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<title>DBO Forums - Not quite</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>Not quite (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Preventing editing seems ok, but can you still delete/cancel the event?</p>
</blockquote><p>Yes, I've canceled a few where there were no sign-ups.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66577</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66577</guid>
<pubDate>Wed, 29 Apr 2015 20:30:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>Not quite (reply)</title>
<content:encoded><![CDATA[<p>Preventing editing seems ok, but can you still delete/cancel the event?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66572</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66572</guid>
<pubDate>Wed, 29 Apr 2015 18:01:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Warbow</dc:creator>
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<title>Darn (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=66550</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66550</guid>
<pubDate>Wed, 29 Apr 2015 08:07:26 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>I liked that (reply)</title>
<content:encoded><![CDATA[<p>It helps avoid &quot;where <em>is</em> everyone?&quot; situations in the case an event gets suddenly changed and someone doesn't notice it. Hell, if it were up to me, I'd expand the time buffer. Sure, it's weird if the host has to create a new one, but at least the confirmed people can easily rearrange, since we have each other's Gamertags/PSNIDs</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66549</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66549</guid>
<pubDate>Wed, 29 Apr 2015 07:34:07 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<item>
<title>Not quite (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Sorry. I signed up for that, then had a conflict, but the teambuilder has this weird thing for me-- it locks me out of editing an hour early because it thinks the event has already passed. <br />
There's something off somewhere in the time zone code-- it properly corrects event displays for my timezone, but is off by an hour when it decides events are already passed.</p>
</blockquote><p>The FTB currently prevents editing of an event if it starts within the next two hours to prevent the creator from pulling a fast one on the attendees. I think that's what you're seeing. I myself have been bitten by that as well, so maybe it's a restriction we can do without….</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66548</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66548</guid>
<pubDate>Wed, 29 Apr 2015 07:30:54 +0000</pubDate>
<category>Destiny</category><dc:creator>Beorn</dc:creator>
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<title>Sorry. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I was looking forward to this one!</p>
</blockquote><p>Sorry. I signed up for that, then had a conflict, but the teambuilder has this weird thing for me-- it locks me out of editing an hour early because it thinks the event has already passed. </p>
<p>There's something off somewhere in the time zone code-- it properly corrects event displays for my timezone, but is off by an hour when it decides events are already passed.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66544</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66544</guid>
<pubDate>Wed, 29 Apr 2015 06:51:03 +0000</pubDate>
<category>Destiny</category><dc:creator>narcogen</dc:creator>
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<title>Nope. Try it yourself. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=66535</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66535</guid>
<pubDate>Wed, 29 Apr 2015 05:56:58 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>I thought it worked on the Wolfpack though? (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=66534</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66534</guid>
<pubDate>Wed, 29 Apr 2015 05:51:28 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>FWIW, I thought today&#039;s was the only one (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=66531</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66531</guid>
<pubDate>Wed, 29 Apr 2015 04:39:26 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Now I know. (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
... I trademarked as 30-Second Dailys. </p>
</blockquote><p><img src="http://media.giphy.com/media/cwTtbmUwzPqx2/giphy.gif" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=66530</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66530</guid>
<pubDate>Wed, 29 Apr 2015 04:30:22 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>I think he&#039;s talking about this (reply)</title>
<content:encoded><![CDATA[<p>You can shave a few seconds off that by using the &quot;sidestep&quot; to break inertia. Also, the straight path through the Thrall room can shave a few more.</p>
<p>I had never thought of barging into the Wizard room and on top of that shed, though. Next time it rotates, if I have time, I'll try to record it. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66528</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66528</guid>
<pubDate>Wed, 29 Apr 2015 04:14:22 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Capes are for suckers. Get a scarf! (reply)</title>
<content:encoded><![CDATA[<p><img src="https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcT4IawKhyStvnIdG1Aq8fbwpchXd5YMBcJXWLhavC7sJ_-w8Rxr" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=66523</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66523</guid>
<pubDate>Wed, 29 Apr 2015 03:44:06 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Capes are for suckers. Get a scarf! (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=66521</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66521</guid>
<pubDate>Wed, 29 Apr 2015 03:41:30 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Audio/Visual Cues (reply)</title>
<content:encoded><![CDATA[<p>Or, if you're a hunter, it's just the audio alarm. Good luck seeing the lights.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66519</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66519</guid>
<pubDate>Wed, 29 Apr 2015 03:26:01 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
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<item>
<title>Audio/Visual Cues (reply)</title>
<content:encoded><![CDATA[<p>There's a meter that fills on the back of the sparrow as you use your double boost. When it fills, it turns red, and an alarm will start to play. If you release the boost button before the alarm's third tone, you won't explode.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66516</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66516</guid>
<pubDate>Wed, 29 Apr 2015 03:01:55 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Misspoke entirely. (reply)</title>
<content:encoded><![CDATA[<p>I meant not having the sparrow explode from the double boost. I read you comment and was like &quot;What?&quot; Then I read mine.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66515</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66515</guid>
<pubDate>Wed, 29 Apr 2015 02:57:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<item>
<title>Ditto (reply)</title>
<content:encoded><![CDATA[<p>I was actually disappointed that it didn't actually kill you if you let it explode :(</p>
<p>-Disciple</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66514</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66514</guid>
<pubDate>Wed, 29 Apr 2015 02:52:00 +0000</pubDate>
<category>Destiny</category><dc:creator>DiscipleN2k</dc:creator>
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<title>Level 30 heroic story mission speedrun: 1:50. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>In normal boost, legendaries are faster than the raid ones, and it's really hard to control not dying from the explosion after the double boost, so I didn't bother.</p>
</blockquote><p>I have NEVER died from my sparrow exploding using boost. It doesn't even hurt you if you're riding it.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66513</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66513</guid>
<pubDate>Wed, 29 Apr 2015 02:44:30 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Level 30 heroic story mission speedrun: 1:50. (reply)</title>
<content:encoded><![CDATA[<p>In normal boost, legendaries are faster than the raid ones, and it's really hard to control not dying from the explosion after the double boost, so I didn't bother.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66511</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66511</guid>
<pubDate>Wed, 29 Apr 2015 02:32:01 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>Nice! (reply)</title>
<content:encoded><![CDATA[<p>Great ending. I didn't know you could skip that first dark room at the top of the stairs.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=66510</link>
<guid>https://destiny.bungie.org/forum/index.php?id=66510</guid>
<pubDate>Wed, 29 Apr 2015 02:23:16 +0000</pubDate>
<category>Destiny</category><dc:creator>DreadPirateWes</dc:creator>
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