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<title>DBO Forums - Things that inexplicably aren&#039;t patched yet</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>Things that inexplicably aren&#039;t patched yet (reply)</title>
<content:encoded><![CDATA[<blockquote><p>1. Skipping cutscenes. Broken since day 1.</p>
</blockquote><p>I get you, but I personally don't care. I can watch 'em. Maybe a Left 4 Dead style, vote to skip?</p>
<blockquote><p>2. Exp from missions not applying to weapons. Broken since day 1.</p>
</blockquote><p>Yeah, that's kinda messed up.</p>
<blockquote><p>3. Losing heavy ammo on death. Broken since day 1. Bungie says this is &quot;hard&quot;.</p>
</blockquote><p>Not a glitch--that's for punishment.</p>
<blockquote><p>4. Bigger vault. Bungie says they are thinking about it. What's to think about? There's no downside.</p>
</blockquote><p>There actually <em>is</em> one thing to think about. Having a bigger vault would allow us to add more items, but then we'd have no &quot;penalty&quot;, no loss. 20 slots per category forces you to choose wisely on which guns you <em>need</em> and what you can afford to throw away. Just like only being able to hold two weapons in CE. </p>
<blockquote><p>5. Audio sliders. Marty is gone. Now give us separate sfx / vox / music control like every other sensible game.</p>
</blockquote><p>Heh heh. I guess you have a point there. If it gets me a chance to record that badass track from The World's Grave. That's not on the soundtrack, either.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52710</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52710</guid>
<pubDate>Sun, 18 Jan 2015 03:51:20 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>I just want 60 empty slots, not 20/category (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>I guess it's different for those of us who don't play multiple classes.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Help me understand.</p>
<p>I put only telemetries and commendations in the vault. That's like 10 slots. What's stopping you from keeping everything else on your characters? Even if you need to switch, there's plenty of room in the vault to do so.</p>
</blockquote></blockquote><blockquote><p><br />
I keep class-specific mats (sapphire wire, hadronic essence, etc) for classes I don't play (now/yet) there, I keep nameplates there, I keep shaders there. </p>
<p>::shrug:: </p>
<p>It's full. What can I tell you?</p>
</blockquote><p>I see. I just wanted to know. I just throw away all my shaders and nameplates that are ugly :-p</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52534</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52534</guid>
<pubDate>Fri, 16 Jan 2015 21:30:18 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Careful, you&#039;ll get a nasty reputation (reply)</title>
<content:encoded><![CDATA[<p>as a promiscuous packet sniffer!</p>
<p>You'll never live it down.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52508</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52508</guid>
<pubDate>Fri, 16 Jan 2015 20:34:48 +0000</pubDate>
<category>Destiny</category><dc:creator>scarab</dc:creator>
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<title>I just want 60 empty slots, not 20/category (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I guess it's different for those of us who don't play multiple classes.</p>
</blockquote></blockquote><blockquote><p><br />
Help me understand.</p>
<p>I put only telemetries and commendations in the vault. That's like 10 slots. What's stopping you from keeping everything else on your characters? Even if you need to switch, there's plenty of room in the vault to do so.</p>
</blockquote><p>I keep class-specific mats (sapphire wire, hadronic essence, etc) for classes I don't play (now/yet) there, I keep nameplates there, I keep shaders there. </p>
<p>::shrug:: </p>
<p>It's full. What can I tell you?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52460</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52460</guid>
<pubDate>Fri, 16 Jan 2015 19:26:40 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>SHADERS (reply)</title>
<content:encoded><![CDATA[<p>And to a lesser extent, ships and emblems.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52456</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52456</guid>
<pubDate>Fri, 16 Jan 2015 19:21:01 +0000</pubDate>
<category>Destiny</category><dc:creator>RaichuKFM</dc:creator>
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<title>I just want 60 empty slots, not 20/category (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I guess it's different for those of us who don't play multiple classes.</p>
</blockquote><p>Help me understand.</p>
<p>I put only telemetries and commendations in the vault. That's like 10 slots. What's stopping you from keeping everything else on your characters? Even if you need to switch, there's plenty of room in the vault to do so.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52454</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52454</guid>
<pubDate>Fri, 16 Jan 2015 19:16:37 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>I just want 60 empty slots, not 20/category (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>This is why I keep one shitty gun in each category for my characters. I use the vault to swap my weapons around character to character. When I'm ready to switch, I equip all the shitty guns and start transferring. I've got too many weapons I'd like to keep around now so I can't actually transfer them all. I actually think the vault should simply be 60 empty slots that you can fill however you'd like. I never come close to filling my armor slots.</p>
</blockquote></blockquote><blockquote><p><br />
This would probably be a great solution. Nobody is out of space for armor or inventory items in their vault.</p>
</blockquote><p>lol - wrong. My inventory items block is 100% full, and twice I've had to juggle to put new things in.</p>
<p>I guess it's different for those of us who don't play multiple classes.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52452</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52452</guid>
<pubDate>Fri, 16 Jan 2015 19:13:57 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>Fail (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Why should you get to keep your ammo after you fail?</p>
</blockquote><p>Because that's how the damn game works.  It's weird as hell to me, but it is how Bungie wants us to play the game.  It's a bug, end of story.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52450</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52450</guid>
<pubDate>Fri, 16 Jan 2015 19:06:26 +0000</pubDate>
<category>Destiny</category><dc:creator>Monochron</dc:creator>
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<title>I fixed the Heavy Ammo bug (reply)</title>
<content:encoded><![CDATA[<p>Arma + a RL with Field Scout and Surplus</p>
<p>:P</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52421</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52421</guid>
<pubDate>Fri, 16 Jan 2015 18:18:18 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Heh (reply)</title>
<content:encoded><![CDATA[<blockquote><p>- Postmortem melee kills shouldn't be possible.</p>
</blockquote><p>I read this as &quot;<a href="http://destiny.bungie.org/forum/index.php?mode=user&amp;show_user=24">Postmortem</a> shouldn't be allowed to get melee kills&quot; :p</p>
<p>-Disciple</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52402</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52402</guid>
<pubDate>Fri, 16 Jan 2015 16:48:32 +0000</pubDate>
<category>Destiny</category><dc:creator>DiscipleN2k</dc:creator>
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<title>One more feature I miss (reply)</title>
<content:encoded><![CDATA[<p>I feel like Destiny is based on lots of the promises of the early Macintosh development versions of Halo 1, and like Halo 1 many of these concepts didn't pass the technical requirements of X box development time tables.  </p>
<p>Back when you were supposed to be able to drive all the way around the Halo, Master Chief had a machete, and elites had tails.  </p>
<p>They had this whole mystery vibe going exploring alien ruins while battling the covenant.  Sadly the old E3 trailer told more story then Destiny does currently.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52348</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52348</guid>
<pubDate>Fri, 16 Jan 2015 13:13:03 +0000</pubDate>
<category>Destiny</category><dc:creator>Durandal</dc:creator>
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<title>I&#039;m a hunter and I get postmortem melee all day (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Lots of times I melee someone with what should be a killing blow.  Then they turn around and pistol me twice.  Then I die.  Then they die.  I get a postmortem melee kill.  I should still be alive, looking down at their dead body.  The netcode is very laggy, and that is a bug.  Point of comparison:  Halo never had these problems.  Of course, I play halo on xbox live, rather than PSN, so maybe PSN is just garbage.</p>
</blockquote><p>Halo had the issue where the two of you would melee close to the same time and one would die and the other would be unharmed.  Whomever had the better latency would always win.  I also saw people get hit with rockets point blank and die only to actually be alive and kill you due to lag.  In this case Halo had problems but they were not as obvious due to the system hiding them.</p>
<p>Destiny is much more ... forgiving... in the netcode so it is a little more obvious when there was a near simultaneous kill.  </p>
<p>I prefer this to CoD or Halo's early implementations for the most part.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52347</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52347</guid>
<pubDate>Fri, 16 Jan 2015 13:08:23 +0000</pubDate>
<category>Destiny</category><dc:creator>Durandal</dc:creator>
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<title>Fail (reply)</title>
<content:encoded><![CDATA[<p>Think of it like an extra obstacle thrown in on Hard mode. You know Unreal's there, which means you totally know he's going to run off and get us all killed, right?</p>
<p>Sounds to me like everyone should have their Heavies ready to go to destroy whatever Gorgon he sets off. It's win-win. He gets it out of his system, it was still funny, and hopefully we killed the Gorgon. If not, I suppose you can always yell at him or something. :P</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52324</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52324</guid>
<pubDate>Fri, 16 Jan 2015 05:00:12 +0000</pubDate>
<category>Destiny</category><dc:creator>Avateur</dc:creator>
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<title>One more feature I miss (reply)</title>
<content:encoded><![CDATA[<p>Replays!!!</p>
<p>Bungie has had brilliant replays ever since Marathon.  Why are they conspicuously absent from Destiny???</p>
<p>I swear, if I didn't already know, and you told me Destiny was the game Bungie made *before* Halo, and I played them both back to back, I'd believe you.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52323</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52323</guid>
<pubDate>Fri, 16 Jan 2015 04:50:43 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>Devil&#039;s Advocate Time (reply)</title>
<content:encoded><![CDATA[<p>The fix is a better story.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52322</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52322</guid>
<pubDate>Fri, 16 Jan 2015 04:50:30 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>I&#039;m a hunter and I get postmortem melee all day (reply)</title>
<content:encoded><![CDATA[<p>Lots of times I melee someone with what should be a killing blow.  Then they turn around and pistol me twice.  Then I die.  Then they die.  I get a postmortem melee kill.  I should still be alive, looking down at their dead body.  The netcode is very laggy, and that is a bug.  Point of comparison:  Halo never had these problems.  Of course, I play halo on xbox live, rather than PSN, so maybe PSN is just garbage.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52321</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52321</guid>
<pubDate>Fri, 16 Jan 2015 04:49:36 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>They already nerfed it once (reply)</title>
<content:encoded><![CDATA[<p>Used to have much less recoil and a larger mag.  Still delivers enough punch to be better than many &quot;legendary&quot; ARs.  I'll take Khostov over Unwilling Soul any day.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52320</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52320</guid>
<pubDate>Fri, 16 Jan 2015 04:46:18 +0000</pubDate>
<category>Destiny</category><dc:creator>Kahzgul</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<p>When I was initially leveling my character, I would store armor that I unlocked for the other classes in the vault. I had armor for most levels in there waiting for my next characters so they were almost always rocking the best gear they could along the way.</p>
<p>After they all got leveled past 20? The armory is an echo chamber....</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52318</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52318</guid>
<pubDate>Fri, 16 Jan 2015 04:18:05 +0000</pubDate>
<category>Destiny</category><dc:creator>ckamp</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<p>I realized that blue engrams will decrpyt to the class decrpyting them. My warlock needs hadronic essence bad where my hunter has spinmetal coming out the wazoo. So my armor vault gets filled with engrams for my warlock to decrypt later. But that's easily emptied. Thus, most the time I have 40/60 filled when i transfer weapons and inventory, but armor is empty.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52310</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52310</guid>
<pubDate>Fri, 16 Jan 2015 03:01:28 +0000</pubDate>
<category>Destiny</category><dc:creator>BeardFade</dc:creator>
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<title>This (reply)</title>
<content:encoded><![CDATA[<p>I still have all of my starting gear in there for silly hoarding reasons, but that's about it.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=52307</link>
<guid>https://destiny.bungie.org/forum/index.php?id=52307</guid>
<pubDate>Fri, 16 Jan 2015 02:54:12 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
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