Makes sense to me. (Destiny)
A linear gradient is arguably the least misleading way to represent that data.
Complete thread:
- Destiny daily play-time heatmaps -
CyberKN,
2016-02-15, 16:02
- Pretty Cool - marmot 1333, 2016-02-15, 16:22
- Pretty neat - unoudid, 2016-02-15, 16:29
- I'm feeling the Bern. -
Funkmon,
2016-02-15, 16:36
- I'm feeling the Bern. -
unoudid,
2016-02-15, 16:42
- Did we play on multiple characters? -
Funkmon,
2016-02-15, 16:44
- i played on my warlock then switched to my hunter - unoudid, 2016-02-15, 16:55
- Did we play on multiple characters? -
Funkmon,
2016-02-15, 16:44
- I'm feeling the Bern. -
unoudid,
2016-02-15, 16:42
- Pretty neat, but a tad misleading. -
Korny,
2016-02-15, 17:22
- Yeah, pretty odd choice -
ZackDark,
2016-02-15, 21:47
- Makes sense to me. -
CyberKN,
2016-02-15, 22:19
- I'd rather have a gradient over time available in a day -
ZackDark,
2016-02-15, 22:46
- Yeah, that would work pretty well. -
CyberKN,
2016-02-15, 22:48
- I've just realized - ZackDark, 2016-02-15, 22:56
- Yeah, that would work pretty well. -
CyberKN,
2016-02-15, 22:48
- I'd rather have a gradient over time available in a day -
ZackDark,
2016-02-15, 22:46
- Makes sense to me. -
CyberKN,
2016-02-15, 22:19
- Yeah, pretty odd choice -
ZackDark,
2016-02-15, 21:47
- Welp, I guess this shows how I feel - kidtsunami, 2016-02-15, 17:31
- Destiny daily play-time heatmaps - Vortech, 2016-02-15, 18:22
- Destiny daily play-time heatmaps - LostSpartan, 2016-02-16, 00:20
- Wow, that looks weird . . . - cheapLEY, 2016-02-16, 00:28
- Destiny daily play-time heatmaps - dogcow, 2016-02-16, 14:01