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<title>DBO Forums - Better than Black Shield/Pantheon</title>
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<title>Better than Black Shield/Pantheon (reply)</title>
<content:encoded><![CDATA[<p>Spawntrapapalooza</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94768</link>
<guid>https://destiny.bungie.org/forum/index.php?id=94768</guid>
<pubDate>Thu, 15 Oct 2015 06:37:05 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>He has Stockholm Syndrome from 360 Matchmaking (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=94766</link>
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<pubDate>Thu, 15 Oct 2015 06:30:25 +0000</pubDate>
<category>Destiny</category><dc:creator>Beorn</dc:creator>
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<title>However... (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>I'm the type of player for whom the addition of re-rolling weapons was bridge too far in terms of adding complexity to the game. Just setting the baseline here--there's a limit to how much I want to think about when it comes to the meta-game.</p>
<p>And regarding resources in the economy, I'm usually short on some resource either because I don't play enough or I'm not good enough. It's been an adjustment knowing I couldn't automatically get 27 strange coins every week if I needed them, yet I was heartened by how quickly I earned coins or motes in the TTK by doing varied activities I actually want to do. Now they've cut back, and with that my anxiety is back.</p>
<p>I'm just going to say, this is bit crazy making. I'm starting to feel what I've heard others say they feel, that the game is antagonistic. I love the game. I played two missions yesterday I hadn't played before that blew me away (the daily and the PS4 exclusive strike--at least the end of it). I'm less and less interested in the stress-inducing elements (like not having enough of something). I guess I should take my own advice and just not think about it, it's hard not to worry about every little decision when you're poor.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
The grind is real if you let it be.</p>
</blockquote></blockquote><blockquote><p><br />
<strong>TL;DR</strong><br />
TTK has been fabulous, but I can't keep pace!</p>
<p><br />
I think you're basically saying &quot;just play for fun and don't think too much about the meta&quot;...Yes? No? YesNo?  That's what I've been trying to do.  BUT!</p>
<p>I think Kermit is speaking to the anxiety that comes with &quot;<em>unless I do X, Y, Z in the best way possible, I'll fall behind</em>&quot;.  This is a very real thing, especially when it comes to, say, the best Crucible or Iron Banner build or something.</p>
</blockquote><p>That's kind of what I was trying to say after that sentence. They've done a lot to encourage you not to ignore it.</p>
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<pubDate>Thu, 15 Oct 2015 03:05:42 +0000</pubDate>
<category>Destiny</category><dc:creator>General Vagueness</dc:creator>
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<title>Rift (reply)</title>
<content:encoded><![CDATA[<p>I enjoyed it, but I agree it felt unbalanced. My bet is they took it down exactly because of that.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94615</link>
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<pubDate>Wed, 14 Oct 2015 16:35:46 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Rift (reply)</title>
<content:encoded><![CDATA[<p>By far my least favorite Rift map. It just feels very unbalanced.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94592</link>
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<pubDate>Wed, 14 Oct 2015 07:42:33 +0000</pubDate>
<category>Destiny</category><dc:creator>Blackt1g3r</dc:creator>
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<title>I literally have zero weapon parts right now. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>So yeah, not a fan of this. If anything, they need to <em>increase</em> how often weapons drop and how parts payout.</p>
</blockquote><p>Uh...</p>
<p><img src="http://img.photobucket.com/albums/v338/sumpca/Destiny/Destiny_parts._zps5tj0jhbl.jpg" alt="[image]" /></p>
<p> -- Steve's experience is apparently significantly different from yours.</p>
<p>PS:  Pity I can't show up in the Tower and scalp some of those parts; cross my palm with Silver... :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94590</link>
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<pubDate>Wed, 14 Oct 2015 06:58:59 +0000</pubDate>
<category>Destiny</category><dc:creator>Anton P. Nym (aka Steve)</dc:creator>
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<title>? (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=94581</link>
<guid>https://destiny.bungie.org/forum/index.php?id=94581</guid>
<pubDate>Wed, 14 Oct 2015 06:11:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>I&#039;m no stranger to sarcasm, Ragashingo. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=94579</link>
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<pubDate>Wed, 14 Oct 2015 05:40:41 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>Boo-urns at lowered Weapon part drops. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Yeah, their phrasing confused me.</p>
</blockquote><blockquote><blockquote><p>Weapon Parts from dismantling Uncommon or Rare Weapons have been reduced by around 25%</p>
</blockquote></blockquote><blockquote><p><br />
I get <em>one</em> weapon part from greens and blues. So now, will I get.... </p>
<p>I guess .75 weapon parts?</p>
</blockquote><p>I think the change is to only reward the bonus parts at a higher level of experience.  So you get 1 from a green, or 2 from a fully leveled green, or 2 from a blue, or 4 from a fully leveled blue (instead of 5).  That sort of thing.</p>
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<pubDate>Wed, 14 Oct 2015 05:39:08 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>Rift (reply)</title>
<content:encoded><![CDATA[<p>I actually don't get why it was removed.  I really enjoyed rift on that map.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94577</link>
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<pubDate>Wed, 14 Oct 2015 05:38:04 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>Whoops!  (I&#039;ve edited that post.  Sorry!!!) (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=94576</link>
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<pubDate>Wed, 14 Oct 2015 05:37:41 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>You do know synths cost weapon parts, too, right? (reply)</title>
<content:encoded><![CDATA[<p>You freaked me out a bit there for a second.  Only the telemetries cost weapon parts.</p>
<p>Also, if you do buy greens to shard for parts, buy the Suros ones from the Vanguard.  They are much cheaper.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94575</link>
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<pubDate>Wed, 14 Oct 2015 05:35:48 +0000</pubDate>
<category>Destiny</category><dc:creator>squidnh3</dc:creator>
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<title>And since you can use motes to exp up weapons... (reply)</title>
<content:encoded><![CDATA[<p>It's like converting your hundreds of motes of light into weapon parts.  Since a single mote charges every item you have equipped, and it takes only 6 motes to fully charge a rare quality heavy weapon (netting you 2 motes back from just that one item), you're basically running a zero-sum game with motes (as long as you're leveling an item in every slot when you use the mote) while gaining weapon parts galore (4-5 per fully leveled rare weapon)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94571</link>
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<pubDate>Wed, 14 Oct 2015 05:08:47 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>You do know telemetries cost weapon parts, too, right? (reply)</title>
<content:encoded><![CDATA[<p>EDIT:  My brain died and I thought synths and telemetries were the same thing, which they clearly aren't.  Whoops!</p>
<p>10 parts per telemetry, iirc.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94570</link>
<guid>https://destiny.bungie.org/forum/index.php?id=94570</guid>
<pubDate>Wed, 14 Oct 2015 05:03:14 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>+1 (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>grinding for weapon parts is absolutely the stupidest thing a player has to do in Destiny.</p>
</blockquote></blockquote><blockquote><p><br />
So true</p>
</blockquote><p>Yep.  I never have enough.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94569</link>
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<pubDate>Wed, 14 Oct 2015 05:01:53 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>From Bungie: Destiny Update 2.0.1 (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I'm the type of player for whom the addition of re-rolling weapons was bridge too far in terms of adding complexity to the game. Just setting the baseline here--there's a limit to how much I want to think about when it comes to the meta-game.</p>
<p>And regarding resources in the economy, I'm usually short on some resource either because I don't play enough or I'm not good enough. It's been an adjustment knowing I couldn't automatically get 27 strange coins every week if I needed them, yet I was heartened by how quickly I earned coins or motes in the TTK by doing varied activities I actually want to do. Now they've cut back, and with that my anxiety is back.</p>
<p>I'm just going to say, this is bit crazy making. I'm starting to feel what I've heard others say they feel, that the game is antagonistic. I love the game. I played two missions yesterday I hadn't played before that blew me away (the daily and the PS4 exclusive strike--at least the end of it). I'm less and less interested in the stress-inducing elements (like not having enough of something). I guess I should take my own advice and just not think about it, it's hard not to worry about every little decision when you're poor.</p>
</blockquote></blockquote><blockquote><p><br />
This is why they are only putting it on exotics though. Armor perks won't help a TON in Crucible, and they are limited anyway, so it's just a matter of &quot;I love my Sealed Ahamkara Grasps, but I wish it had the perk to throw grenades further instead of faster melee attack speed&quot; kind of situations.</p>
</blockquote><p>I'm not big on re-rolling weapons, but I think it might be okay on exotics (I still wish they just had set perks--I don't want to deal with wanting to keep two versions of Light Beyond Nemesis). The thrust of my post was about Bungie reducing the drop rates of strange coins and motes of light. I like to live within my means in Destiny's economy, and my &quot;standard of living&quot; in TTK has been higher. Because I felt richer I felt more comfortable investing in stuff I liked even though it might not be the ideal item of its type. I've been having more fun. I'm the player who agonizes over decisions regarding purchases, what to upgrade, etc. Less coinage means more agony (for me and I know that's on me).</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94566</link>
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<pubDate>Wed, 14 Oct 2015 04:32:45 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>From Bungie: Destiny Update 2.0.1 (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I'm the type of player for whom the addition of re-rolling weapons was bridge too far in terms of adding complexity to the game. Just setting the baseline here--there's a limit to how much I want to think about when it comes to the meta-game.</p>
<p>And regarding resources in the economy, I'm usually short on some resource either because I don't play enough or I'm not good enough. It's been an adjustment knowing I couldn't automatically get 27 strange coins every week if I needed them, yet I was heartened by how quickly I earned coins or motes in the TTK by doing varied activities I actually want to do. Now they've cut back, and with that my anxiety is back.</p>
<p>I'm just going to say, this is bit crazy making. I'm starting to feel what I've heard others say they feel, that the game is antagonistic. I love the game. I played two missions yesterday I hadn't played before that blew me away (the daily and the PS4 exclusive strike--at least the end of it). I'm less and less interested in the stress-inducing elements (like not having enough of something). I guess I should take my own advice and just not think about it, it's hard not to worry about every little decision when you're poor.</p>
</blockquote><p>This is why they are only putting it on exotics though. Armor perks won't help a TON in Crucible, and they are limited anyway, so it's just a matter of &quot;I love my Sealed Ahamkara Grasps, but I wish it had the perk to throw grenades further instead of faster melee attack speed&quot; kind of situations.</p>
<p>Edit: though it looks like that one isn't changeable! But still, same idea.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94563</link>
<guid>https://destiny.bungie.org/forum/index.php?id=94563</guid>
<pubDate>Wed, 14 Oct 2015 04:11:15 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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<title>However... (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I'm the type of player for whom the addition of re-rolling weapons was bridge too far in terms of adding complexity to the game. Just setting the baseline here--there's a limit to how much I want to think about when it comes to the meta-game.</p>
<p>And regarding resources in the economy, I'm usually short on some resource either because I don't play enough or I'm not good enough. It's been an adjustment knowing I couldn't automatically get 27 strange coins every week if I needed them, yet I was heartened by how quickly I earned coins or motes in the TTK by doing varied activities I actually want to do. Now they've cut back, and with that my anxiety is back.</p>
<p>I'm just going to say, this is bit crazy making. I'm starting to feel what I've heard others say they feel, that the game is antagonistic. I love the game. I played two missions yesterday I hadn't played before that blew me away (the daily and the PS4 exclusive strike--at least the end of it). I'm less and less interested in the stress-inducing elements (like not having enough of something). I guess I should take my own advice and just not think about it, it's hard not to worry about every little decision when you're poor.</p>
</blockquote></blockquote><blockquote><p><br />
The grind is real if you let it be.</p>
</blockquote><p><strong>TL;DR</strong><br />
TTK has been fabulous, but I can't keep pace!</p>
<p><br />
I think you're basically saying &quot;just play for fun and don't think too much about the meta&quot;...Yes? No? YesNo?  That's what I've been trying to do.  BUT!</p>
<p>I think Kermit is speaking to the anxiety that comes with &quot;<em>unless I do X, Y, Z in the best way possible, I'll fall behind</em>&quot;.  This is a very real thing, especially when it comes to, say, the best Crucible or Iron Banner build or something.</p>
<p>In my case, it's working against me playing Destiny.  I have less time to play than normal, and on the horizon lie Halo 5 and (the big one) Fallout 4.  I cannot allocate enough time to Destiny to stay relatively &quot;optimal&quot;.  This stresses me out.  I've taken about 10 days off (due to work) and already feel a bit left behind.</p>
<p>I'll probably catch up in the next couple of weeks, but once the other stuff comes along I can't imagine keeping up with the Jones' of Destiny.</p>
<p>My problem, not Destiny's.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94562</link>
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<pubDate>Wed, 14 Oct 2015 04:05:15 +0000</pubDate>
<category>Destiny</category><dc:creator>yakaman</dc:creator>
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<title>The one consolation to weapon parts (reply)</title>
<content:encoded><![CDATA[<p>I wish I hadn't blown my weapon parts on faction rep. Alas, I didn't realize I would need them so badly.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=94538</link>
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<pubDate>Wed, 14 Oct 2015 02:36:32 +0000</pubDate>
<category>Destiny</category><dc:creator>Blackt1g3r</dc:creator>
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<title>The one consolation to weapon parts (reply)</title>
<content:encoded><![CDATA[<blockquote><p>It is lightly that most of us are usually way more weapon parts per week here in the opening stages than we will a month or two from now. This will only be a problem as we try and bring all our favorite weapons up to 300 (or more) but once that's done it'll just be the occasional weapon.</p>
<p>So this isn't a long term grind so much as a way to force some pacing. Bungie has always said they want people to make choices with their weapons.</p>
</blockquote><p>Yeah. I had a couple thousand weapon parts when TTK dropped, then blew 80% of them on Faction rep on day 1. Right now I have about 800, and that's because I'm very selective about what I upgrade/level up when a DLC drops, because something great might just be around the corner (such as a Year 2 Messenger). I don't get the people that feel the need to upgrade absolutely everything the second they unlock the nodes, or feel like they had to bump up their entire collection to the max light level.</p>
<p>I am actually fairly low-ish on weapon parts on Xbox, but that's because I have so few drops there, but even so 90% of my gear is maxed out XP-wise, but pretty much none of the nodes are filled in. Gotta learn to conserve.</p>
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<pubDate>Wed, 14 Oct 2015 02:35:10 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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