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<title>DBO Forums - All I Can Do Is Shudder.</title>
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<title>All I Can Do Is Shudder. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=63606</link>
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<pubDate>Thu, 09 Apr 2015 19:11:33 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Morpheus</dc:creator>
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<title>Well, It&#039;s Done! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>For some reason, whenever he got knocked down, he'd <strong>IMMEDIATELY</strong> jump back up without a chance to shoot at his core.</p>
</blockquote><p>I've often wondered what exactly triggers it to get back up. Some people have insisted that it's to do with how much damage it takes, but I don't think so. It seems much more random than that to me. There's times it stays down long enough to fire 2 or 3 mags of my sniper rifle, while other people are also firing at it. Yet other times it gets back up so fast I'd swear no one's even fired yet.</p>
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<pubDate>Thu, 09 Apr 2015 18:48:45 +0000</pubDate>
<category>Off-Topic</category><dc:creator>stabbim</dc:creator>
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<title>Bonus: now you have a titan! (reply)</title>
<content:encoded><![CDATA[<p>Make sure to set up FTB events for VoG normal mode, hard mode, and so on. It's a pretty different experience as a titan.</p>
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<pubDate>Thu, 09 Apr 2015 12:55:31 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Funkmon</dc:creator>
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<title>*Bows* (reply)</title>
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<pubDate>Thu, 09 Apr 2015 11:58:05 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Morpheus</dc:creator>
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<title>Oh, by the way... (reply)</title>
<content:encoded><![CDATA[<p>83 minutes for the easiest strike in the game.</p>
<p>GIT GUD</p>
<p>;)</p>
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<pubDate>Thu, 09 Apr 2015 10:23:52 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Claude Errera</dc:creator>
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<title>Well done, guardian! (reply)</title>
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<pubDate>Thu, 09 Apr 2015 10:14:26 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Claude Errera</dc:creator>
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<title>Well, It&#039;s Done! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Definitely a dick move. Here, let me suggest something: create a new character, bring it up to level 7. Go into a strike with a 3-person team, have the other two drop out as you get to the tank. Time how long it takes you to take down the tank.</p>
<p>(I'm not asking you to do the whole mission alone - just that one small section. Let me know.)</p>
<p>Getting up to level 7 shouldn't take you more than an hour or two. And it's in the name of science. :)</p>
</blockquote><p><br />
Well, I took into consideration of whether or not Raflection had fireteam members at any point during the opening 3-phase battle. I didn't know if he had help there or not. To cover all bases, I decided to do the opener by myself as well, while Funk and Last went out to do public events. That one took around 25 minutes. For aural landmarks, I finished exactly 1 minute after the music faded out in the 2nd phase. </p>
<p>Moving on to the Blast--the actual Walker part specified in the challenge. That one <em>DID</em> take a while, especially with the adds shooting and surrounding me quite frequently. I got the Walker's health down to 25% before I got distracted and killed. Starting over, I used my hand cannon, sniper rifle and rocket launcher to properly aim for the legs. For some reason, whenever he got knocked down, he'd <strong>IMMEDIATELY</strong> jump back up without a chance to shoot at his core. There was a corner I found that got him to stand still for a few minutes, that helped a lot. It did take a while, but I ended up destroying it myself. Took me 54 minutes, including the 1st try.</p>
<p>Since the Walker segment was all that required, I had Funkmon and ProbablyLast come in and take care of Sepiks for me. From the time the Walker fell to the time the mission ended, was about 4 minutes. </p>
<p>And in total...</p>
<p>With solo Mesh Generator, Solo Walker Battle and group Sepiks fight...</p>
<p><a href="https://www.dropbox.com/s/3yju9dzzahaw0iw/Wed_Apr_8_23-32-55_CDT_2015.png?dl=0">1 Hour, 23 minutes.</a></p>
<p>So it did take longer than normal, and dying at 25% health certainly wasn't good for self-esteem, but it got done.</p>
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<pubDate>Thu, 09 Apr 2015 10:09:33 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Morpheus</dc:creator>
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<title>Whoops! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>No Kerm, that wasn't directed at <em>you</em>! It was meant for Raflection, since it was his post. </p>
</blockquote><p>Oh, okay. I couldn't imagine telling anyone to get good. Part of my confusion might stem from quoting different people in one response?</p>
<blockquote><p><br />
See, a long time ago, I was furious about <a href="index.php?id=48772" class="internal">The Last Word</a>, and while I felt at the time that my anger was validated, the thread of (mostly reasonable) discussions about it was skewered by his rude post that didn't help.<a href="index.php?id=48786" class="internal">At all.</a></p>
<p><br />
When I saw his post about the motion-picture length strike, I immediately thought of that callousness and couldn't help myself in responding like. </p>
<p>Kermit, while your Halo prowess is frankly about average, it's still enhanced by your positive demeanor--you never rage quit or throw up fault like the rest of us. You take punches and deal back, and still manage to bring out the best in us. </p>
<p>Plus, you Ottermack and Speedracer did Crota by yourselves--something even I can't do, and that's <em>damn</em> &quot;gud&quot; right there! :-)</p>
</blockquote><p>Heh, I mainly watched and fired a rocket on cue.</p>
<p>Thanks for the kind words, buddy.</p>
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<pubDate>Thu, 09 Apr 2015 02:35:08 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Kermit</dc:creator>
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<title>Whoops! (reply)</title>
<content:encoded><![CDATA[<p>No Kerm, that wasn't directed at <em>you</em>! It was meant for Raflection, since it was his post. </p>
<p>See, a long time ago, I was furious about <a href="index.php?id=48772" class="internal">The Last Word</a>, and while I felt at the time that my anger was validated, the thread of (mostly reasonable) discussions about it was skewered by his rude post that didn't help.<a href="index.php?id=48786" class="internal">At all.</a></p>
<p><br />
When I saw his post about the motion-picture length strike, I immediately thought of that callousness and couldn't help myself in responding like. </p>
<p>Kermit, while your Halo prowess is frankly about average, it's still enhanced by your positive demeanor--you never rage quit or throw up fault like the rest of us. You take punches and deal back, and still manage to bring out the best in us. </p>
<p>Plus, you Ottermack and Speedracer did Crota by yourselves--something even I can't do, and that's <em>damn</em> &quot;gud&quot; right there! :-)</p>
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<pubDate>Thu, 09 Apr 2015 02:11:55 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Morpheus</dc:creator>
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<title>Ok, I Hit Level 7. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>Anyone want to volunteer to drop off at the Walker battle?</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Sure. I work tomorrow but I'm at home so I can play between 12:00 and 1:00 central. Otherwise, any time after 5:00.</p>
<p>Potential problem: matchmaking might bring others in after your original teammates drop. I suppose we could just stop playing rather than exit the game? That might skew things a bit since the enemies will still be scaled for 3 players.</p>
</blockquote></blockquote><blockquote><p><br />
Yeah, I thought about that. Usually, though, when people drop out of strikes on me, I don't get a replacement for a while. I dunno. Asking the extra 2 to stick around but not shoot would solve that problem, but the scaling might make it hard to decide how tough the battle would really be.</p>
<p>Then again, the OP had people in the game with him (for some of the time), so maybe that's not an unfair addition to the challenge. ;)</p>
</blockquote><p>If I die, they'd have to wipe, too. Otherwise, that would be unfair. The enemy scale shouldn't be <em>TOO</em> big. I'm pretty confident, though--I just got a rocket launcher, and also unlocked my Super.</p>
<p>I wanted it to be a no-death player, but I messed up twice--one on The Last Array and another during a Public Event. </p>
<p>Interesting Side note: In my last post, I told Kermit Raflection was a <a href="index.php?id=63335" class="internal">7, not a 3</a>. No kidding, the strike <span class="underline"><em>actually</em></span> unlocked when I hit Level 3. <br />
Yep. Very Hard.</p>
<p>I briefly considered doing it right then and there, but I'm willing to bet the damage would be almost none. I might even would've gotten some question marks. :-)</p>
<p>So yeah, I'm 7 now, and I'll have an event posted in the FTB.</p>
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<pubDate>Thu, 09 Apr 2015 02:00:15 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Morpheus</dc:creator>
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<title>Well played (reply)</title>
<content:encoded><![CDATA[<p>I also forgot to mention at the time of posting the only weapons I had where the starting ar, a 50 damage pulse rifle, 60 damage ar and 60 damage sr with a 13 mag. </p>
<p>1 20 damage shotgun and a 50 damage sniper with 4 in mag and a 60 damage hmg. </p>
<p>This did take a long time to get to the boss and despite the walker taking insanely long (people dropping out, waiting for ammo to regen) the first encounter with scanning the ¿Bomb? I was partnered with a level 8 and level 6, both had no sense of self preservation so I spent 3/4 of the time of that reviving the other two. </p>
<p><br />
This was frustrating indeed.</p>
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<pubDate>Wed, 08 Apr 2015 04:46:50 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Raflection</dc:creator>
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<title>Absolutely. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Anyone want to volunteer to drop off at the Walker battle?</p>
</blockquote></blockquote><blockquote><p><br />
Sure. I work tomorrow but I'm at home so I can play between 12:00 and 1:00 central. Otherwise, any time after 5:00.</p>
<p>Potential problem: matchmaking might bring others in after your original teammates drop. I suppose we could just stop playing rather than exit the game? That might skew things a bit since the enemies will still be scaled for 3 players.</p>
</blockquote><p>Yeah, I thought about that. Usually, though, when people drop out of strikes on me, I don't get a replacement for a while. I dunno. Asking the extra 2 to stick around but not shoot would solve that problem, but the scaling might make it hard to decide how tough the battle would really be.</p>
<p>Then again, the OP had people in the game with him (for some of the time), so maybe that's not an unfair addition to the challenge. ;)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63454</link>
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<pubDate>Wed, 08 Apr 2015 04:21:55 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Claude Errera</dc:creator>
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<title>Absolutely. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p><br />
... since the enemies will still be scaled for 3 players.</p>
</blockquote></blockquote><blockquote><p><br />
That's a thing?</p>
</blockquote><p>Yeah, although <a href="https://www.bungie.net/7_Bungie-Weekly-Update--11202014/en/News/News?aid=12419">one of the patches made it much less of a thing than it used to be</a>.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63445</link>
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<pubDate>Wed, 08 Apr 2015 02:54:23 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Speedracer513</dc:creator>
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<title>Absolutely. (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
... since the enemies will still be scaled for 3 players.</p>
</blockquote><p>That's a thing?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63441</link>
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<pubDate>Wed, 08 Apr 2015 02:19:17 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Kermit</dc:creator>
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<title>Absolutely. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Anyone want to volunteer to drop off at the Walker battle?</p>
</blockquote><p>Sure. I work tomorrow but I'm at home so I can play between 12:00 and 1:00 central. Otherwise, any time after 5:00.</p>
<p>Potential problem: matchmaking might bring others in after your original teammates drop. I suppose we could just stop playing rather than exit the game? That might skew things a bit since the enemies will still be scaled for 3 players.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63437</link>
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<pubDate>Wed, 08 Apr 2015 02:12:54 +0000</pubDate>
<category>Off-Topic</category><dc:creator>stabbim</dc:creator>
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<title>FFFFFFFUUUUUUUUUUUUU (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Because that Titan is a level 7 and people dropped out.</p>
</blockquote></blockquote><blockquote><p><br />
That's actually my point--he's 7, not like...<strong><em>3.</em></strong></p>
<p>The Devil's Lair is a level 8 Strike. That means 80% damage and 80% armor. <em>Slightly</em> more difficult, but still very manageable, alone or not. So unless this is his very very <em>very</em> first time--and not as a Titan, but the very absolute <span class="underline"><strong>first</strong></span> time picking up Destiny at <span style="font-size:large;">ALL</span>, it still shouldn't take that long. </p>
<p>Back when I was 14, killing Aksor at the end of Winter's Run was <em>insanely</em> frustrating. To this day, I still hate that strike more than anything. However, it still took less than 45 minutes to clear the boss.  </p>
<p>85 minutes on the easiest and lowest level strike in the game?!</p>
<p>I know this is a dick move, but it's too damn sweet <strong>not</strong> to give you some of your own advice when <a href="index.php?id=48772" class="internal">I was upset</a>:</p>
<p><span style="color:#f00;"><span style="font-size:large;"><span class="underline"><strong><br />
GIT GUD</strong></span></span></span></p>
</blockquote><p>I'll probably only git better, and only a little. :) Did I give you advice back then? I saw a pattern of over-the-top, profane rants over not much and pointed that out is all. Maybe THAT was a dick move.</p>
<p>I didn't do so in this case in part because I hadn't noticed the pattern with Raflection, and Funkmon had covered the &quot;chill out&quot; aspect of what I might say. </p>
<p>Also, while we're here, about profanity, many don't seem to know how to express emotion without working très blue, and I tire of being the guy who rolls his eyes. (There doesn't seem to be such a thing as mild profanity anymore--everything is effing Christ cream-in-my-jeans hyperbole, and it's the only thing about hanging with you kids that makes me feel old.)</p>
<p>I'm no angel on this score myself, but I recognize that this is essentially a public forum full of diverse people. Maybe for a large portion of people here, it's just the way we talk now, but I wouldn't know. I'm old. </p>
<p>It's been said that cursing is a crutch for people who lack vocabulary, but I disagree--it is possible to curse with flair such that a message is enhanced, but that takes a talent I'm not convinced everyone has. </p>
<p>Kermit</p>
<p>P.S. it was really a pleasure to meet you this past weekend. Look forward to playing together soon.</p>
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<pubDate>Wed, 08 Apr 2015 01:06:11 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Kermit</dc:creator>
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<title>Absolutely. (reply)</title>
<content:encoded><![CDATA[<p>I love a good challenge, I'll go ahead. I get off work at 11 tonight, and I'm off tomorrow. Create my character this afternoon, level her up tonight and strike tomorrow. Anyone want to volunteer to drop off at the Walker battle?</p>
<p>It'll be difficult, I know that--but it <em>certainly</em> won't take me an hour and a half.</p>
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<pubDate>Wed, 08 Apr 2015 00:24:26 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Morpheus</dc:creator>
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<title>FFFFFFFUUUUUUUUUUUUU (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Because that Titan is a level 7 and people dropped out.</p>
</blockquote></blockquote><blockquote><p><br />
That's actually my point--he's 7, not like...<strong><em>3.</em></strong></p>
<p>The Devil's Lair is a level 8 Strike. That means 80% damage and 80% armor. <em>Slightly</em> more difficult, but still very manageable, alone or not. So unless this is his very very <em>very</em> first time--and not as a Titan, but the very absolute <span class="underline"><strong>first</strong></span> time picking up Destiny at <span style="font-size:large;">ALL</span>, it still shouldn't take that long. </p>
<p>Back when I was 14, killing Aksor at the end of Winter's Run was <em>insanely</em> frustrating. To this day, I still hate that strike more than anything. However, it still took less than 45 minutes to clear the boss.  </p>
<p>85 minutes on the easiest and lowest level strike in the game?!</p>
<p>I know this is a dick move, but it's too damn sweet <strong>not</strong> to give you some of your own advice when <a href="index.php?id=48772" class="internal">I was upset</a>:</p>
<p><span style="color:#f00;"><span style="font-size:large;"><span class="underline"><strong><br />
GIT GUD</strong></span></span></span></p>
</blockquote><p>Definitely a dick move. Here, let me suggest something: create a new character, bring it up to level 7. Go into a strike with a 3-person team, have the other two drop out as you get to the tank. Time how long it takes you to take down the tank.</p>
<p>(I'm not asking you to do the whole mission alone - just that one small section. Let me know.)</p>
<p>Getting up to level 7 shouldn't take you more than an hour or two. And it's in the name of science. :)</p>
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<pubDate>Tue, 07 Apr 2015 22:50:33 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Claude Errera</dc:creator>
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<title>FFFFFFFUUUUUUUUUUUUU (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Because that Titan is a level 7 and people dropped out.</p>
</blockquote><p>That's actually my point--he's 7, not like...<strong><em>3.</em></strong></p>
<p>The Devil's Lair is a level 8 Strike. That means 80% damage and 80% armor. <em>Slightly</em> more difficult, but still very manageable, alone or not. So unless this is his very very <em>very</em> first time--and not as a Titan, but the very absolute <span class="underline"><strong>first</strong></span> time picking up Destiny at <span style="font-size:large;">ALL</span>, it still shouldn't take that long. </p>
<p>Back when I was 14, killing Aksor at the end of Winter's Run was <em>insanely</em> frustrating. To this day, I still hate that strike more than anything. However, it still took less than 45 minutes to clear the boss.  </p>
<p>85 minutes on the easiest and lowest level strike in the game?!</p>
<p>I know this is a dick move, but it's too damn sweet <strong>not</strong> to give you some of your own advice when <a href="index.php?id=48772" class="internal">I was upset</a>:</p>
<p><span style="color:#f00;"><span style="font-size:large;"><span class="underline"><strong><br />
GIT GUD</strong></span></span></span></p>
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<pubDate>Tue, 07 Apr 2015 20:42:12 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Morpheus</dc:creator>
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<title>FFFFFFFUUUUUUUUUUUUU (reply)</title>
<content:encoded><![CDATA[<p>i've enjoyed it. plus if you've played BL2 on previous gen, then you will get 75 golden keys in the presequel.</p>
<p>I actually enjoy Borderlands' grind more than Destiny, so i'm not sure if I would be a good gauge to go on.  I like how the grind it just tied to powering my character up. Once i reach a certain level X,Y,Z weapons/shields/grenades are available to me, and they work as they should. I don't have to simultaneously grind each piece of gear.</p>
<p>Just the DLC &quot;Claptastic Voyage&quot; is longer than Destiny (although the final boss battle is ridiculously long.) It took 1 hr for two people to whittle down the final boss (hopefully 4 people would take 30 mins).</p>
<p>The story itself (full game and DLC) do a pretty good job of leading up to BL2, and also teases at BL3.</p>
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<pubDate>Mon, 06 Apr 2015 22:08:46 +0000</pubDate>
<category>Off-Topic</category><dc:creator>Schedonnardus</dc:creator>
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