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<title>DBO Forums - lol</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>lol (reply)</title>
<content:encoded><![CDATA[<blockquote><p>But consider the opposite side: For those of us who have forked over the hundreds of dollars for a new console, it is becoming more and more clear that Destiny is not the game it could be because of the need to support old consoles (the vault space situation is just the latest reminder of that). The &quot;next gen&quot; experience we paid for is really just a last-gen game with prettier visuals. That ALSO kinda sucks, and<strong> isn't exactly fair to us early adopters.</strong></p>
</blockquote><p>Sometimes... you guys... I don't even know...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65506</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65506</guid>
<pubDate>Wed, 22 Apr 2015 03:16:52 +0000</pubDate>
<category>Destiny</category><dc:creator>RC</dc:creator>
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<title>I support this patch, but... (reply)</title>
<content:encoded><![CDATA[<blockquote><p>- All grenades are more lethal in both PvE and PvP.  This includes PvE enemy grenades, which are dramatically more lethal.  Like, to the point of actually being lethal.</p>
</blockquote><p>HAHAHAH, sorry I couldn't help the last part of this. I don't know about PvP, but PvE Enemy grenades are useless. I don't even bother with moving when they are thrown at me. Only when it's nightfall and the element is the current grenade is thrown at me do I consider moving.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65448</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65448</guid>
<pubDate>Wed, 22 Apr 2015 00:02:21 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>I support this patch, but... (reply)</title>
<content:encoded><![CDATA[<blockquote><p>- Iron Banner has been totally reworked.  Player level no longer has any affect on Iron Banner.  Iron Banner armor now has no light level at all, but has the &quot;Iron Lord&quot; perk.  The &quot;Iron Lord&quot; perk grants the player 10 more health in PvP and sets their character level to the current maximum during PvP.  The health bonus stacks.</p>
</blockquote><p>That sounds... really terrible.</p>
<p>The PvP armor shouldn't be <em>useless</em> in PvE, and it shouldn't be so unbalancing in regular Crucible.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65445</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65445</guid>
<pubDate>Tue, 21 Apr 2015 23:35:27 +0000</pubDate>
<category>Destiny</category><dc:creator>RaichuKFM</dc:creator>
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<title>I support this patch, but... (reply)</title>
<content:encoded><![CDATA[<p>I'd like to add:</p>
<p>- No Land Beyond no longer generates a red &quot;scope&quot; indicator when aiming down sights.<br />
- Hand cannon accuracy at longer ranges increased.  Hand cannon damage dropoff at medium and long range is much steeper.<br />
- Heavy ammo in PvP despawns after 30 seconds on the ground.  It's otherwise the same as it was at launch.<br />
- Keyhole perk allows golden gun to penetrate titan shields.<br />
- Red Death's perk now regenerates only health, not shields.<br />
- Pulse Rifles with increased stability are now capable of three headshots at medium range due to the reduced kick per shot within a single burst.<br />
- PvP maps will not repeat as long as you remain in the same lobby.<br />
- Spawn points in PvP are no longer fixed.  Rather, you will always spawn at a fixed distance from the central spawn point, with preference being given to spawning near your teammates.<br />
- On spawn, players in PvP are immune to damage for 4 seconds.<br />
- It is easier to connect with Titan Melee attacks if the enemy is within range.<br />
- The gunsmith will now allow you to change the scope options for your weapons at a cost of motes of light for blue weapons and ascendant energy for legendary weapons.<br />
- Faction vendors can now change the default (no shader) color of all armor to match their faction colors at a cost of ascendant shards.<br />
- Added numerous new mission types to patrol including &quot;survive an invasion,&quot; &quot;rescue a guardian,&quot; &quot;clear out an enemy position,&quot; &quot;Capture an enemy vehicle,&quot; &quot;Call in an orbital strike,&quot; &quot;Revive fallen ghosts,&quot; and many others.<br />
- You may now choose which area to spawn into when entering Patrol mode.<br />
- Most enemies now have weak points on their backs, making flanking a superior tactic in PvE combat.<br />
- All grenades are more lethal in both PvE and PvP.  This includes PvE enemy grenades, which are dramatically more lethal.  Like, to the point of actually being lethal.<br />
- PvE enemy snipers now generate a red &quot;scope&quot; indicator when aiming at you.<br />
- Iron Banner has been totally reworked.  Player level no longer has any affect on Iron Banner.  Iron Banner armor now has no light level at all, but has the &quot;Iron Lord&quot; perk.  The &quot;Iron Lord&quot; perk grants the player 10 more health in PvP and sets their character level to the current maximum during PvP.  The health bonus stacks.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65444</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65444</guid>
<pubDate>Tue, 21 Apr 2015 23:29:59 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>&quot;Have&quot; +1 (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=65427</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65427</guid>
<pubDate>Tue, 21 Apr 2015 22:03:48 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Hey, here&#039;s a question (reply)</title>
<content:encoded><![CDATA[<p>If you'd improve the Necrochasm's base damage and put its magazine size to 70, would you also raise the base damage of <em>all</em> Sahara-type guns? Because it is of a higher Impact than them already (and obviously of equal Firing Rate), so as I understand it the limited magazine size is the main balance to the gun.</p>
<p>Unless it's less stable or accurate than everything else in class (which I'm pretty sure it isn't), buffing its magazine size to normal levels would be a bit unbalancing, relative the archetype, which would imply that the buff should apply to the whole family?</p>
<p>Although I'm like, the <em>only</em> person who uses that archetype as their go to (though I also am having fun messing around with Bad Juju and The Last Word, now and then, not as much in PvP). I think the archetype was balanced just fine, if a little underpowered, pre-patch; there's some rejiggering needed now, though.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65413</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65413</guid>
<pubDate>Tue, 21 Apr 2015 20:30:43 +0000</pubDate>
<category>Destiny</category><dc:creator>RaichuKFM</dc:creator>
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<title>Have (reply)</title>
<content:encoded><![CDATA[<p>Although the first time I thought I heard &quot;are&quot;.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65412</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65412</guid>
<pubDate>Tue, 21 Apr 2015 20:30:28 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
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<title>Another vote for &quot;are&quot; here (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=65409</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65409</guid>
<pubDate>Tue, 21 Apr 2015 20:20:22 +0000</pubDate>
<category>Destiny</category><dc:creator>Speedracer513</dc:creator>
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<title>I thought so too, until I went and checked before posting. (reply)</title>
<content:encoded><![CDATA[<blockquote><p><a href="https://www.youtube.com/watch?feature=player_detailpage&amp;v=ATUSC9ohowk#t=55">Sounds more like &quot;are&quot; to me.</a></p>
</blockquote><p>Sounds like &quot;what have they to say now&quot; to me...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65397</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65397</guid>
<pubDate>Tue, 21 Apr 2015 18:37:25 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Only kinda sorta uncalled for. (reply)</title>
<content:encoded><![CDATA[<p>They've made a boatload of money and sold a ton of copies currently, sure. The problem is, Destiny largely disappointed, was not very well reviewed, and the population has had quite the drop. This House of Wolves news won't help it. So the question becomes, what happens when Destiny 2 comes out and they try to earn trust back and turn that into sales? I think people are going to be far more cautious in general as well as potentially disinterested in the sequel based on the way Destiny itself has played out.</p>
<p>Dropping support or development of the last gen isn't going to happen. It's on Cody's wish list because, frankly, putting all resources into the current generation of consoles would probably be Bungie's best bet. Could you imagine if Destiny 2 got the fast track somehow, launched next year, and was everything Destiny 1 should have been and more? Talk about a turn around! Unfortunately, that's not going to happen. Frankly, I'll be shocked if this Comet thing lives up to any hype or drastically improves Destiny.</p>
<p>Edit: And this is all coming from someone who actually still enjoys and has fun with Destiny, problems and all!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65386</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65386</guid>
<pubDate>Tue, 21 Apr 2015 10:30:09 +0000</pubDate>
<category>Destiny</category><dc:creator>Avateur</dc:creator>
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<title>I thought so too, until I went and checked before posting. (reply)</title>
<content:encoded><![CDATA[<p><a href="https://www.youtube.com/watch?feature=player_detailpage&amp;v=ATUSC9ohowk#t=55">Sounds more like &quot;are&quot; to me.</a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=65384</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65384</guid>
<pubDate>Tue, 21 Apr 2015 09:57:56 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>What *have* they to say now? (reply)</title>
<content:encoded><![CDATA[<p>There was actually a pretty memorable thread over at HBO back when the Halo 2 trailer first released, regarding what the mysterious voice actually said...</p>
<p>Ultimate consensus was &quot;What have they to say now?&quot;<br />
Good times. *lone tear*</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65382</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65382</guid>
<pubDate>Tue, 21 Apr 2015 09:47:24 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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<title>Only kinda sorta uncalled for. (reply)</title>
<content:encoded><![CDATA[<p>Not only that, but the best possible console at that. 4-way SLI Titans and 50MB of L3 cache multi-core processors and hundreds of GB of RAM and shit. At least.</p>
<p>You see where this gets pretty damn financially unreasonable, don't you, Cody? As much as making the world's best game might sound, having a definite goal and limits is what makes it possible for developer companies to even exist.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65378</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65378</guid>
<pubDate>Tue, 21 Apr 2015 07:00:58 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Only kinda sorta uncalled for. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>The &quot;best game they could make&quot; would run only on the best possible console, which no one could afford to own. Going down this road eventually leads to questions like whether or not God can microwave a burrito so hot even he cannot eat it.</p>
</blockquote></blockquote><blockquote><p><br />
I don't follow. The best console currently available is the PS4 and the Xbox One. That would mean making your game for those consoles. Tons of people can afford these consoles.</p>
</blockquote><p>Don't do anything halfway, man. In order to make the best possible game, they'd obviously have to make their own console. No compromises, dammit!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65376</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65376</guid>
<pubDate>Tue, 21 Apr 2015 06:01:06 +0000</pubDate>
<category>Destiny</category><dc:creator>narcogen</dc:creator>
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<title>Cody&#039;s mega awesome Destiny patch (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Having the item lock to you upon someone leaving or joining the game sounds kinda crappy.  What if a LFGer in our group drops right away when I want to give you my 42nd Hawkmoon drop?  It should only be possible to give/exchange drops with those who were present when the drop happened, up until you &amp; the recipient start another activity.  (Isn't it the case that nightfall rewards don't show up in your inventory until you actually hit orbit?).</p>
</blockquote><p>Actually that's perfect. Make trading only available on the rewards screen, but actually have it come up quickly after a raid.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65355</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65355</guid>
<pubDate>Tue, 21 Apr 2015 01:29:09 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Narc does werdz good (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=65343</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65343</guid>
<pubDate>Tue, 21 Apr 2015 00:22:54 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>Is accessibility not part of quality, now? (reply)</title>
<content:encoded><![CDATA[<p>I wonder if Bungie anticipated an ~70% to 30% sales split of next-gen to last-gen or if they now feel their investment in last gen was ultimately a mistake. So far I'm happy with Festiny on the 360 (you know, performance wise anyway) but if it had been next gen only I would have made getting an Xbone much more of a priority. I'd guess some to most (with most pushing things perhaps) of my fellow 360ers would agree.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65338</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65338</guid>
<pubDate>Mon, 20 Apr 2015 23:55:57 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Insert Destiny Rage Here (reply)</title>
<content:encoded><![CDATA[<p>That's the worst thing ever when you should be excited about a reward they give you for repping a faction.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65334</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65334</guid>
<pubDate>Mon, 20 Apr 2015 23:16:09 +0000</pubDate>
<category>Destiny</category><dc:creator>unoudid</dc:creator>
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<title>Don&#039;t worry, things go back to normal down below (reply)</title>
<content:encoded><![CDATA[<p>Dogs and cats stopped living together, and it was all my fault.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=65332</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65332</guid>
<pubDate>Mon, 20 Apr 2015 23:11:00 +0000</pubDate>
<category>Destiny</category><dc:creator>RaichuKFM</dc:creator>
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<title>LOL - thought that as soon as I saw Raga&#039;s reply! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=65331</link>
<guid>https://destiny.bungie.org/forum/index.php?id=65331</guid>
<pubDate>Mon, 20 Apr 2015 23:08:32 +0000</pubDate>
<category>Destiny</category><dc:creator>yakaman</dc:creator>
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