago) @ MartyTheElder
I don’t think I’ve ever heard the full story of how you got into video game development with Riven and Myth. Were you and Mike actively seeking to get into the industry, or was it just a serendipitous alignment of paths?
The beginning
by MartyTheElder, Sunday, April 10, 2016, 00:52 (3153 days ago) @ Beorn
I don’t think I’ve ever heard the full story of how you got into video game development with Riven and Myth. Were you and Mike actively seeking to get into the industry, or was it just a serendipitous alignment of paths?
A: Mike wanted nothing to do with it.
My friend Dick Staub had an 18 year old son named Josh who wanted to visit our recording studio in Chicago. Josh came and saw that I was interested in video games. He told me he had friends in Spokane who were making a video game and that he was working with them over the summer before he was going to start college at UW in Seattle.
He brought a CD with the beta version of their current game and I started playing. It was Myst and the rest is history.
This was in July of 1993. He is now working at Disney and has won an Oscar for best animated short.
So cool, thanks!
by Beorn , <End of Failed Timeline>, Sunday, April 10, 2016, 01:45 (3153 days ago) @ MartyTheElder
- No text -
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Sunday, April 10, 2016, 00:03 (3153 days ago) @ MartyTheElder
I still want to know what that funny music at the end of the Halo demo is from. What in the world is it?
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 00:56 (3153 days ago) @ The Lionheart
I still want to know what that funny music at the end of the Halo demo is from. What in the world is it?
A: I think that's library music from a disk called Total Cheese. We thought it was funny so we licensed it.
Echoes of the First Dreamer
by musicalwahine808, Hawaii, Sunday, April 10, 2016, 00:44 (3153 days ago) @ MartyTheElder
Q: Does everyone here know that https://www.kickstarter.com/projects/135470902/echoes-of-the-first-dreamer got funded today?
Also, I feel so happy ;D
Echoes of the First Dreamer
by MartyTheElder, Sunday, April 10, 2016, 00:57 (3153 days ago) @ musicalwahine808
Q: Does everyone here know that https://www.kickstarter.com/projects/135470902/echoes-of-the-first-dreamer got funded today?
Also, I feel so happy ;D
A: Me too. I think DBO put us over the top.
Going to eat dinner
by MartyTheElder, Sunday, April 10, 2016, 00:59 (3153 days ago) @ MartyTheElder
Keep asking questions if you want. I'll get to them eventually.
For now, thanks for all the fish!
42
by Lawnmower172, Sunday, April 10, 2016, 01:01 (3153 days ago) @ MartyTheElder
- No text -
Going to eat dinner
by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Sunday, April 10, 2016, 01:22 (3153 days ago) @ MartyTheElder
Keep asking questions if you want. I'll get to them eventually.
For now, thanks for all the fish!
Did you have fish for dinner? :P
Going to eat dinner
by MartyTheElder, Sunday, April 10, 2016, 23:03 (3152 days ago) @ INSANEdrive
Did you have fish for dinner? :P
A: No, but I should have.
Echoes of the First Dreamer
by musicalwahine808, Hawaii, Sunday, April 10, 2016, 01:03 (3153 days ago) @ MartyTheElder
DBO <3
Thank you, Marty, for the AMA
by Lawnmower172, Sunday, April 10, 2016, 01:05 (3153 days ago) @ MartyTheElder
It's been fascinating and illuminating to hear from The Elder. Wishing you best of fortunes in the future :)
Thank you, Marty, for the AMA
by MartyTheElder, Sunday, April 10, 2016, 23:04 (3152 days ago) @ Lawnmower172
It's been fascinating and illuminating to hear from The Elder. Wishing you best of fortunes in the future :)
A: Thanks, and I hope to meet you soon™
Star Wars
by Avateur , Sunday, April 10, 2016, 01:13 (3153 days ago) @ MartyTheElder
This may be a bit random, but what were your thoughts on Star Wars Episode VII? I know that's a broad question, but DBO had some pretty fun discussions, and I'd love your input!
Star Wars
by MartyTheElder, Sunday, April 10, 2016, 23:06 (3152 days ago) @ Avateur
This may be a bit random, but what were your thoughts on Star Wars Episode VII? I know that's a broad question, but DBO had some pretty fun discussions, and I'd love your input!
A: I like JJ and I like that he is putting new spins on old franchises. This episode was fun and a pretty good movie. There were a few too many logic stretches for me in there to call it great.
Movie score
by Avateur , Sunday, April 10, 2016, 01:22 (3153 days ago) @ MartyTheElder
If you're able to narrow it down, what movie score or soundtrack has just utterly blown your mind and is worthy of being known as your favorite?
Movie score
by MartyTheElder, Sunday, April 10, 2016, 23:11 (3152 days ago) @ Avateur
If you're able to narrow it down, what movie score or soundtrack has just utterly blown your mind and is worthy of being known as your favorite?
A: Rozsa's Ben Hur, Goldsmith's Alien, Shore's LotR. Loved the simplicity of the score to Ico, and this year my favorite was Everybody's Gone to the Rapture. Yay for Jessica Curry.
Cards
by Pyromancy , discovering fire every week, Sunday, April 10, 2016, 01:33 (3153 days ago) @ MartyTheElder
edited by Pyromancy, Sunday, April 10, 2016, 01:47
Cayde from Destiny:
"Royal cards stood for weapons, Spades meant Hakke, Clubs for Crux/Lomar, Diamonds for Omolon, and Hearts... well, Hearts were for this girl I knew."
Q: Is there a way to 'play poker' or 'blackjack' within Destiny?
A:
Cards
by MartyTheElder, Sunday, April 10, 2016, 23:13 (3152 days ago) @ Pyromancy
Cayde from Destiny:
"Royal cards stood for weapons, Spades meant Hakke, Clubs for Crux/Lomar, Diamonds for Omolon, and Hearts... well, Hearts were for this girl I knew."Q: Is there a way to 'play poker' or 'blackjack' within Destiny?
A: Yes, it's a still to be discovered easter egg.
not
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Sunday, April 10, 2016, 01:55 (3153 days ago) @ MartyTheElder
What did Neill Blomkamp's MJOLNIR look like?
That's another one that I am *dying* to know.
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 23:15 (3152 days ago) @ The Lionheart
What did Neill Blomkamp's MJOLNIR look like?
That's another one that I am *dying* to know.
A: Ha! I don't remember, except that if it was spray painted white it ended up in District 9.
Ugh - I'm terrible at this!
by Leviathan , Hotel Zanzibar, Sunday, April 10, 2016, 02:09 (3153 days ago) @ MartyTheElder
I got one successful question posted but I've tried three other posts. The problem? I end up writing three paragraphs about how awesome his music is, how the strings that come in as the dropships head to the Ark in Halo 3 STILL give me chills, how as a cello player, he uses cellos SO well...
And then I realize I don't have a question! Gah! It just turns into the old Chris Farley talk show (with relevant guest).
Ugh - I'm terrible at this!
by MartyTheElder, Sunday, April 10, 2016, 23:17 (3152 days ago) @ Leviathan
I got one successful question posted but I've tried three other posts. The problem? I end up writing three paragraphs about how awesome his music is, how the strings that come in as the dropships head to the Ark in Halo 3 STILL give me chills, how as a cello player, he uses cellos SO well...
And then I realize I don't have a question! Gah! It just turns into the old Chris Farley talk show (with relevant guest).
A: Yes Leviathan I remember writing for cellos. That was cool. I also remember working with Paul.
Perchance to Dream
by squidnh3, Sunday, April 10, 2016, 02:16 (3153 days ago) @ MartyTheElder
Do you ever sleep-dream about composing music?
Perchance to Dream
by MartyTheElder, Sunday, April 10, 2016, 23:17 (3152 days ago) @ squidnh3
Do you ever sleep-dream about composing music?
A: Yes, several times. But always really bad music.
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Sunday, April 10, 2016, 02:35 (3153 days ago) @ MartyTheElder
What did Bungie's "superhuman" Forerunners look like?
I felt like The Awoken from Destiny weren't very far off from my own mental image (though they were blue and purple and such.)
Now that your Forerunners have been written out of existence, I'm very limited on where I can find information like this.
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 23:19 (3152 days ago) @ The Lionheart
What did Bungie's "superhuman" Forerunners look like?
I felt like The Awoken from Destiny weren't very far off from my own mental image (though they were blue and purple and such.)Now that your Forerunners have been written out of existence, I'm very limited on where I can find information like this.
A: I don't think we ever did concept art for them. Who wrote them out of existence and how could that possibly be cannon?
The AMA - Ask Marty Anything thread
by The Lionheart , Savannah, GA, Monday, April 11, 2016, 02:09 (3152 days ago) @ MartyTheElder
Who wrote them out of existence and how could that possibly be cannon?
You know, Marty, I asked myself that very same question when they did it. I kind of still ask it every day, actually (between sobs).
I don't know whose idea it was, originally, I just know that they made me sad.
This is what 343's Forerunners look like. A "cousin species" of humanity, since both of those races were made in the likeness of Precursors (according to 343's fiction).
Other game soundtracks
by Avateur , Sunday, April 10, 2016, 02:35 (3153 days ago) @ MartyTheElder
For me, outside of games like Halo, I think back to Ocarina of Time, Lost Odyssey, Final Fantasy VI, or even Sonic 3. I love those soundtracks. Are there any soundtracks in particular from other (non-Bungie) games from any time period that have just blown you away?
Other game soundtracks
by MartyTheElder, Sunday, April 10, 2016, 23:20 (3152 days ago) @ Avateur
For me, outside of games like Halo, I think back to Ocarina of Time, Lost Odyssey, Final Fantasy VI, or even Sonic 3. I love those soundtracks. Are there any soundtracks in particular from other (non-Bungie) games from any time period that have just blown you away?
A: Like I already said, Jessica Curry's work this year was great.
Thanks!
by Avateur , Monday, April 11, 2016, 03:37 (3152 days ago) @ MartyTheElder
Awesome! I appreciate you taking the time to answer all of my (and everyone else's) questions! :D
The AMA - Ask Marty Anything thread
by red robber , Crawfish Country, Sunday, April 10, 2016, 02:59 (3153 days ago) @ MartyTheElder
Would you rather travel to the past, travel into the future, or travel into the realm of one of the games you helped create?
I think I'd travel back to the late 1950's to meet my great-grandfather, but the streets of New Mombasa during a rainstorm would be sweet as hell as long as I could jam to some of that amazing sax from ODST. Speaking of which, now I'm loading up the soundtrack and I'm supposed to be getting to bed. Thanks alot Marty :)
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 23:22 (3152 days ago) @ red robber
Would you rather travel to the past, travel into the future, or travel into the realm of one of the games you helped create?
I think I'd travel back to the late 1950's to meet my great-grandfather, but the streets of New Mombasa during a rainstorm would be sweet as hell as long as I could jam to some of that amazing sax from ODST. Speaking of which, now I'm loading up the soundtrack and I'm supposed to be getting to bed. Thanks alot Marty :)
A: Easy, travel into the future where time travel and immortality are things.
Weird. Project now showing it still needs $500
by Robot Chickens, Sunday, April 10, 2016, 04:28 (3153 days ago) @ MartyTheElder
- No text -
Weird. Project now showing it still needs $500
by musicalwahine808, Hawaii, Sunday, April 10, 2016, 05:52 (3152 days ago) @ Robot Chickens
Someone unfunded, glad I don't know who they are ... It's all good now though, back to funded ;D
It's my birthday; I'll ask my parents to buy me the vinyl.
by Funkmon , Sunday, April 10, 2016, 06:06 (3152 days ago) @ musicalwahine808
- No text -
This is dangerous logic
by Beorn , <End of Failed Timeline>, Sunday, April 10, 2016, 07:23 (3152 days ago) @ Funkmon
“It's my birthday…”
It's my birthday; I'll ask my parents to buy me the vinyl.
by MartyTheElder, Sunday, April 10, 2016, 23:26 (3152 days ago) @ Funkmon
Weird. Project now showing it still needs $500
by MartyTheElder, Sunday, April 10, 2016, 23:25 (3152 days ago) @ musicalwahine808
Someone unfunded, glad I don't know who they are ... It's all good now though, back to funded ;D
Weird. Project now showing it still needs $500
by MartyTheElder, Sunday, April 10, 2016, 23:23 (3152 days ago) @ Robot Chickens
The AMA - Ask Marty Anything thread
by Striker, Sunday, April 10, 2016, 04:59 (3153 days ago) @ MartyTheElder
Favorite movie soundtrack?
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 23:27 (3152 days ago) @ Striker
Favorite movie soundtrack?
A: Bernard Hermann too.
Thanks for doing this. *NM*
by Ragashingo , Official DBO Cryptarch, Sunday, April 10, 2016, 05:30 (3153 days ago) @ MartyTheElder
It was a nice surprise to login tonight and see all these cool questions answered. It reminded me of some dialogue from an old video game:
The Community: Silence fills the empty grave, now that I have gone. But my mind is not at rest, for questions linger on. Now I will ask, and you will answer.
MartyTheElder: All right... Shoot.
:)
Thanks for doing this. (there's a message here...)
by MartyTheElder, Sunday, April 10, 2016, 23:30 (3152 days ago) @ Ragashingo
It was a nice surprise to login tonight and see all these cool questions answered. It reminded me of some dialogue from an old video game:
The Community: Silence fills the empty grave, now that I have gone. But my mind is not at rest, for questions linger on. Now I will ask, and you will answer.
MartyTheElder: All right... Shoot.
:)
A: Did you all notice that Cortana AND the Gravemind both tweeted about backing The First Dreamer?
So did Master Chief.
The AMA - Ask Marty Anything thread
by SilverBrin, Sunday, April 10, 2016, 06:19 (3152 days ago) @ MartyTheElder
<3 congrats Marty
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 23:30 (3152 days ago) @ SilverBrin
<3 congrats Marty
A: Hey how's the composing going?
Do you have a fav tune or theme from the world of sports?
by Pyromancy , discovering fire every week, Sunday, April 10, 2016, 21:11 (3152 days ago) @ MartyTheElder
edited by Pyromancy, Sunday, April 10, 2016, 21:50
The Masters is just wrapping up
(Augusta:)
Q: Do You have a favorite tune, theme, or melody that comes from the wide world of sports?
( please do not let it be The Bears Super Bowl Shuffle! :D )
A:
Do you have a fav tune or theme from the world of sports?
by MartyTheElder, Sunday, April 10, 2016, 23:33 (3152 days ago) @ Pyromancy
The Masters is just wrapping up(Augusta:)
Q: Do You have a favorite tune, theme, or melody that comes from the wide world of sports?( please do not let it be The Bears Super Bowl Shuffle! :D )
A: I know the guy who recorded and mixed the Super Bowl Shuffle - be careful.
Actually, Here Come the Hawks the Mighty Bla-ack Hawks!
Also, watched the Masters today at my dad's house. The Surly Dwarf says "hi" to one and all.
no question
by Kermit , Raleigh, NC, Sunday, April 10, 2016, 22:07 (3152 days ago) @ MartyTheElder
I do want to chime in and say thanks. Not just for this, but for always being so open and kind to fans.
no question
by MartyTheElder, Sunday, April 10, 2016, 23:34 (3152 days ago) @ Kermit
I do want to chime in and say thanks. Not just for this, but for always being so open and kind to fans.
A: You're welcome but come on Kermit, not even one question?
okay
by Kermit , Raleigh, NC, Monday, April 11, 2016, 14:08 (3151 days ago) @ MartyTheElder
edited by Kermit, Monday, April 11, 2016, 14:27
I do want to chime in and say thanks. Not just for this, but for always being so open and kind to fans.
A: You're welcome but come on Kermit, not even one question?
I asked several the other day, but since you're prompting me.... We all know religion and politics are verboten on bungie.org, but I think you can probably answer this question and the next.
Q: Civil discourse and mutual respect are rare these days. Persuasion, reason, and agreeing to disagree have been supplanted by intimidation, shaming, and assuming the worst motives of anyone who disagrees. In some institutions this is a greater factor than it is in others. Can you speak to the atmosphere in game development?
Q: Has there ever been a plotline or another element in a game you worked on that bothered you on a philosophical level?
Q: It's an undisputed truth that Miguel is Bungie's #1 fan. When will you begin accepting applications for Highwire's #1 fan? ;)
These are heavy.
by Funkmon , Monday, April 11, 2016, 15:34 (3151 days ago) @ Kermit
- No text -
okay
by MartyTheElder, Monday, April 11, 2016, 18:22 (3151 days ago) @ Kermit
I do want to chime in and say thanks. Not just for this, but for always being so open and kind to fans.
A: You're welcome but come on Kermit, not even one question?
I asked several the other day, but since you're prompting me.... We all know religion and politics are verboten on bungie.org, but I think you can probably answer this question and the next.Q: Civil discourse and mutual respect are rare these days. Persuasion, reason, and agreeing to disagree have been supplanted by intimidation, shaming, and assuming the worst motives of anyone who disagrees. In some institutions this is a greater factor than it is in others. Can you speak to the atmosphere in game development?
Q: Has there ever been a plotline or another element in a game you worked on that bothered you on a philosophical level?
Q: It's an undisputed truth that Miguel is Bungie's #1 fan. When will you begin accepting applications for Highwire's #1 fan? ;)
Kermit, not only will I answer even after I said "and scene" but I'll let you break the rules and ask multiple questions.
A: Two types of people that have no place in a creative collaborative environment: a bully, and someone who's passive aggressive.
There are game development studios that allow those people to have power and that isn't good. It's not good anywhere - including politics.
A: I'm not a fan of gratuitous violence or language. It's a personal thing and I've been able to convince people to avoid it. So far, no plot-line has bothered me, that I had to ship.
A: Applications are now open for Highwire Games #1 fan!
okay
by Kermit , Raleigh, NC, Tuesday, April 12, 2016, 12:12 (3150 days ago) @ MartyTheElder
I do want to chime in and say thanks. Not just for this, but for always being so open and kind to fans.
A: You're welcome but come on Kermit, not even one question?
I asked several the other day, but since you're prompting me.... We all know religion and politics are verboten on bungie.org, but I think you can probably answer this question and the next.Q: Civil discourse and mutual respect are rare these days. Persuasion, reason, and agreeing to disagree have been supplanted by intimidation, shaming, and assuming the worst motives of anyone who disagrees. In some institutions this is a greater factor than it is in others. Can you speak to the atmosphere in game development?
Q: Has there ever been a plotline or another element in a game you worked on that bothered you on a philosophical level?
Q: It's an undisputed truth that Miguel is Bungie's #1 fan. When will you begin accepting applications for Highwire's #1 fan? ;)
Kermit, not only will I answer even after I said "and scene" but I'll let you break the rules and ask multiple questions.A: Two types of people that have no place in a creative collaborative environment: a bully, and someone who's passive aggressive.
There are game development studios that allow those people to have power and that isn't good. It's not good anywhere - including politics.A: I'm not a fan of gratuitous violence or language. It's a personal thing and I've been able to convince people to avoid it. So far, no plot-line has bothered me, that I had to ship.
A: Applications are now open for Highwire Games #1 fan!
Great answers. I abandoned the pretense of putting each question in a different post, but those first two started out as one question. It took me a while to formulate them without breaking bungie.org guidelines. The last question was for fun. :)
Thanks so much, Marty!
The AMA - Ask Marty Anything thread
by Mr Daax , aka: SSG Daax, Sunday, April 10, 2016, 23:06 (3152 days ago) @ MartyTheElder
In one of Beorn's questions, you mentioned that before you joined Bungie you had an interest in video games. What about video games interests you as a composer versus, say, scoring a film or a tv show or composing music without a visual medium as part of the process?
The AMA - Ask Marty Anything thread
by MartyTheElder, Sunday, April 10, 2016, 23:37 (3152 days ago) @ Mr Daax
In one of Beorn's questions, you mentioned that before you joined Bungie you had an interest in video games. What about video games interests you as a composer versus, say, scoring a film or a tv show or composing music without a visual medium as part of the process?
A: Composing music for visuals has always been interesting, but the added hurdle of interactivity makes it extra fun.
And scene.
by MartyTheElder, Sunday, April 10, 2016, 23:38 (3152 days ago) @ MartyTheElder
Thanks! I'll never skip a weekend of DBO again... ;)
by dogcow , Hiding from Bob, in the vent core., Monday, April 11, 2016, 13:09 (3151 days ago) @ MartyTheElder
Ok, thanks everybody! See you next time. It was fun.
- Marty
I really enjoyed reading through this. I'm sad I missed it and will never not look at DBO again on a weekend. (does that even make sense?)
I love when people behind the things we love take time to interact with fans of the work. Thanks for being a class act Marty!
Thanks! I'll never skip a weekend of DBO again... ;)
by MartyTheElder, Monday, April 11, 2016, 18:23 (3151 days ago) @ dogcow
Ok, thanks everybody! See you next time. It was fun.
- Marty
I really enjoyed reading through this. I'm sad I missed it and will never not look at DBO again on a weekend. (does that even make sense?)I love when people behind the things we love take time to interact with fans of the work. Thanks for being a class act Marty!
You're welcome!
Thanks! I'll never skip a weekend of DBO again... ;)
by bluerunner , Music City, Monday, April 11, 2016, 18:56 (3151 days ago) @ MartyTheElder
I picked a fine weekend to be away too, but I see that the questions I was wondering about got asked. Thanks for the awesome insight. If you're ever in the Nashville area on music business, dinner is on me.
Thanks! I'll never skip a weekend of DBO again... ;)
by Korny , Dalton, Ga. US. Earth, Sol System, Monday, April 11, 2016, 19:01 (3151 days ago) @ bluerunner
I picked a fine weekend to be away too, but I see that the questions I was wondering about got asked. Thanks for the awesome insight. If you're ever in the Nashville area on music business, dinner is on me.
I'm headed up there with an airhorn.
Thanks! I'll never skip a weekend of DBO again... ;)
by MartyTheElder, Monday, April 11, 2016, 19:18 (3151 days ago) @ bluerunner
I picked a fine weekend to be away too, but I see that the questions I was wondering about got asked. Thanks for the awesome insight. If you're ever in the Nashville area on music business, dinner is on me.
Done.
I've been waiting nearly 12 years to ask this...
by Coaxkez, Monday, April 11, 2016, 03:12 (3152 days ago) @ MartyTheElder
Hey, Marty.
What do you think of the beat?
...
by MartyTheElder, Monday, April 11, 2016, 18:23 (3151 days ago) @ Coaxkez
- No text -
Thank you
by Coaxkez, Monday, April 11, 2016, 23:07 (3151 days ago) @ MartyTheElder
edited by Coaxkez, Monday, April 11, 2016, 23:13
The fact that I actually got you to watch that is reward enough for me.
In all seriousness, thanks for the incredible music you've given us over the years. I've always thought of the music in Halo as the third main character of the series, next to Cortana and the Master Chief.
You're the best. Keep on rockin' in the free world.
The AMA - Ask Marty Anything thread
by Robot Chickens, Monday, April 11, 2016, 15:18 (3151 days ago) @ MartyTheElder
I know it has already been said, but thank you so much for taking the time to do this. I could gush for paragraphs, however, I'll spare you that and hope it is sufficient to say that your music is inspiring to me in all of different moods and genres you explore. I am so pleased to see your project funded and I hope the best for you.
I also just wanted to say that these types of interactions are the reason I became loyal to Bungie and B.org community in the first place. I know the B.org community has waned in its prominence, but it'd sure be fun if more people stopped by every once in a while. Who knows, we may just help fund them in return. Thank you for reminding me why I started coming by this community.
The AMA - Ask Marty Anything thread
by MartyTheElder, Monday, April 11, 2016, 18:29 (3151 days ago) @ Robot Chickens
I know it has already been said, but thank you so much for taking the time to do this. I could gush for paragraphs, however, I'll spare you that and hope it is sufficient to say that your music is inspiring to me in all of different moods and genres you explore. I am so pleased to see your project funded and I hope the best for you.
I also just wanted to say that these types of interactions are the reason I became loyal to Bungie and B.org community in the first place. I know the B.org community has waned in its prominence, but it'd sure be fun if more people stopped by every once in a while. Who knows, we may just help fund them in return. Thank you for reminding me why I started coming by this community.
You're welcome.
Also, there are places with tens of thousands of fans and meaningless threads.
Then there are places that cater to thoughtful, real fans. They represent not just the "hard core" but the only real core that means anything to thoughtful creatives.
Thanks, Claude, for letting me do this AMA on one of those places.
Any time, sir!
by Claude Errera , Monday, April 11, 2016, 18:56 (3151 days ago) @ MartyTheElder
- No text -
The AMA - Ask Marty Anything thread
by Funkmon , Monday, April 11, 2016, 20:15 (3151 days ago) @ MartyTheElder
Then there are places that cater to thoughtful, real fans. They represent not just the "hard core" but the only real core that means anything to thoughtful creatives.
Thanks, Claude, for letting me do this AMA on one of those places.
Oh man. Flattery will get you everywhere. My parents bought me dinner instead of the record, but I'll put the vinyl on my credit card.
The AMA - Ask Marty Anything thread
by stabbim , Des Moines, IA, USA, Monday, April 11, 2016, 20:20 (3151 days ago) @ Funkmon
Flattery will get you everywhere.
Protip: Do NOT ask Funkmon to elaborate on this. Or anything. Ever.
The AMA - Ask Marty Anything thread
by cheapLEY , Tuesday, April 12, 2016, 00:39 (3151 days ago) @ stabbim
Flattery will get you everywhere.
Protip: Do NOT ask Funkmon to elaborate on this. Or anything. Ever.
But his stories are great! And sometimes horrifying. But still great.
Poem?
by musicalwahine808, Hawaii, Monday, April 11, 2016, 19:20 (3151 days ago) @ MartyTheElder
edited by musicalwahine808, Monday, April 11, 2016, 20:08
Q: Who wrote this? Curious.
Repeating patterns and signals enfold us day and night and in all ages.
Unmoved mover that moves all others.
Inclining from heaven towards the Seven.
New music heard so deeply that it is not heard at all.
The AMA - Ask Marty Anything thread
by marmot 1333 , Monday, April 11, 2016, 20:36 (3151 days ago) @ MartyTheElder
I don't know why I didn't post this on Saturday, but if you're still answering questions...
Q: What is your favorite DAW to use, and why?
A:
The AMA - Ask Marty Anything thread
by Robot Chickens, Monday, April 11, 2016, 20:45 (3151 days ago) @ marmot 1333
I don't know why I didn't post this on Saturday, but if you're still answering questions...
Q: What is your favorite DAW to use, and why?
A:
In case he doesn't answer, I'm pretty sure he mentioned using Pro Tools in the reddit AMA. I don't recall him explaining why though.
reddit link
by Robot Chickens, Monday, April 11, 2016, 21:13 (3151 days ago) @ Robot Chickens
Thanks!
by marmot 1333 , Monday, April 11, 2016, 22:57 (3151 days ago) @ Robot Chickens
- No text -
The most important question
by Blackt1g3r , Login is from an untrusted domain in MN, Tuesday, April 12, 2016, 12:28 (3150 days ago) @ MartyTheElder
It occurs to me that we forgot to ask the most important question...
Q: Titan, Warlock, or Hunter?
Archiving this thread
by Beorn , <End of Failed Timeline>, Tuesday, April 12, 2016, 14:50 (3150 days ago) @ MartyTheElder
To preserve the Q&A format and to prevent this thread from becoming a running commentary, I'm locking it down. Also, Marty has some composing to do, so we should let him be. ;-)
Thank you for hosting this AMA, Marty!