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<title>DBO Forums - Love these!</title>
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<title>Love these! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=41044</link>
<guid>https://destiny.bungie.org/forum/index.php?id=41044</guid>
<pubDate>Tue, 14 Oct 2014 20:25:24 +0000</pubDate>
<category>Destiny</category><dc:creator>Beorn</dc:creator>
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<title>Spice things up (reply)</title>
<content:encoded><![CDATA[<p>Carousel - Each new encounter/checkpoint randomly selects a new burn to activate. Up to your fireteam to figure out which</p>
<p>Jalapeno Poppers - When a Guardian's shields pop, they emit an AOE damage (using their subclass's element for the burn) that applies to other Guardians as well as the enemy. Don't bunch up kids.</p>
<p>Black Rain - ADS starts a &quot;Marked by Void&quot; screen effect (a la the Raid). Won't actually kill you, just will kill your peripheral vision and soon your entire FOV. Stop ADS and you will &quot;see clearly now the rain is gone&quot;.</p>
<p>Hot Potato - Any time a Guardian jumps, the area in which they jumped in will have a slight AOE damage that applies to everyone. Sort of like what happens when Fanatics die.</p>
<p>Reflection - Rounds which are not one-shot kills will bounce like a specular reflection. Although I think skip rounds already do this, albeit on hard surfaces, not enemies themselves.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=40983</link>
<guid>https://destiny.bungie.org/forum/index.php?id=40983</guid>
<pubDate>Tue, 14 Oct 2014 15:28:28 +0000</pubDate>
<category>Destiny</category><dc:creator>kornman00</dc:creator>
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<title>Modifiers you&#039;d like to see (reply)</title>
<content:encoded><![CDATA[<blockquote><p>-Supers Disabled</p>
</blockquote><p>Excellent.</p>
<blockquote><p>-Heavy Weapons disabled</p>
</blockquote><p>Excellent.</p>
<blockquote><p>-Special Weapons disabled</p>
</blockquote><p>Maybe excellent, although it could have some of the same issues as disabling primaries...</p>
<blockquote><p>-Turbo: game runs at 2X speed</p>
</blockquote><p>Sure, if the framerate is also doubled ;)</p>
<blockquote><p>-Consumable use disabled</p>
</blockquote><p>Maybe excellent, though maybe also annoying when relevant.</p>
<blockquote><p>-Only critical hits do damage (minus minotaurs)</p>
</blockquote><p>And sharks. D:</p>
<blockquote><p>-Half ammo capacity</p>
</blockquote><p>Excellent.</p>
<blockquote><p>-All enemies shielded</p>
</blockquote><p>Heh, it already sometimes <em>feels</em> like that's a thing.</p>
<blockquote><p>-Hardcore: all enemies 1 hit kill you</p>
</blockquote><p>Lol.</p>
<blockquote><p>-Reversey : weapons with lower attack do more damage</p>
</blockquote><p>Khvostov time :D</p>
<blockquote><p>-Random Loadout: you've temporarily given three weapons which you cannot change</p>
</blockquote><p>Lol.</p>
<blockquote><p>-Mirror : story mission is played in reverse</p>
</blockquote><p>In addition to taking a lot of work to implement, that doesn't sound interesting. &quot;Yay we killed the boss, let's go punch out a bunch of level 2 dregs then run to a random location.&quot;</p>
<p>A modifier that restricts the level to <em>just</em> the intense spot(s) might be cool, though.</p>
<blockquote><p>-Butthead : No HUD</p>
</blockquote><p>I think I'd only like that for screenshots, and turning the HUD off really <em>should</em> be a feature anyway.</p>
<blockquote><p>-Extravision : FOV is set to 180 degrees.</p>
</blockquote><p>180 can't work with perspective projection; if you're going to go that far, you might as well take the next step and crank it up to 360.</p>
<blockquote><p>-Tunnelvision : FOV is set to 35 degrees</p>
</blockquote><p><img src="https://i.chzbgr.com/maxW500/7140905216/hBE2763B5/" alt="[image]" /></p>
<blockquote><p>-Time limit : mission has a time limit</p>
</blockquote><p>Excellent.</p>
<blockquote><p>-Bullet eater : only get ammo when you are hit</p>
</blockquote><p>To be turned on alongside the 1-hit kill modifier.</p>
<blockquote><p>-Unlimited glide / double jumps</p>
</blockquote><p>I'm trying to imagine where that would actually work in the existing material as a half-sensible modifier. Would make a good occasional laugh.</p>
<blockquote><p>-Random enemies : Hive on Venus, Fallen on Mars, etc</p>
</blockquote><p>Shark -&gt; Phogoth</p>
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<link>https://destiny.bungie.org/forum/index.php?id=40938</link>
<guid>https://destiny.bungie.org/forum/index.php?id=40938</guid>
<pubDate>Tue, 14 Oct 2014 05:19:18 +0000</pubDate>
<category>Destiny</category><dc:creator>uberfoop</dc:creator>
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<title>Modifiers you&#039;d like to see</title>
<content:encoded><![CDATA[<p>Post your ideas for cool modifiers for missions:</p>
<p>-Supers Disabled<br />
-Heavy Weapons disabled<br />
-Special Weapons disabled<br />
-Turbo: game runs at 2X speed<br />
-Consumable use disabled<br />
-Only critical hits do damage (minus minotaurs)<br />
-Half ammo capacity<br />
-All enemies shielded<br />
-Hardcore: all enemies 1 hit kill you<br />
-Reversey : weapons with lower attack do more damage<br />
-Random Loadout: you've temporarily given three weapons which you cannot change<br />
-Mirror : story mission is played in reverse<br />
-Butthead : No HUD<br />
-Extravision : FOV is set to 180 degrees.<br />
-Tunnelvision : FOV is set to 35 degrees<br />
-Time limit : mission has a time limit<br />
-Bullet eater : only get ammo when you are hit<br />
-Unlimited glide / double jumps<br />
-Random enemies : Hive on Venus, Fallen on Mars, etc</p>
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<link>https://destiny.bungie.org/forum/index.php?id=40898</link>
<guid>https://destiny.bungie.org/forum/index.php?id=40898</guid>
<pubDate>Tue, 14 Oct 2014 02:07:27 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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