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<title>DBO Forums - I&#039;m honestly surprised</title>
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<description>Bungie.Org talks Destiny</description>
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<title>I&#039;m honestly surprised (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>It's challenging as hell, you don't carry anything over from previous plays, there's no memorizing the game. I expected you to love it, actually.</p>
</blockquote></blockquote><blockquote><p><br />
Cody is <strong>extremely</strong> biased against indie games in general...  I've never heard him say anything good about a single one (and while I'm sure he will chime in and mention one in such a way that he thinks it absolves him of being called a biased indie-hater, I just came to the realization early on in our friendship that talking about indie games in his presence is akin to politics/religion).</p>
</blockquote><p>There is one genre that has indie games I actually enjoy, and that's adventure. Still, that is because there are very few if any AAA adventure games being made. If there were, they'd blow the pants off any of the indie offerings. So while I still love a lot of the indie offerings there, they are all stuck in 1993 or 1997. This is tolerable because generally adventure games are focused more on story, but I still would love to see what Wadjeteye could do if they made a fully 3D adventure game with cutting edge graphics and sound.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63458</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63458</guid>
<pubDate>Wed, 08 Apr 2015 05:12:01 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>I&#039;m honestly surprised (reply)</title>
<content:encoded><![CDATA[<blockquote><p>It's challenging as hell, you don't carry anything over from previous plays, there's no memorizing the game. I expected you to love it, actually.</p>
</blockquote><p>Cody is <strong>extremely</strong> biased against indie games in general...  I've never heard him say anything good about a single one (and while I'm sure he will chime in and mention one in such a way that he thinks it absolves him of being called a biased indie-hater, I just came to the realization early on in our friendship that talking about indie games in his presence is akin to politics/religion).</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63369</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63369</guid>
<pubDate>Tue, 07 Apr 2015 22:18:12 +0000</pubDate>
<category>Destiny</category><dc:creator>Speedracer513</dc:creator>
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<title>Some more things... (reply)</title>
<content:encoded><![CDATA[<p>I've been completely sold on Warframe for a while, and I've kinda had fun when I've tried to play alone.  I think the learning curve is too steep due to the factors you've cited and I think I'd need a personal trainer to condition me into the proper cadence of how to play it. </p>
<p>It seems like an awful lot to invest time into and keep track of, but it looks like a lot of fun. </p>
<p>~m</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63183</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63183</guid>
<pubDate>Mon, 06 Apr 2015 06:49:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Malagate</dc:creator>
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<title>I&#039;m honestly surprised (reply)</title>
<content:encoded><![CDATA[<p>It's challenging as hell, you don't carry anything over from previous plays, there's no memorizing the game. I expected you to love it, actually.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63160</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63160</guid>
<pubDate>Mon, 06 Apr 2015 00:05:19 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>See, what&#039;d I tell you? (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=63159</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63159</guid>
<pubDate>Sun, 05 Apr 2015 23:14:42 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Don&#039;t sweat it SOG, I bet Cody didn&#039;t like FTL either. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>And that's like, the best game evar.</p>
</blockquote><p>No I didn't like it, and no it's not the best ever.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63157</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63157</guid>
<pubDate>Sun, 05 Apr 2015 22:35:09 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Also +1 (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=63136</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63136</guid>
<pubDate>Sun, 05 Apr 2015 06:14:37 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Don&#039;t sweat it SOG, I bet Cody didn&#039;t like FTL either. (reply)</title>
<content:encoded><![CDATA[<p>And that's like, the best game evar.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63135</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63135</guid>
<pubDate>Sun, 05 Apr 2015 06:10:56 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>+1 (reply)</title>
<content:encoded><![CDATA[<p>I hadn't had that much fun running around exploring and collecting things since Super Mario 64.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63134</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63134</guid>
<pubDate>Sun, 05 Apr 2015 05:54:43 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Step aside Korny, there&#039;s a new troll in town (reply)</title>
<content:encoded><![CDATA[<p>I adored the music. When I first heard One of Disasterpiece's tracks, outside of the game, I admit I was sceptical. But that soundtrack is now one of my absolute favourites.</p>
<p>As for fun, I honestly dont know what to say. I had a wonderful time playing it. The mechanics were solid, the world was fantastically realised, and there was a surprising variety to the game considering it pivoted (ha!) almost entirely on one central idea. </p>
<p>Oh, and one sentence: The Quick Brown Fox Jumped Over The Lazy Dog. My mind was suitably blown by that bit. Obvious but brilliant.</p>
<p>Edit: Something something personal opinions caveat</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63131</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63131</guid>
<pubDate>Sun, 05 Apr 2015 05:24:21 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>Woah woah woah. Fez sucked ass (reply)</title>
<content:encoded><![CDATA[<p>Who cares, when the music was grating, and the game was no fun?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63130</link>
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<pubDate>Sun, 05 Apr 2015 05:11:39 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Agreed. Great Song. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=63122</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63122</guid>
<pubDate>Sun, 05 Apr 2015 02:17:36 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Woah woah woah. Fez was amazing. (reply)</title>
<content:encoded><![CDATA[<p>And the graphics were retro-inspired but they were at least 3D and very clean, rather than the typical jumbled, pixely mess of so many retro-style games.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63121</link>
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<pubDate>Sun, 05 Apr 2015 01:40:59 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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<title>THERE! A CELL; FROM THE PRISON OF ELDERS! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>This &quot;retro&quot; gaming craze, man I just don't get it.</p>
</blockquote><p>Seems like the period of 2D retro gaming that gets (by far) the most props for being aesthetically appealing is 16-bit, but doing a good job of emulating those styles would presumably require something resembling a budget.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63119</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63119</guid>
<pubDate>Sun, 05 Apr 2015 00:26:44 +0000</pubDate>
<category>Destiny</category><dc:creator>uberfoop</dc:creator>
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<title>THERE! A CELL; FROM THE PRISON OF ELDERS! (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>Secondly, if everything in games were merely to provide you clear information as opposed to being aesthetically appealing, then all games would have high contrast wireframe graphics, and sounds would be distinct shrill 8 bit boops. Is that how you want your video games?</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Sure seems like that's how most of the gaming press wants their games. This &quot;retro&quot; gaming craze, man I just don't get it. I played those games as they came out... even at the time, I was dreaming of the day when games would look, sound, and play better. I was thrilled when 3D came along and we finally broke free of pixel art and 8 bit sound. I just don't understand the appeal.</p>
</blockquote></blockquote><blockquote><p><br />
Oh look at this new indie game! It's a sidescroller with an art style reminiscent of the 8bit era with MIDI music! Never seen that before!</p>
<p>It's part of the reason I couldn't bother to finish Fez, or play Terraria, or Steamworld Dig, any of the ten thousand other games in this style (sadly, even Lone Survivor didn't get finished).</p>
<p>I've never liked it either...</p>
</blockquote><p>Fez is an example of a game that I really believe is doing something special, but I just couldn't play it because of the aesthetics. It really turns me off.</p>
<p>It also really bothers me when I see reviewers flip out over a game like Super Time Force because of its &quot;retro charm&quot; despite the rampant design flaws. It's like anything that reminds people of the super nintendo gets great reviews.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63118</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63118</guid>
<pubDate>Sun, 05 Apr 2015 00:18:32 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>THERE! A CELL; FROM THE PRISON OF ELDERS! (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Secondly, if everything in games were merely to provide you clear information as opposed to being aesthetically appealing, then all games would have high contrast wireframe graphics, and sounds would be distinct shrill 8 bit boops. Is that how you want your video games?</p>
</blockquote></blockquote><blockquote><p><br />
Sure seems like that's how most of the gaming press wants their games. This &quot;retro&quot; gaming craze, man I just don't get it. I played those games as they came out... even at the time, I was dreaming of the day when games would look, sound, and play better. I was thrilled when 3D came along and we finally broke free of pixel art and 8 bit sound. I just don't understand the appeal.</p>
</blockquote><p>Oh look at this new indie game! It's a sidescroller with an art style reminiscent of the 8bit era with MIDI music! Never seen that before!</p>
<p>It's part of the reason I couldn't bother to finish Fez, or play Terraria, or Steamworld Dig, any of the ten thousand other games in this style (sadly, even Lone Survivor didn't get finished).</p>
<p>I've never liked it either...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63117</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63117</guid>
<pubDate>Sun, 05 Apr 2015 00:11:30 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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<title>THERE! A CELL; FROM THE PRISON OF ELDERS! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Secondly, if everything in games were merely to provide you clear information as opposed to being aesthetically appealing, then all games would have high contrast wireframe graphics, and sounds would be distinct shrill 8 bit boops. Is that how you want your video games?</p>
</blockquote><p>Sure seems like that's how most of the gaming press wants their games. This &quot;retro&quot; gaming craze, man I just don't get it. I played those games as they came out... even at the time, I was dreaming of the day when games would look, sound, and play better. I was thrilled when 3D came along and we finally broke free of pixel art and 8 bit sound. I just don't understand the appeal.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63115</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63115</guid>
<pubDate>Sun, 05 Apr 2015 00:02:06 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>Leave the trolling to me, man... (reply)</title>
<content:encoded><![CDATA[<p>You're pretty lousy at it. ;)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63113</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63113</guid>
<pubDate>Sat, 04 Apr 2015 23:49:14 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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<title>THERE! A CELL; FROM THE PRISON OF ELDERS! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I'd take a distinct sound that provides me with specific information (even if it's unpleasant) over a generic sound that tells me nothing (and in the case of Radiance/Golden Gun, only provides confusion regarding the situation), but that's just me.</p>
</blockquote><p>First of all, the difference between radiance and golden gun is night and day.</p>
<p>Secondly, if everything in games were merely to provide you clear information as opposed to being aesthetically appealing, then all games would have high contrast wireframe graphics, and sounds would be distinct shrill 8 bit boops. Is that how you want your video games?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63102</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63102</guid>
<pubDate>Sat, 04 Apr 2015 20:58:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>THERE! A CELL; FROM THE PRISON OF ELDERS! (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>In Warframe, I can tell exactly what ability my teammates are using just from the sound, </p>
</blockquote></blockquote><blockquote><p><br />
Being able to tell the difference between sounds does not mean those sounds are pleasant.</p>
</blockquote><p>I'd take a distinct sound that provides me with specific information (even if it's unpleasant) over a generic sound that tells me nothing (and in the case of Radiance/Golden Gun, only provides confusion regarding the situation), but that's just me.</p>
<p>Boring sound design is not necessarily good sound design just because it plays it safe...</p>
<p>Like I said, though, Exotics are an exception. Patience &amp; Time, Ice Breaker, Suros, and Thorn all have distinct sounds that help you out and stick with you. But everything else about Destiny's sound design is awfully lifeless and generic, even if it's crisp and polished (as can be said about pretty much all of Destiny, gameplay aside).</p>
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<link>https://destiny.bungie.org/forum/index.php?id=63089</link>
<guid>https://destiny.bungie.org/forum/index.php?id=63089</guid>
<pubDate>Sat, 04 Apr 2015 15:56:22 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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