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<title>DBO Forums - I hear your mom&#039;s dating squeak!</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>I hear your mom&#039;s dating squeak! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=77004</link>
<guid>https://destiny.bungie.org/forum/index.php?id=77004</guid>
<pubDate>Sat, 27 Jun 2015 00:41:49 +0000</pubDate>
<category>Destiny</category><dc:creator>ChrisTheeCrappy</dc:creator>
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<title>Steeeeeeve Perry. (reply)</title>
<content:encoded><![CDATA[<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/yFOvldn_IRw"></iframe></p>
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<link>https://destiny.bungie.org/forum/index.php?id=76985</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76985</guid>
<pubDate>Fri, 26 Jun 2015 23:34:26 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Best investment in my life (reply)</title>
<content:encoded><![CDATA[<p>What an unfortunate thing to happen on Dozen Egg Night!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76983</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76983</guid>
<pubDate>Fri, 26 Jun 2015 23:32:28 +0000</pubDate>
<category>Destiny</category><dc:creator>squidnh3</dc:creator>
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<title>No, you would be dead. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76947</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76947</guid>
<pubDate>Fri, 26 Jun 2015 21:32:37 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>This is not a valid comparison (reply)</title>
<content:encoded><![CDATA[<p>Totally, and to be clear not putting down the post just saying how it's not really clear.    If you are on Xbox, it does tell you time for every game.  As I said in response to Claude, there really isn't a comparison, it's much more personal so it's hard to distinguish.</p>
<p><br />
And true, playing with others is always better.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76941</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76941</guid>
<pubDate>Fri, 26 Jun 2015 21:09:24 +0000</pubDate>
<category>Destiny</category><dc:creator>ChrisTheeCrappy</dc:creator>
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<title>Best investment in my life (reply)</title>
<content:encoded><![CDATA[<p>Too bad I did end up losing the DVD</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76939</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76939</guid>
<pubDate>Fri, 26 Jun 2015 21:08:07 +0000</pubDate>
<category>Destiny</category><dc:creator>ChrisTheeCrappy</dc:creator>
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<title>This is not a valid comparison (reply)</title>
<content:encoded><![CDATA[<p>Still apples to oranges, as it's not something you own and use over and over again.  That's the thing games are just a different beast.  Even my example is not apples to apples.</p>
<p><br />
but as everyone said, that's why Library's are awesome.  Also your taxes paid for that, who knows what amount, but it's technically not 0 :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76937</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76937</guid>
<pubDate>Fri, 26 Jun 2015 21:07:00 +0000</pubDate>
<category>Destiny</category><dc:creator>ChrisTheeCrappy</dc:creator>
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<title>:-0 (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76884</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76884</guid>
<pubDate>Fri, 26 Jun 2015 18:16:23 +0000</pubDate>
<category>Destiny</category><dc:creator>yakaman</dc:creator>
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<title>The fundamental unresolved tension in the design of destiny (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I would love to see all of your suggested implemented.  Procedurally generated encounters would be a huge plus,</p>
</blockquote></blockquote><blockquote><p><br />
No. You need the hand of a skilled designer to craft encounters that are going to be unique and challenging. Procedurally generated content is just never going to measure up to an actual person making the fights. If an algorithm could make a strike or a raid, we'd have a lot more than we do now.</p>
</blockquote><p>No one ever said it was easy to do it.  but lord when they do it right is it great.  </p>
<p>I mean if you want <a href="http://tinysubversions.com/spelunkyGen/">challenging</a> and <a href="http://lparchive.org/Dwarf-Fortress-Boatmurdered/">unique</a> that's like exactly what great procedural systems do.   Also, don't discount novelty, it's a powerful foce.  </p>
<p>Procedurality is on something of a spectrum.  You can have highly procedural stuff like No Man's sky, or lightly procedural stuff or it can use a lighter touch like 2012's xcom.  A game I worked on last year (http://www.indiecade.com/games/selected/geneses/) used it to create new maps each round, we could still have tight control over the overall play style, just the kind of details changed each time.  We did this by having profiles for how dense the maps were, and size, which could create these really varied types of play.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76867</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76867</guid>
<pubDate>Fri, 26 Jun 2015 09:40:24 +0000</pubDate>
<category>Destiny</category><dc:creator>electricpirate</dc:creator>
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<title>The cost of Destiny (reply)</title>
<content:encoded><![CDATA[<p>I will always consider the concept of the $/hr value system to be a valid metric for rating a quantitative value to something. Now, the comparison when sterilized of qualitative reasoning is questionable. Howevet if you qualify similar media, then a comparison with disparate media is also viable. </p>
<p>My primary reasoning there is that it is a measurement to apply qualitative value to. If there are 2 films I see in theaters that have identical run times, my cost per hour is the same. From that we derive if I, as an individual, feel that my expenditure was worthwhile at those rates for either film. I will value a film I enjoyed more, even at a higher per hour cost because of that factor. The same thing is often used to compare the consumption of food. I prefer a latte from Starbucks for reliability, but will get one from a boutique establishment if their quality matches additional cost. Or as sometimes is the case, matches reduced cost. </p>
<p>Sterile data of cost per hour doesn't work, sure. But qualifying my cost of 0.32/hr as it currently stands with the amount of joy and appreciation of quality experiences is something altogether different. I've seen you just as easily dismiss the purely quality reasoning of &quot;I enjoy this concept&quot; just as you suggest dismissal of a quantitative measure here. Are you opposed to the ideas together as well?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76852</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76852</guid>
<pubDate>Fri, 26 Jun 2015 07:39:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Harmanimus</dc:creator>
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<title>yeah. More like a hookerthetical example (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76849</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76849</guid>
<pubDate>Fri, 26 Jun 2015 07:25:17 +0000</pubDate>
<category>Destiny</category><dc:creator>Vortech</dc:creator>
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<title>Or a very high quantity of drugs! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>First of all, acid is cheap. Like, really cheap.</p>
</blockquote><p><br />
I know, that's why I said a very high quantity.  If you dropped $100 worth of acid in an hour, you'd definitely be insane.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76841</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76841</guid>
<pubDate>Fri, 26 Jun 2015 07:03:52 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>I liked how he didn&#039;t deny any of the options :) (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76837</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76837</guid>
<pubDate>Fri, 26 Jun 2015 07:02:04 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Or a very high quantity of drugs! (reply)</title>
<content:encoded><![CDATA[<p>First of all, acid is cheap. Like, really cheap.</p>
<p>Second of all I had nothing particular in mind. Hypothetical.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76831</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76831</guid>
<pubDate>Fri, 26 Jun 2015 06:31:21 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Or a very high quantity of drugs! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76828</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76828</guid>
<pubDate>Fri, 26 Jun 2015 06:16:23 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>That&#039;s what I thought. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76823</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76823</guid>
<pubDate>Fri, 26 Jun 2015 06:09:56 +0000</pubDate>
<category>Destiny</category><dc:creator>narcogen</dc:creator>
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<title>i think he means hookers. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76821</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76821</guid>
<pubDate>Fri, 26 Jun 2015 06:05:27 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>The cost of Destiny (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Second of all, money sometimes even can't quantify an experience. If you could have the absolutely most amazing time of your life, but it cost $100/hr, would you not do that because it's not a good 'value'? No. You have to weigh the intensity and overall satisfaction of the fun.</p>
</blockquote><p>...</p>
<p>What are you implying?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76820</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76820</guid>
<pubDate>Fri, 26 Jun 2015 06:04:20 +0000</pubDate>
<category>Destiny</category><dc:creator>narcogen</dc:creator>
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<title>the corrolary forgame designers is simplicity (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=76815</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76815</guid>
<pubDate>Fri, 26 Jun 2015 05:58:35 +0000</pubDate>
<category>Destiny</category><dc:creator>electricpirate</dc:creator>
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<title>Walking distance. Don&#039;t you?! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Is that Troy, NY I see on your map? Spent a year there living in the basement of a brownstone. 17 years ago. Memories...</p>
</blockquote><p>Ahh the good old tri shitty area.  I used to live in scheectady.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=76813</link>
<guid>https://destiny.bungie.org/forum/index.php?id=76813</guid>
<pubDate>Fri, 26 Jun 2015 05:56:14 +0000</pubDate>
<category>Destiny</category><dc:creator>electricpirate</dc:creator>
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