


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - Thoughts so far</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Thoughts so far (reply)</title>
<content:encoded><![CDATA[<p>Well that's... odd. I wonder if one of the perks affects magazine size?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46753</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46753</guid>
<pubDate>Tue, 02 Dec 2014 17:48:31 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
</item>
<item>
<title>Thoughts so far (reply)</title>
<content:encoded><![CDATA[<blockquote><p><strong>Truth:</strong> Pretty much the same, with a bigger mag. Even though the patch notes say it's 3, mine is 2. I think someone else on here noticed the same thing. Regardless, it's the same launcher you loved before, with less reloading. Also, my total ammo for it is higher now - previously I could only hold 5 total shots, now it's 6. I haven't equipped anything that should be increasing my heavy ammo and/or rocket ammo.</p>
</blockquote><p>I played a little with Truth last night &amp; I did indeed have 3 shots before reload.  Very nice.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46748</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46748</guid>
<pubDate>Tue, 02 Dec 2014 16:35:25 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
</item>
<item>
<title>How&#039;s that Hard Light treating you now? (reply)</title>
<content:encoded><![CDATA[<p>Haven't had a chance to play since the patch, just curious.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46744</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46744</guid>
<pubDate>Tue, 02 Dec 2014 15:55:10 +0000</pubDate>
<category>Destiny</category><dc:creator>iconicbanana</dc:creator>
</item>
<item>
<title>Bungie wants you to get used to shreading your exotics (reply)</title>
<content:encoded><![CDATA[<p>New gear will replace old.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46738</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46738</guid>
<pubDate>Tue, 02 Dec 2014 12:56:00 +0000</pubDate>
<category>Destiny</category><dc:creator>scarab</dc:creator>
</item>
<item>
<title>Thoughts so far (reply)</title>
<content:encoded><![CDATA[<blockquote><p>You're forgetting Thorn.</p>
</blockquote><p>I haven't used it post patch. How can I comment on it? :-)</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46733</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46733</guid>
<pubDate>Tue, 02 Dec 2014 08:34:38 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
<item>
<title>Thoughts so far (reply)</title>
<content:encoded><![CDATA[<p>You're forgetting Thorn. It's now 9 shots with an increased firing rate, reloads faster than The Devil You Know, and the poison is pretty powerful in PvE allowing me to take down units like Legionnaires in one body shot. They fixed the poison damage in the Crucible too so it again does 7 damage periodically for a few seconds instead of 3 meaning it can do a two shot kill if you manage to land two quick headshots.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46732</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46732</guid>
<pubDate>Tue, 02 Dec 2014 08:19:18 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
</item>
<item>
<title>Thoughts so far (reply)</title>
<content:encoded><![CDATA[<blockquote><p>These are just the ones I've tried out. I don't have all the exotics, and I didn't bother with Pocket Infinity due to the accidental nerf that's apparently happened.</p>
<p><strong>Bad Juju:</strong> It doesn't suck now! I used it for the daily (at 28) and never felt like it wasn't working well. Previously, I was running the clip down before getting kills WAY too often, and spent all my time reloading. Those extra few shots really make the difference. I made it through most of the encounters without a reload. The super buff makes it feel a little more special, like there's some black magic going on. Also, I can actually see where I'm aiming, which is nice. I don't know how it stacks up on kill time, etc., but it's FUN now, and you actually feel like the unique perk is doing something.</p>
<p>Side note: When I tested it out, I didn't yet know that the exotic upgrades had gotten more attainable (prior to the last tier, that is), so I still had 3 upgrades not done. I've since upgraded it to 291 (all but the last tier), but haven't re-tested. The point is, it wasn't fully leveled and still felt solid.</p>
<p><strong>Mida:</strong> I was already kind of in love with this gun on my new hunter, and it's only gotten better now. The knockback tweak is very noticeable - my new technique for knights is to just aim at their head and keep firing. They almost never have time to put their shield up; they're too busy staggering backward. As it happens, in addition to this being exotic tweak day, it was also the day I unlocked Mida's unique perk, so this gun suddenly got a lot better in a short amount of time.</p>
<p><strong>Super Good Advice:</strong> I didn't actually use it in combat, but I test-fired it a bit and the reduced recoil is very noticeable. I probably need to play around with the different ballistics types now and see if I can get away with using something stronger. The recoil on this thing never bothered me much before since the majority of the missed shots don't use ammo, but I won't argue with slightly faster kill times (due to less time spent missing).</p>
<p><strong>Truth:</strong> Pretty much the same, with a bigger mag. Even though the patch notes say it's 3, mine is 2. I think someone else on here noticed the same thing. Regardless, it's the same launcher you loved before, with less reloading. Also, my total ammo for it is higher now - previously I could only hold 5 total shots, now it's 6. I haven't equipped anything that should be increasing my heavy ammo and/or rocket ammo.</p>
</blockquote><p><strong>Vex Mythoclast</strong> Quite simply even more of a beast. It love shooting strike bosses with it and seeing their health bars visibly move down :-)</p>
<p><strong>Hard Light</strong> More stability is better. It's just better.</p>
<p><strong>Monte Carlo</strong> Still useless in PvE because special Melees are bad except maybe for a warlock. In PvP this gun could be very interesting now.</p>
<p><strong>Red Death</strong> I personally preferred the old one. Kill times feel longer.</p>
<p><strong>Pocket Infinity</strong> Patch broke it. Unsuitable as an exotic until it's fixed.</p>
<p><strong>Icebreaker</strong> Same as always really. I selected the fast aim perk now that range has been removed.</p>
<p><strong>Patience and Time</strong> Essentially the same as always.</p>
<p>You covered Mida and Bad Juju, and I agree totally. I may try bad Juju for the Vex mobs in tomorrow's hard mode raid.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46731</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46731</guid>
<pubDate>Tue, 02 Dec 2014 08:01:03 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
<item>
<title>Exotic Shard [Img] (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>You only get one from sharding an exotic, it seems...</p>
</blockquote></blockquote><blockquote><p>Did you have experience in that exotic that you sharded? Or was it still new, with no green circles?</p>
<p>I've got a second exotic helmet that I plan on sharding, and I'm curious if I should invest experience in it.</p>
</blockquote><p>
You get one Exotic Shard, regardless of experience. I finished earning experience with my duplicate exotic helmet (all the upgrade spots for Knucklhead Radar were empty green circles), and got one Exotic Shard when I dismantled it.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46727</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46727</guid>
<pubDate>Tue, 02 Dec 2014 06:58:48 +0000</pubDate>
<category>Destiny</category><dc:creator>SteelGaribaldi</dc:creator>
</item>
<item>
<title>Thoughts so far (reply)</title>
<content:encoded><![CDATA[<p>These are just the ones I've tried out. I don't have all the exotics, and I didn't bother with Pocket Infinity due to the accidental nerf that's apparently happened.</p>
<p><strong>Bad Juju:</strong> It doesn't suck now! I used it for the daily (at 28) and never felt like it wasn't working well. Previously, I was running the clip down before getting kills WAY too often, and spent all my time reloading. Those extra few shots really make the difference. I made it through most of the encounters without a reload. The super buff makes it feel a little more special, like there's some black magic going on. Also, I can actually see where I'm aiming, which is nice. I don't know how it stacks up on kill time, etc., but it's FUN now, and you actually feel like the unique perk is doing something.</p>
<p>Side note: When I tested it out, I didn't yet know that the exotic upgrades had gotten more attainable (prior to the last tier, that is), so I still had 3 upgrades not done. I've since upgraded it to 291 (all but the last tier), but haven't re-tested. The point is, it wasn't fully leveled and still felt solid.</p>
<p><strong>Mida:</strong> I was already kind of in love with this gun on my new hunter, and it's only gotten better now. The knockback tweak is very noticeable - my new technique for knights is to just aim at their head and keep firing. They almost never have time to put their shield up; they're too busy staggering backward. As it happens, in addition to this being exotic tweak day, it was also the day I unlocked Mida's unique perk, so this gun suddenly got a lot better in a short amount of time.</p>
<p><strong>Super Good Advice:</strong> I didn't actually use it in combat, but I test-fired it a bit and the reduced recoil is very noticeable. I probably need to play around with the different ballistics types now and see if I can get away with using something stronger. The recoil on this thing never bothered me much before since the majority of the missed shots don't use ammo, but I won't argue with slightly faster kill times (due to less time spent missing).</p>
<p><strong>Truth:</strong> Pretty much the same, with a bigger mag. Even though the patch notes say it's 3, mine is 2. I think someone else on here noticed the same thing. Regardless, it's the same launcher you loved before, with less reloading. Also, my total ammo for it is higher now - previously I could only hold 5 total shots, now it's 6. I haven't equipped anything that should be increasing my heavy ammo and/or rocket ammo.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46724</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46724</guid>
<pubDate>Tue, 02 Dec 2014 06:28:33 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
</item>
<item>
<title>Nice. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46723</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46723</guid>
<pubDate>Tue, 02 Dec 2014 05:56:49 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
</item>
<item>
<title>Also, The Last Word now shows up on your hip, as it should! (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46722</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46722</guid>
<pubDate>Tue, 02 Dec 2014 05:51:03 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
</item>
<item>
<title>Hidden Patch notes (reply)</title>
<content:encoded><![CDATA[<blockquote><p>What's wrong with PI? Or is that hosed as in Bullet Hose?</p>
</blockquote><p>There is a glitch in it now that will make every shot after the first less powerful, which is how it was previously only if you fired it in full auto, but now it applies to every shot after the first one regardless.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46721</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46721</guid>
<pubDate>Tue, 02 Dec 2014 05:50:17 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
</item>
<item>
<title>Exotic Shard [Img] (reply)</title>
<content:encoded><![CDATA[<blockquote><p>You only get one from sharding an exotic, it seems...</p>
</blockquote><p>
Did you have experience in that exotic that you sharded? Or was it still new, with no green circles?</p>
<p>I've got a second exotic helmet that I plan on sharding, and I'm curious if I should invest experience in it.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46719</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46719</guid>
<pubDate>Tue, 02 Dec 2014 05:03:52 +0000</pubDate>
<category>Destiny</category><dc:creator>SteelGaribaldi</dc:creator>
</item>
<item>
<title>Hidden Patch notes (reply)</title>
<content:encoded><![CDATA[<p>What's wrong with PI? Or is that hosed as in Bullet Hose?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46705</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46705</guid>
<pubDate>Tue, 02 Dec 2014 03:17:07 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
</item>
<item>
<title>Hidden Patch notes (reply)</title>
<content:encoded><![CDATA[<p>- Hosed Pocket Infinity.<br />
- Heavy Machine Guns mistakenly penetrate Hive Knight Shields.<br />
- You no longer get packages for your first Public Event of the day.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46703</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46703</guid>
<pubDate>Tue, 02 Dec 2014 03:13:45 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
<item>
<title>I still have my medallions (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46699</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46699</guid>
<pubDate>Tue, 02 Dec 2014 03:00:43 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
</item>
<item>
<title>No, it *sounds* better (reply)</title>
<content:encoded><![CDATA[<p>As in, it makes a different sound. Lower and less like a paintball gun.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46698</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46698</guid>
<pubDate>Tue, 02 Dec 2014 02:43:44 +0000</pubDate>
<category>Destiny</category><dc:creator>someotherguy</dc:creator>
</item>
<item>
<title>They fixed the teleporting glitches the patch caused! (reply)</title>
<content:encoded><![CDATA[<p>I started making a concerted effort to not reload, which was a really tricky thing to execute properly.  Don't get me wrong, I thought it was a great upgrade, it just caused me to get way worse after I started using it, and I haven't really gotten the hang of it yet.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46696</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46696</guid>
<pubDate>Tue, 02 Dec 2014 02:36:01 +0000</pubDate>
<category>Destiny</category><dc:creator>Monochron</dc:creator>
</item>
<item>
<title>Oh god Suros sounds better (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Take any nerf you have to, it sounds badass now.</p>
</blockquote><p>Huh?  The only change it received was the nerfitude.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46695</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46695</guid>
<pubDate>Tue, 02 Dec 2014 02:34:09 +0000</pubDate>
<category>Destiny</category><dc:creator>Monochron</dc:creator>
</item>
<item>
<title>They fixed the teleporting glitches the patch caused! (reply)</title>
<content:encoded><![CDATA[<p>Fair enough :D <br />
I'm just cranky because I took forever to unlock the extra damage perk so I didn't get to use it much.  Whaaambulance time.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=46694</link>
<guid>https://destiny.bungie.org/forum/index.php?id=46694</guid>
<pubDate>Tue, 02 Dec 2014 02:31:38 +0000</pubDate>
<category>Destiny</category><dc:creator>Monochron</dc:creator>
</item>
</channel>
</rss>
