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Re: *NM* *NM*

by ZackDark @, Not behind you. NO! Don't look., Saturday, February 16, 2013, 14:21 (4304 days ago) @ UnrealCh13f

lol

But yes, I agree with Schooly. Except on such cases where we put *NM* but cleverly (?) insert messages in them, it shouldn't be too troublesome to make a script, if the engine allows scripts to be made.


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