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<title>DBO Forums - Well, that didn&#039;t take long... *vids*</title>
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<title>Well, that didn&#039;t take long... *vids* (reply)</title>
<content:encoded><![CDATA[<p>And furthermore, they did have data on us, they knew our Rift play count and map count was 0. It made me want to play Rift exactly 0 more times :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88721</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88721</guid>
<pubDate>Thu, 10 Sep 2015 01:27:33 +0000</pubDate>
<category>Destiny</category><dc:creator>HigherLifestyle</dc:creator>
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<title>Well, that didn&#039;t take long... *vids* (reply)</title>
<content:encoded><![CDATA[<p>Why wouldn't they match us with a team that hasn't played before? Or at least not with a full squad of experienced players. Seems wrong to me..</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88720</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88720</guid>
<pubDate>Thu, 10 Sep 2015 01:22:41 +0000</pubDate>
<category>Destiny</category><dc:creator>HigherLifestyle</dc:creator>
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<title>Well, that didn&#039;t take long... *vids* (reply)</title>
<content:encoded><![CDATA[<p>Well, you guys had never played before so the matchmaking algorithm had no data to rank you.</p>
<p>Now they know you're not as good as those guys.</p>
<p>Working as intended.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88713</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88713</guid>
<pubDate>Thu, 10 Sep 2015 00:56:18 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
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<title>Also, Aggressive Ballistics got nerfed. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>That accounts for why some weapons that use it seem to have lower impact/damage.</p>
</blockquote><p>This is true as well. It's been somewhat exciting switching my ballistics and perks around to rediscover what's hot and what's not.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88690</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88690</guid>
<pubDate>Wed, 09 Sep 2015 23:20:44 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Well, that didn&#039;t take long... *vids* (reply)</title>
<content:encoded><![CDATA[<p>I jumped into Rift (with 3 of my buddies who had never played the maps or the game mode). We got Mercy ruled so fast, by a full team that new the entire map and the game mode like the back of their respective hands.</p>
<p>Thanks Bungie, your matchmaking system is totally not flawed at all.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88688</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88688</guid>
<pubDate>Wed, 09 Sep 2015 23:18:18 +0000</pubDate>
<category>Destiny</category><dc:creator>HigherLifestyle</dc:creator>
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<title>Also, Aggressive Ballistics got nerfed. (reply)</title>
<content:encoded><![CDATA[<p>That accounts for why some weapons that use it seem to have lower impact/damage.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88687</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88687</guid>
<pubDate>Wed, 09 Sep 2015 23:16:53 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Well, that didn&#039;t take long... *vids* (reply)</title>
<content:encoded><![CDATA[<blockquote><p>As for Hawkmoon, that took a real painful hit. It no longer does 94 damage per headshot (seems to be 86-90), and does 117 max on a stack shot, so it's no longer the consistently two-shot weapon that it once was.</p>
</blockquote><p>This is the hand cannon range nerf, not a Hawkmoon change. It still does 94 at midrange.</p>
<p>And yes, Monte Carlo is a beast now. Especially if you are a sunsinger or defender.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88685</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88685</guid>
<pubDate>Wed, 09 Sep 2015 23:09:41 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Well, that didn&#039;t take long... *vids*</title>
<content:encoded><![CDATA[<p>Got my first No Mercy in the second Crucible match that I played. Also got a Phantom medal, which I'd never heard of, but apparently you get it for seven kills in a row without taking any damage, so that was neat.</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/0JUnxGydOvI?autoplay=0&start="></iframe></p>
<p>Not sure how I feel about that in Rift, where the score can fluctuate very quickly. Still, if one team's scored two or three times in a short time frame, odds are they're not going to lose...</p>
<p><br />
Also, tested out Monte Carlo and Hawkmoon post-patch:</p>
<p>Monte Carlo is a PvE monster now:</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/oWikwFkmFW0?autoplay=0&start="></iframe></p>
<p>Lost a lot of stability, though, so oddly not as viable in PVP as the overall buff would make it seem.</p>
<p>As for Hawkmoon, that took a real painful hit. It no longer does 94 damage per headshot (seems to be 86-90), and does 117 max on a stack shot, so it's no longer the consistently two-shot weapon that it once was.</p>
<p><iframe style="border:none;" width="852" height="480" src="https://www.youtube.com/embed/-avIKPILJDo?autoplay=0&start="></iframe></p>
<p>Yeah, don't ask how the second guy remained completely unharmed by the Hawkmoon...<br />
I think that nerfed shotguns are pretty neat, although I still run them.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=88673</link>
<guid>https://destiny.bungie.org/forum/index.php?id=88673</guid>
<pubDate>Wed, 09 Sep 2015 22:56:18 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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