"Tenacious Design and The Interface of Destiny" sneak peek. (Destiny)
Kotaku has a great look into David Candland's talk over at the GDC. While we wait for an official release, this provides fantastic insight into the early Destiny UI and what-might-have-been (modular armor pieces? HNNNGGG!).
![[image]](http://i.kinja-img.com/gawker-media/image/upload/s--iopA6DtB--/c_scale,fl_progressive,q_80,w_800/nmiyjr1ttonjj9qsmu3w.jpg)
![[image]](http://i.kinja-img.com/gawker-media/image/upload/s--FJpSw7jN--/c_scale,fl_progressive,q_80,w_800/bwlhnrniql6ytpsg19jn.png)
![[image]](http://i.kinja-img.com/gawker-media/image/upload/s--XwLm-rh8--/c_scale,fl_progressive,q_80,w_800/nrdydsjwe3di1a4d66xz.png)
Vladof. Hmm.
- No text -
Choco Mountain is more OP then Sunbreaker!
Your tongue can't repel flavor of that magnatude!