


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - Ultras/Majors toughness affected by???</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Ultras/Majors toughness affected by??? (reply)</title>
<content:encoded><![CDATA[<p>Yes, I believe health scales with fireteam size.  </p>
<p>Not sure how it works with groups of unfireteamed guardians though in near proximity though.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=40220</link>
<guid>https://destiny.bungie.org/forum/index.php?id=40220</guid>
<pubDate>Wed, 08 Oct 2014 23:36:56 +0000</pubDate>
<category>Destiny</category><dc:creator>telemachus</dc:creator>
</item>
<item>
<title>Ultras/Majors toughness affected by???</title>
<content:encoded><![CDATA[<p>So, last night I was running around the moon patrol mode with 2 of my friends (which I typically do myself).  I had the kill &quot;10 Hive Ultra/Majors&quot; bounty which I normally complete while running around Archers Line and periodically ducking through that domed building to the hive entrance where there are 2 yellow knights (level 6?).  I normally two shot these guys with 1 sniper &amp; 1 other round, but last night they took like 4-5 sniper rounds to put down.  !?</p>
<p>Has anyone else seen this behavior?  Does Destiny scale the toughness somehow?  Is it based on party size?  I didn't notice other foes being more difficult.  Have the Hive wised up to my methods &amp; posted some tougher guards on the door?</p>
<p>EDIT: minor details added.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=40217</link>
<guid>https://destiny.bungie.org/forum/index.php?id=40217</guid>
<pubDate>Wed, 08 Oct 2014 22:40:22 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
</item>
</channel>
</rss>
