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<title>DBO Forums - Re: Glimmer</title>
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<title>Re: Glimmer (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Korny I think Cody's right here.  It's not neccesarily about there being more high value farming spots, its more about being able to get glimmer from doing fun stuff like raids and strikes instead of killing cabal over and over and checkpoint resetting.</p>
</blockquote><p>Right. People are already running stuff over and over (I see many people in my friends list on Exclusion Zone every time I log on), so you might as well have them play something fun over and over. And so you max out your glimmer, so what?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50645</link>
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<pubDate>Wed, 31 Dec 2014 22:39:48 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><p>-Fix all Crota Cheeses</p>
</blockquote><p>
No.</p>
<blockquote><p>-Add Crota Hard mode</p>
</blockquote><p>
In progress. Level 33-36. Bungie's hard at work trying to think of ways to screw us even harder with more impossible crap.</p>
<blockquote><p>-Double crucible marks gained per game</p>
</blockquote><p>
Have to agree with this one.</p>
<blockquote><p>-Larger Vault</p>
</blockquote><p>
Definitely. Better, more selective RNG.</p>
<blockquote><p>-Items should go into your inventory immediately at the game summary screen, not on orbit</p>
</blockquote><p>
I think they do...</p>
<blockquote><p>-The game should no longer pull you out of your menu on its own. Ever.</p>
</blockquote><p>
Not possible.</p>
<blockquote><p>-Vault of Glass Exotics should drop new versions</p>
</blockquote><p>
Better than trading up, that's for sure.</p>
<blockquote><p>-Wipe out the heavy ammo bug</p>
</blockquote><p>
Hmm?</p>
<blockquote><p>-Wipe out the full inventory / Ammo pack bug</p>
</blockquote><p>
Thricely redundant.</p>
<blockquote><p>-Disable the use of ammo packs when using them would not give you ammo</p>
</blockquote><p>
Not sure what you mean there.</p>
<blockquote><p>-Buffs to all the Dark Below Exotic weapons</p>
</blockquote><p>
In Dark Below related quests/raids only, right?</p>
<blockquote><p>-Restarting missions should work correctly<br />
-You should no longer be prevented from gaining glimmer with consumables in high value spots, such as much of the Vault of glass, the steps on the Undying Mind strike, etc.</p>
</blockquote><p>
Got a point there. That's (almost) their purpose.</p>
<blockquote><p>-Strikes should have a difficulty level select just like story missions</p>
</blockquote><p>
They....pretty much already do.</p>
<blockquote><p>-More maps in the DLC crucible rotation</p>
</blockquote><p>
This is exactly the opposite of what everyone else was complaining about when Halo DLC came out--whenever they made a DLC playlist, people got every map in there <span class="underline"><em>except</em></span> DLC. I understand this one, even though it's only 2 out of three each playlist. </p>
<blockquote><p>-Mail me a hawkmoon</p>
</blockquote><p>
What's a hawkmoon?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50585</link>
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<pubDate>Wed, 31 Dec 2014 01:17:11 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>Re: Glimmer (reply)</title>
<content:encoded><![CDATA[<p>Korny I think Cody's right here.  It's not neccesarily about there being more high value farming spots, its more about being able to get glimmer from doing fun stuff like raids and strikes instead of killing cabal over and over and checkpoint resetting.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50582</link>
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<pubDate>Wed, 31 Dec 2014 00:55:49 +0000</pubDate>
<category>Destiny</category><dc:creator>Spec ops Grunt</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<p>Er, that's what I was referring to. However, when I've tried it, it didn't work. I just wound up at the same saved checkpoint.</p>
<p>Edit: Wait, after reading a couple more posts on this subject, I now realize this is specifically when selecting the difficulty level. The UI really does a poor job of making it clear.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50569</link>
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<pubDate>Tue, 30 Dec 2014 22:51:59 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Can we get a big head modifier as well?</p>
</blockquote><p><img src="https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQ_a02-_UD7H1kddXQu-9oxVF3itjIY0NIf5oxvMLm-Y22gnzDXrA" alt="[image]" /><br />
Ahhhhh, memories.</p>
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<pubDate>Tue, 30 Dec 2014 22:09:17 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<p>Can we get a big head modifier as well?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50563</link>
<guid>https://destiny.bungie.org/forum/index.php?id=50563</guid>
<pubDate>Tue, 30 Dec 2014 22:04:53 +0000</pubDate>
<category>Destiny</category><dc:creator>HuskerAlpha</dc:creator>
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<title>OIC. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
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<pubDate>Tue, 30 Dec 2014 21:51:36 +0000</pubDate>
<category>Destiny</category><dc:creator>Velociraptor112</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<p>I bet a lot of these are on their list, though it will probably be a few before they all are covered. The only one I'm against is the never-be-kicked-out-of-the-menu fix.</p>
<p>It was definitely annoying when the game started and you would be kicked all the time, but they patched most of that issue. Right now, I'm only getting kicked when the mission/strike/map loads, which is exactly when I <em><strong>want</strong></em> to be kicked so I'm ready to play. I often play at night with the volume down and if it didn't kick me then, I'd probably miss the audio cues and wind up getting killed, etc. And even with the sound up, I'd want it so I can get in the right mindset for the activity.</p>
<p>On the engineering side, I bet they probably have to kick people out of the menu at that point for the instance to start on the right foot.</p>
<p>Now, if you're talking about getting kicked at other times or something, disregard all this. :)</p>
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<pubDate>Tue, 30 Dec 2014 21:23:58 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p><br />
-Mail me a hawkmoon</p>
</blockquote></blockquote><blockquote><p><br />
-Make Hawkmoon Available to Xbox players so I can <strong>not</strong> get one <strong>too</strong>.</p>
</blockquote><p>FTFY  ;-)</p>
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<pubDate>Tue, 30 Dec 2014 20:33:44 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><p>You really are into kink aren't you?</p>
</blockquote><p>It'd be like <em>Zulu</em>!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50553</link>
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<pubDate>Tue, 30 Dec 2014 20:31:11 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<p>You really are into kink aren't you?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50552</link>
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<pubDate>Tue, 30 Dec 2014 20:29:56 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><p><br />
-Mail me a hawkmoon</p>
</blockquote><p>-Make Hawkmoon Available to Xbox players so I can get one.</p>
<p>Pls.</p>
<p><br />
Hopefully they do most of these, though. Haha.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=50550</link>
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<pubDate>Tue, 30 Dec 2014 20:28:03 +0000</pubDate>
<category>Destiny</category><dc:creator>Velociraptor112</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><p>-Strikes should have a difficulty level select just like story missions</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p>It's called &quot;Strike Playlist&quot;. 18-26, take your pick!</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
But what if I don't want to kill the Nexus guy for the fourth time in a row?</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
They really need a strike playlist that throws in random modifiers. Like nightfall-lite, and you get some strange coins or motes of light.</p>
</blockquote></blockquote><blockquote><p><br />
That would be cool. Would also be ok with controlling those modifiers ourselves for all activities.  Replay the entire game with two friends with Angry and Heroic on?  Fuck yes.</p>
</blockquote><p>I want to turn on lightswitch, get to that 'woken the hive' part on the dark beyond with two other people, and we can only use No Land Beyond.</p>
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<pubDate>Tue, 30 Dec 2014 20:27:20 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><p>-Strikes should have a difficulty level select just like story missions</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p>It's called &quot;Strike Playlist&quot;. 18-26, take your pick!</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
But what if I don't want to kill the Nexus guy for the fourth time in a row?</p>
</blockquote></blockquote><blockquote><p><br />
They really need a strike playlist that throws in random modifiers. Like nightfall-lite, and you get some strange coins or motes of light.</p>
</blockquote><p>That would be cool. Would also be ok with controlling those modifiers ourselves for all activities.  Replay the entire game with two friends with Angry and Heroic on?  Fuck yes.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50548</link>
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<pubDate>Tue, 30 Dec 2014 20:24:31 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>-Strikes should have a difficulty level select just like story missions</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p>It's called &quot;Strike Playlist&quot;. 18-26, take your pick!</p>
</blockquote></blockquote><blockquote><p><br />
But what if I don't want to kill the Nexus guy for the fourth time in a row?</p>
</blockquote><p>They really need a strike playlist that throws in random modifiers. Like nightfall-lite, and you get some strange coins or motes of light.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=50547</link>
<guid>https://destiny.bungie.org/forum/index.php?id=50547</guid>
<pubDate>Tue, 30 Dec 2014 20:23:05 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>-Strikes should have a difficulty level select just like story missions</p>
</blockquote></blockquote><blockquote><p>It's called &quot;Strike Playlist&quot;. 18-26, take your pick!</p>
</blockquote><p>But what if I don't want to kill the Nexus guy for the fourth time in a row?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=50545</link>
<guid>https://destiny.bungie.org/forum/index.php?id=50545</guid>
<pubDate>Tue, 30 Dec 2014 20:22:06 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>-Vault of Glass Exotics should drop new versions</p>
</blockquote></blockquote><blockquote><p>No. As the only elemental primaries, they already have strengths that give them long-term value. No reason they should be bumped up.</p>
</blockquote><p>I said EXOTICS. Not the Legendary Raid weapons.</p>
<p>As far as crucible marks, doubling would bump them up to the rate at which you can earn Vanguard marks in the strike playlists. Right now you get crucible marks twice as slow, which doesn't seem right.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50538</link>
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<pubDate>Tue, 30 Dec 2014 20:11:57 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>-Restarting missions should work correctly</p>
</blockquote></blockquote><blockquote><p><br />
I just noticed this recently myself, if what you mean is that when you hit the button to restart, it actually just starts you at the same checkpoint as if you had not chosen restart.</p>
</blockquote><p>Someone on Reddit found a fix for this.  It's not intuitive at all, but pressing &quot;X&quot; (or whatever the Playstation equivalent is) when selecting the mission only resets progress for the easiest difficulty.  To reset it for any other difficulty, you have to press &quot;X&quot; when you select that difficulty.</p>
<p>-Disciple</p>
<p>Edit:  <a href="index.php?id=50532" class="internal">Too slow</a>.  That's what I get for trying to post and eat at the same time :p</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50536</link>
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<pubDate>Tue, 30 Dec 2014 20:09:41 +0000</pubDate>
<category>Destiny</category><dc:creator>DiscipleN2k</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><p>As in, the reset option is hidden, but exists. Someone will have to do the button conversions for Playstation people.</p>
</blockquote><p>Hit ◻ instead of X.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50535</link>
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<pubDate>Tue, 30 Dec 2014 20:08:56 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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<title>Suggested fixes for the next patch (reply)</title>
<content:encoded><![CDATA[<blockquote><p>-Add Crota Hard mode</p>
</blockquote><p>
Not a &quot;fix&quot;, they said they were adding one, no?</p>
<blockquote><p>-Double crucible marks gained per game</p>
</blockquote><p>
It doesn't take that many games to max it out over the week. You just want to max out on day one.</p>
<blockquote><p>-Larger Vault</p>
</blockquote><p>
They should sell one, yes. I think $5 is reasonable.</p>
<blockquote><p>-Items should go into your inventory immediately at the game summary screen, not on orbit</p>
</blockquote><p>
That's a minor nitpick. Probably won't happen.</p>
<blockquote><p>-The game should no longer pull you out of your menu on its own. Ever.</p>
</blockquote><p>
Yeah, that is somewhat annoying, but I can see instances of where it would be ideal (spawning, for example).</p>
<blockquote><p>-Vault of Glass Exotics should drop new versions</p>
</blockquote><p>
No. As the only elemental primaries, they already have strengths that give them long-term value. No reason they should be bumped up.</p>
<blockquote><p>-Wipe out the heavy ammo bug</p>
</blockquote><p>
They said they were working on it. Reading helps!</p>
<blockquote><p>-Wipe out the full inventory / Ammo pack bug</p>
</blockquote><p>
The only way that I can see this taken care of is by increasing inventory size, or adding an invisible temp-slot reserved for the use of an ammo pack.</p>
<blockquote><p>-Disable the use of ammo packs when using them would not give you ammo</p>
</blockquote><p>
Or just wise up on when you can and can't use an ammo pack. I've NEVER wasted one, and I use them pretty regularly. Low-priority, as it is indeed an existing (yet minor) issue.</p>
<blockquote><p>-Buffs to all the Dark Below Exotic weapons</p>
</blockquote><p>
Except the 4th Horseman. That thing wrecks as it is...</p>
<blockquote><p>-Restarting missions should work correctly</p>
</blockquote><p>
Yeah, that's annoying.</p>
<blockquote><p>-You should no longer be prevented from gaining glimmer with consumables in high value spots, such as much of the Vault of glass, the steps on the Undying Mind strike, etc.</p>
</blockquote><p>
The reason this likely happens is because of how the enemies are labeled, and because you'd just farm these areas endlessly. There are already some high-glimmer areas, and you want them to intentionally add more? I scoff at thee.</p>
<blockquote><p>-Strikes should have a difficulty level select just like story missions</p>
</blockquote><p>
It's called &quot;Strike Playlist&quot;. 18-26, take your pick!</p>
<blockquote><p>-More maps in the DLC crucible rotation</p>
</blockquote><p>
I've always hated &quot;DLC Only&quot; playlists. What better way to get tired of the new maps than a playlist that <em>only</em> features new maps? implement them into the existing playlists.</p>
<blockquote><p>-Mail me a hawkmoon</p>
</blockquote><p>
I need one too, but I'm not in the business of begging for handouts.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=50533</link>
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<pubDate>Tue, 30 Dec 2014 20:07:03 +0000</pubDate>
<category>Destiny</category><dc:creator>Korny</dc:creator>
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