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<title>DBO Forums - I ALWAYS kill them</title>
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<title>I ALWAYS kill them (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>Just so I can watch the death blasts follow the guy that tried to run past them :p</p>
<p>-Disciple</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
heh, they never catch me.</p>
</blockquote></blockquote><blockquote><p><br />
I don't think I've ever actually seen them catch anyone, but it's fun to watch all eight of them fall in line and move, almost single-file, toward the guy running past them. </p>
<p>-Disciple</p>
</blockquote><p>They caught me last night, coincidentally on a run with Mig. I jumped at the same time as a teammate, and bounced into the main part of the outside, instead of hugging the edges/rocks - and both targeted me simultaneously. I died immediately.</p>
<p>My teammates didn't even realize I couldn't be revived - they were already past the first fight before they realized they needed to come back for me. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73777</link>
<guid>https://destiny.bungie.org/forum/index.php?id=73777</guid>
<pubDate>Wed, 10 Jun 2015 22:04:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>Shriekers suckered you in. Don&#039;t. (reply)</title>
<content:encoded><![CDATA[<p>Normally I agree; I just ignore them. Yesterday they just kept killing me in one hit, even when I tried to run past them.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73755</link>
<guid>https://destiny.bungie.org/forum/index.php?id=73755</guid>
<pubDate>Wed, 10 Jun 2015 20:04:36 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
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<title>I ALWAYS kill them (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Just so I can watch the death blasts follow the guy that tried to run past them :p</p>
<p>-Disciple</p>
</blockquote></blockquote><blockquote><p><br />
heh, they never catch me.</p>
</blockquote><p>I don't think I've ever actually seen them catch anyone, but it's fun to watch all eight of them fall in line and move, almost single-file, toward the guy running past them. </p>
<p>-Disciple</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73754</link>
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<pubDate>Wed, 10 Jun 2015 20:03:32 +0000</pubDate>
<category>Destiny</category><dc:creator>DiscipleN2k</dc:creator>
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<title>Easy Nightfall This week (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I haven't tried it yet and it could be really brutal on the nightfall, but the walkway above the devil walker seems reasonably safe as long as you take care of the snipers quickly. When the tank tries to shoot you just move a bit to get out of the line of fire. With three people up there it's really easy to revive if someone goes down.</p>
</blockquote><p>Oh I was saying it was really tough with one person.  I have done it a couple different ways with three but when you are on your own it is really easy to get overwhelmed.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73749</link>
<guid>https://destiny.bungie.org/forum/index.php?id=73749</guid>
<pubDate>Wed, 10 Jun 2015 19:18:34 +0000</pubDate>
<category>Destiny</category><dc:creator>Monochron</dc:creator>
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<title>Shriekers suckered you in. Don&#039;t. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>The hardest part is the shriekers at the beginning who do massive void damage.</p>
</blockquote></blockquote><blockquote><p><br />
Shriekers are the easiest part of any mission they're in. For me at least.</p>
<p>I'm surprised when I see people actually engaging Shriekers.  Killing them is esp. dumb to my way of thinking because you've now released a bunch of energy that will insta-kill you if it finds you.</p>
<p>I just race past the shreikers, or use cover to avoid their hits while I take care of the adds (if I so choose) enough that I can *then* run away safely..</p>
<p>- M</p>
</blockquote><p>i tried to solo the nightfall last night and the shriekers never opened. I think i had some serious lag. I was slowly crouching up to them behind the rocks, wanting to get just close enough to open them up, but they never did. I thought it would be some cruel joke that i would get too close and then they would open. </p>
<p>I got all the way up to the right side one and touched it, still nothing. I was hoping that something was broken and that i could sprint through the whole nightfall, but all the enemies inside had spawned. dang.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73745</link>
<guid>https://destiny.bungie.org/forum/index.php?id=73745</guid>
<pubDate>Wed, 10 Jun 2015 19:03:39 +0000</pubDate>
<category>Destiny</category><dc:creator>Schedonnardus</dc:creator>
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<title>I ALWAYS kill them (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Just so I can watch the death blasts follow the guy that tried to run past them :p</p>
<p>-Disciple</p>
</blockquote><p>heh, they never catch me.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73727</link>
<guid>https://destiny.bungie.org/forum/index.php?id=73727</guid>
<pubDate>Wed, 10 Jun 2015 11:41:36 +0000</pubDate>
<category>Destiny</category><dc:creator>Miguel Chavez</dc:creator>
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<title>I ALWAYS kill them (reply)</title>
<content:encoded><![CDATA[<p>Just so I can watch the death blasts follow the guy that tried to run past them :p</p>
<p>-Disciple</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=73723</link>
<guid>https://destiny.bungie.org/forum/index.php?id=73723</guid>
<pubDate>Wed, 10 Jun 2015 08:26:47 +0000</pubDate>
<category>Destiny</category><dc:creator>DiscipleN2k</dc:creator>
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<title>Shriekers suckered you in. Don&#039;t. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>The hardest part is the shriekers at the beginning who do massive void damage.</p>
</blockquote></blockquote><blockquote><p><br />
Shriekers are the easiest part of any mission they're in. For me at least.</p>
<p>I'm surprised when I see people actually engaging Shriekers.  Killing them is esp. dumb to my way of thinking because you've now released a bunch of energy that will insta-kill you if it finds you.</p>
<p>I just race past the shreikers, or use cover to avoid their hits while I take care of the adds (if I so choose) enough that I can *then* run away safely..</p>
</blockquote><p>Usually I engage them because I sort of obsessively engage everything. Still playing the game like Halo, I guess-- kill everything, then move on.</p>
<p>However in this case we just ran right by them. There aren't even any adds to worry about in the area.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73703</link>
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<pubDate>Wed, 10 Jun 2015 05:58:00 +0000</pubDate>
<category>Destiny</category><dc:creator>narcogen</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<p>Except that one time I ran past so much I forgot to jump into the ship and fell to my death, running past the Shriekers is pure profit.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73697</link>
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<pubDate>Wed, 10 Jun 2015 04:03:51 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Shriekers suckered you in. Don&#039;t. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The hardest part is the shriekers at the beginning who do massive void damage.</p>
</blockquote><p>Shriekers are the easiest part of any mission they're in. For me at least.</p>
<p>I'm surprised when I see people actually engaging Shriekers.  Killing them is esp. dumb to my way of thinking because you've now released a bunch of energy that will insta-kill you if it finds you.</p>
<p>I just race past the shreikers, or use cover to avoid their hits while I take care of the adds (if I so choose) enough that I can *then* run away safely..</p>
<p>- M</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73694</link>
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<pubDate>Wed, 10 Jun 2015 03:55:31 +0000</pubDate>
<category>Destiny</category><dc:creator>Miguel Chavez</dc:creator>
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<title>I am my own difficulty level. (reply)</title>
<content:encoded><![CDATA[<p>I'm pretty sure I've beat Omnigul on nightfall with arc burn on as a Sunsinger <em>solo</em>.</p>
<p>Oh course, I can't take two steps in ToO without tripping face first into the sand. ToS for me is like a 4 or 5 sunsinger event ;-)</p>
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<pubDate>Wed, 10 Jun 2015 03:45:14 +0000</pubDate>
<category>Destiny</category><dc:creator>Earendil</dc:creator>
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<title>Flash-bang grenades for Everyone! (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=73689</link>
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<pubDate>Wed, 10 Jun 2015 02:24:41 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>The 3 Titan challenge will make an ordinary person blind. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=73688</link>
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<pubDate>Wed, 10 Jun 2015 02:22:05 +0000</pubDate>
<category>Destiny</category><dc:creator>Vortech</dc:creator>
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<title>Yeah, 3 Warlocks is the unattainable hard. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=73687</link>
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<pubDate>Wed, 10 Jun 2015 02:02:43 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>I&#039;ve come up with a nightfall difficulty ranking system. (reply)</title>
<content:encoded><![CDATA[<p>Yep. Ran it once during lunch today. The only potential danger is near the beginning of the walker room, if the exploder shanks surprise you while you're being rushed from the tunnel. Get through that and the rest is a cakewalk since you can stand back for pretty much all of it.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73686</link>
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<pubDate>Wed, 10 Jun 2015 01:44:15 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
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<title>Also, Challenge accepted. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=73684</link>
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<pubDate>Wed, 10 Jun 2015 01:36:27 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>That first one literally won&#039;t ever happen. (reply)</title>
<content:encoded><![CDATA[<p>Nightfalls are always:<br />
-Nightfall Modifier<br />
-Epic Modifier<br />
-Three Additional Modifiers.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73683</link>
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<pubDate>Wed, 10 Jun 2015 01:35:58 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>I&#039;ve come up with a nightfall difficulty ranking system. (reply)</title>
<content:encoded><![CDATA[<p>By the number of warlocks with self res you need on your team.</p>
<p>Omnigul with arc, lightswitch, juggler, angry?</p>
<p>3 warlocks.</p>
<p>No burn Mars?</p>
<p>2 warlocks.</p>
<p>Void nexus?</p>
<p>1 warlock.</p>
<p>Solar nexus?</p>
<p>3 hunters.</p>
<p>This is a 3 hunter level fight.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73680</link>
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<pubDate>Wed, 10 Jun 2015 01:33:48 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>Easy Nightfall This week (reply)</title>
<content:encoded><![CDATA[<p>I haven't tried it yet and it could be really brutal on the nightfall, but the walkway above the devil walker seems reasonably safe as long as you take care of the snipers quickly. When the tank tries to shoot you just move a bit to get out of the line of fire. With three people up there it's really easy to revive if someone goes down.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=73677</link>
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<pubDate>Wed, 10 Jun 2015 01:06:33 +0000</pubDate>
<category>Destiny</category><dc:creator>Blackt1g3r</dc:creator>
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<title>Skolas (reply)</title>
<content:encoded><![CDATA[<p>In that picture Taniks' gun looks like a hot glue gun or one of those confectioners tools to apply icing to cakes.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=73676</link>
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<pubDate>Wed, 10 Jun 2015 01:04:25 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
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