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<title>DBO Forums - Of course they are a bit too good in PvP</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>Of course they are a bit too good in PvP (reply)</title>
<content:encoded><![CDATA[<p>I was referring to the 7-8 month period after they nerfed auto rifles. The recent buff has made them decent again, which is a good thing.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99875</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99875</guid>
<pubDate>Sun, 06 Dec 2015 05:34:40 +0000</pubDate>
<category>Destiny</category><dc:creator>ProbablyLast</dc:creator>
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<title>Of course they are a bit too good in PvP (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I agree and will readily admit I was wrong, assuming it plays out how it reads. Auto rifles were barely touched percentage wise and went from great to irrelevant.</p>
</blockquote><p>Eh. I was never an Auto Rifle fan, but I've played a bunch of PvP matches with them recently, because of quests/bounties. Suros Regime ROCKS. (I don't have a lot to compare it to - I didn't play with it Y1. But I was outgunning Nirwen's Mercy 1v1 regularly.)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99873</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99873</guid>
<pubDate>Sun, 06 Dec 2015 05:22:46 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>Of course they are a bit too good in PvP (reply)</title>
<content:encoded><![CDATA[<p>I agree and will readily admit I was wrong, assuming it plays out how it reads. Auto rifles were barely touched percentage wise and went from great to irrelevant.</p>
<p>That being said, I'm looking forward to playing around with the Striker subclass again after the update.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99830</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99830</guid>
<pubDate>Sat, 05 Dec 2015 19:59:42 +0000</pubDate>
<category>Destiny</category><dc:creator>ProbablyLast</dc:creator>
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<title>Because microtransactions (reply)</title>
<content:encoded><![CDATA[<p>&quot;Hey, remember how mich money we made selling random Halloween items? We should do that with emotes too! We can fleece those idiots for even more money&quot;</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99827</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99827</guid>
<pubDate>Sat, 05 Dec 2015 17:42:40 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>There&#039;s another downside (reply)</title>
<content:encoded><![CDATA[<p>It's not very fun.</p>
<p>I mean, that's super subjective, but I got sick of playing as a Sunbreaker during Iron Banner. Their neutral game is boring as sin, and their super isn't all that fun to use either. I switched over to an NBP Defender build and had a million times more fun.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99826</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99826</guid>
<pubDate>Sat, 05 Dec 2015 17:40:26 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>That&#039;s adorable (reply)</title>
<content:encoded><![CDATA[<blockquote><p>You can assume all you want about my skill.  Bungie's data doesn't support your opinions.</p>
</blockquote><p>What opinions did I state at all involving numbers? Hell, in the actual thread about the changes, I even agreed with Ragashingo that the changes are all well and good. I never claimed that Sunbreakers weren't OP. I even called the golden gun cheap as hell because, gasp, it, too, is OP! Don't care. I adapt. I survive. I win.</p>
<p>I only took issue with the fact that you seem to think that Titans don't know how to play and are somehow reliant upon being Sunbreakers. I, as a Titan, am damn good at this game with or without my hammer. I'm damn good at this game even when Bungie flips the car 20 times with every horrible weapon nerf. I adapt to whatever weapons, damage changes, or anything else Bungie throws at me with actual skill and gameplay prowess in Destiny. And Bungie's data, and their changes, were justified. Your entire premise about the people who play as Titans is the only thing that's bullshit. Get your BR up.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99803</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99803</guid>
<pubDate>Sat, 05 Dec 2015 09:24:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Avateur</dc:creator>
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<title>The data doesn&#039;t support your suppositions (reply)</title>
<content:encoded><![CDATA[<p>You can assume all you want about my skill.  Bungie's data doesn't support your opinions.</p>
<p>I would like to see numbers on average kills per super, grenade and melee, per game type, and if there is a difference in distance with ability kills.  The nth level of detail is sometimes revealing, if you can clear away the noise.</p>
<p>Reducing armor, hammer speed, and explosion radius will make sunbreakers have to think more, and make matchups less one sided.  Sunbreakers will have to think, just like hunters, on when to pop their supers and what proximity.  </p>
<p>I'm not sure if the Defender buffs will make any difference.  It will be interesting to see how strikers will feel with the new changes.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99800</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99800</guid>
<pubDate>Sat, 05 Dec 2015 08:45:42 +0000</pubDate>
<category>Destiny</category><dc:creator>Durandal</dc:creator>
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<title>Of course they are a bit too good in PvP (reply)</title>
<content:encoded><![CDATA[<p>Changes are up. I think they largely got it right. A long cool down on Cauterize plus less damage resistance should help immensely without ruining the class.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99791</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99791</guid>
<pubDate>Sat, 05 Dec 2015 04:37:29 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Also, that&#039;s not in game? (reply)</title>
<content:encoded><![CDATA[<p>Perspective and zoom (like the dolly zoom effect), could explain the seemingly large bubble.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99788</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99788</guid>
<pubDate>Sat, 05 Dec 2015 04:08:13 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>Also, that&#039;s not in game? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>In game art maybe, but it looks too staged to be an actual in game clip to me.</p>
</blockquote><p>It looks in game to me. Maybe a little embellished after the fact, but the base picture looks like it was taken in game.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99783</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99783</guid>
<pubDate>Sat, 05 Dec 2015 03:29:13 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Also, that&#039;s not in game? (reply)</title>
<content:encoded><![CDATA[<p>In game art maybe, but it looks too staged to be an actual in game clip to me.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99782</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99782</guid>
<pubDate>Sat, 05 Dec 2015 03:25:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Earendil</dc:creator>
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<title>Update&#039;s up...  Larger Bubble? (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Is it just me or does the bubble on the weekly update look bigger than normal?  I'm talking about this one:</p>
<p><img src="https://www.bungie.net/pubassets/49237/header_blog.jpg" alt="[image]" /></p>
</blockquote><p>Yeah, it does. It's mostly the height! It's almost twice the height of a standing titan. I thought they were normally more like 1.5 the height.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99781</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99781</guid>
<pubDate>Sat, 05 Dec 2015 03:19:59 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Update&#039;s up...  Larger Bubble? (reply)</title>
<content:encoded><![CDATA[<p>Is it just me or does the bubble on the weekly update look bigger than normal?  I'm talking about this one:</p>
<p><img src="https://www.bungie.net/pubassets/49237/header_blog.jpg" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=99780</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99780</guid>
<pubDate>Sat, 05 Dec 2015 03:16:50 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
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<title>I&#039;ve played everything (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Counterpoint to that is I don't believe they are actually as tough as they appear. I took one down solo with a pulse rifle across Skyshock when he was traveling away from me. He was a good bit tougher than normal but I got him in one clip, I think. The trouble comes when they jump back to 100% after every kill. It means that unless you can kill them in the span of one hammer throw you basically have to start over. Take away Cauterize and it should be much more similar to staring down a Golden Gun. Very risky but doable.</p>
</blockquote><p>What they could do is make it so cauterize doesn't regen your health absurdly fast, or have it stop regen when you take damage.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99777</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99777</guid>
<pubDate>Sat, 05 Dec 2015 02:45:40 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>I&#039;ve played everything (reply)</title>
<content:encoded><![CDATA[<p>Counterpoint to that is I don't believe they are actually as tough as they appear. I took one down solo with a pulse rifle across Skyshock when he was traveling away from me. He was a good bit tougher than normal but I got him in one clip, I think. The trouble comes when they jump back to 100% after every kill. It means that unless you can kill them in the span of one hammer throw you basically have to start over. Take away Cauterize and it should be much more similar to staring down a Golden Gun. Very risky but doable.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99776</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99776</guid>
<pubDate>Sat, 05 Dec 2015 02:43:42 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Of course they are a bit too good in PvP (reply)</title>
<content:encoded><![CDATA[<p>The problem is that they are going to destroy them in both PvP and PvE just to appease people that only play the worst part of the game and take it too seriously.</p>
<p>Unless you honestly think they figured out how to 'balance' something without completely ruining in it. In which case you are ignoring a year of evidence proving otherwise.</p>
<p>But whatever, I don't care. Turn Destiny into a PvP game when CoD already owns that market.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99775</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99775</guid>
<pubDate>Sat, 05 Dec 2015 02:35:21 +0000</pubDate>
<category>Destiny</category><dc:creator>ProbablyLast</dc:creator>
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<title>Eververse change (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Reading the entire quote:</p>
</blockquote><blockquote><blockquote><p>The December Update will refresh the inventory available from Tess. She’ll put the stuff you see now in some bags you can still acquire with some Silver, but their contents will be less direct and predictable.</p>
</blockquote></blockquote><blockquote><p>I think it means she'll have a whole new set of directly purchased emotes then a grab bag for the older ones.</p>
</blockquote><p>Yet, I don't know why you would need to make more room for new stuff, I mean she doesn't have THAT much inventory. She should be able to hold as much as the shader kiosk.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99774</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99774</guid>
<pubDate>Sat, 05 Dec 2015 02:30:20 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Eververse change (reply)</title>
<content:encoded><![CDATA[<p>Reading the entire quote:</p>
<blockquote><p>The December Update will refresh the inventory available from Tess. She’ll put the stuff you see now in some bags you can still acquire with some Silver, but their contents will be less direct and predictable.</p>
</blockquote><p>
I think it means she'll have a whole new set of directly purchased emotes then a grab bag for the older ones.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99773</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99773</guid>
<pubDate>Sat, 05 Dec 2015 02:27:53 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>I&#039;ve played everything (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I really think if the Cauterize ability only activated on grenade and melee kills most people would immediately think Bungie had nerfed the heck out of Sunbreakers. Maybe they're too damage resistant during their super, but if so its by a few hit points. Make them kill able by Golden gun and make it so they don't throw ranged tracking hammers that seem to instantly bring them back to full health and things would feel much much better even if relatively little actually changed.</p>
</blockquote><p>There is not much that would have to change for people to feel better about them. I mean, they can be beat if you use the right super. But the fact that you can't just swarm them with players and kill them like all of the other supers that last for a set time. Sunbreakers actually like when more people come.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99772</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99772</guid>
<pubDate>Sat, 05 Dec 2015 02:26:23 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>I&#039;ve played everything (reply)</title>
<content:encoded><![CDATA[<p>I really think if the Cauterize ability only activated on grenade and melee kills most people would immediately think Bungie had nerfed the heck out of Sunbreakers. Maybe they're too damage resistant during their super, but if so its by a few hit points. Make them kill able by Golden gun and make it so they don't throw ranged tracking hammers that seem to instantly bring them back to full health and things would feel much much better even if relatively little actually changed.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=99771</link>
<guid>https://destiny.bungie.org/forum/index.php?id=99771</guid>
<pubDate>Sat, 05 Dec 2015 02:21:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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