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I'd love to see... (Destiny)

by Leviathan ⌂, Hotel Zanzibar, Wednesday, February 24, 2016, 21:34 (3198 days ago) @ bluerunner

I really wish they would add twist fate to all legendary armor. I don't think it would be a problem like weapon rerolling was, and it would allow me to have multiple loadouts without changing my look. I hate having to choose between usefulness and cosmetic.

Weapon and armor customization, without going purely cosmetic. I like games where there is some gameplay association with how you customize a character like having Ninja clothes be stealthier than heavy armor, etc.

Firstly, Bungie builds almost all of their gear cosmetically with component parts. This grip + that barrel = new gun. They obviously make and add a lot of cool components with each DLC, but this is how we get what seems like 10,000 different guns, while really there's much fewer sets of components. This methodology is also applied to the stats and perks of the weapon - no two guns are the same statistically out in the wild. But the cosmetic and stat variation are not really tied together!

So I find all the current possibilities of gear overwhelming at times, and its hard to know what a gun really means by looking at it or reading its name, since its statistics can be completely different than a gun cosmetically identical to it. You have to go in and examine all the details in a character. And then they could go off and re-roll something and it's different the next day!

I'd love to see all the perks and stats tied to the cosmetic components, and have the components another type of item to find in the game, whether attached to a gun or on their own. You could head to a table set up by Banshee at the Tower and add your mods and customize your weapons with these parts (and something similar with armor somewhere else). So there'd still be a huge range of guns, but there would be a consistent, comprehensible logic to how they behave associated with their visuals.

Then I'd also re-introduce Etheric Light as a rare, attainable resource that you can infuse into any weapon and armor piece, to bring up its Light. So cosmetics are still tied to behavior, but not limited to early or late game equipment.

Shaders would be a resource - not gear itself. They could be applied to to your weapon and armor components or to the set as a whole.

Ships and sparrows would also be fully customizable, but remain cosmetic....

....Unless they introduce space battles!


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