


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - The review seems accurate, but the rating doesn&#039;t.</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>The review seems accurate, but the rating doesn&#039;t. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Destiny was supposed to be so much more than that. The disappointment is why it's scoring so low.</p>
</blockquote><p>I've actually seen a couple of reviews that explicitly stated this: &quot;I feel like I was promised more - it's that lack of promise that's causing me to score this game low.&quot;</p>
<p>That's just plain stupid.</p>
<p>Rate the game in front of you, not the game you built up in your mind.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=36048</link>
<guid>https://destiny.bungie.org/forum/index.php?id=36048</guid>
<pubDate>Tue, 16 Sep 2014 01:54:59 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<p>I kind of feel the same way. Until MS bought them Halo seemed directionless, first it is an rts, then tps, and then fps. How much time did they waste developing a game and then throwing it away. The same with Halo 2, they admit after thier infamous level demo at E3 that they threw out most of the game that they had been developing for the past 2 years.</p>
<p>Now Destiny, where is Chicago, Europe and all the other locations they spoke about but never finished? How much time did they waste developing something then throwing it out? What happened to the statement, you see it you can go there? Where is the creativity?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=36035</link>
<guid>https://destiny.bungie.org/forum/index.php?id=36035</guid>
<pubDate>Tue, 16 Sep 2014 00:43:51 +0000</pubDate>
<category>Destiny</category><dc:creator>shadowkiller</dc:creator>
</item>
<item>
<title>The review seems accurate, but the rating doesn&#039;t. (reply)</title>
<content:encoded><![CDATA[<p>Destiny was supposed to be so much more than that. The disappointment is why it's scoring so low.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35533</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35533</guid>
<pubDate>Sat, 13 Sep 2014 20:47:40 +0000</pubDate>
<category>Destiny</category><dc:creator>car15</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<p>Ah, an insider! Please enlighten us so there's no need for further speculation!</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35525</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35525</guid>
<pubDate>Sat, 13 Sep 2014 20:14:55 +0000</pubDate>
<category>Destiny</category><dc:creator>Fuertisimo</dc:creator>
</item>
<item>
<title>The review seems accurate, but the rating doesn&#039;t. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>He doesn't like the extra stuff, so let's pretend it doesn't exist. So...Basically, it's a 15 hour campaign with excellent gameplay, a good multiplayer system, and a boring story with samey levels.</p>
<p>Sounds like an 8, NOT a 6.</p>
</blockquote><p>Yeah this is what I feel about 90% of the reviews.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35507</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35507</guid>
<pubDate>Sat, 13 Sep 2014 18:15:23 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<p>I don't know if this is an issue with AAA game development and team size though. When I look at Destiny, I see this beautiful universe lovingly crafted by the artists and engineers. Even the UI team made what I'd consider some great breakthroughs in video game UI design. But when you look at Destiny's short comings, it appears that the writing and design teams just didn't fully form all of their ideas. Maybe that's more of a problem of being in a development bubble for so long. We hadn't heard a peep from Bungie since 2011 when they first announced Destiny in 2013.</p>
<p>For as long as I've known Bungie (which isn't quite as long as some of you guys here), they've always appeared to be in their own design and development bubble.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35506</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35506</guid>
<pubDate>Sat, 13 Sep 2014 18:12:36 +0000</pubDate>
<category>Destiny</category><dc:creator>Mars</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<p>I'm implying that I know as a fact that in at least most of those cases he's dead wrong. But sure, speculate away. lol</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35505</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35505</guid>
<pubDate>Sat, 13 Sep 2014 18:07:05 +0000</pubDate>
<category>Destiny</category><dc:creator>Avateur</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<p>Or possibly just watered down. There's a big difference between 25 people developing a game and 500 people developing a game. One can only assume that all the hires aren't as talented as the original, given how many people were hired.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35502</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35502</guid>
<pubDate>Sat, 13 Sep 2014 17:54:58 +0000</pubDate>
<category>Destiny</category><dc:creator>Fuertisimo</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Halo 1, 2, and 3 were Bungie's Star Wars OT. Destiny is what happens when Bungie decided to be the Director and Writer themselves.</p>
</blockquote><p>But what about Marathon and Myth? Two fantastic games that were self developed and published. What you say could is possible, but all that would mean is that the real creative talent left Bungie - an assertion that very well may be true given all the departures.</p>
<p>The more I see and hear about modern AAA development throughout the industry, the less it seems to be enjoyable and fostering of creativity. Maybe that's a piece for another day.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35501</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35501</guid>
<pubDate>Sat, 13 Sep 2014 17:52:17 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
<item>
<title>Well, then, I&#039;m wrong. Disregard everything. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35487</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35487</guid>
<pubDate>Sat, 13 Sep 2014 17:05:57 +0000</pubDate>
<category>Destiny</category><dc:creator>spidersVise</dc:creator>
</item>
<item>
<title>Holy crap, GameSpot gave it a 6/10. *SP-ish* (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Not much is known</p>
</blockquote><blockquote><p>'S where the giant Vex portal is.</p>
</blockquote><blockquote><p>The Vex just want to conquer everything.</p>
</blockquote><p>Those aren't answers to the actual questions the reviewer had.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35479</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35479</guid>
<pubDate>Sat, 13 Sep 2014 16:47:45 +0000</pubDate>
<category>Destiny</category><dc:creator>uberfoop</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<p>Or maybe he's right! Who knows! That's the wonder of speculation!</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35455</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35455</guid>
<pubDate>Sat, 13 Sep 2014 13:45:39 +0000</pubDate>
<category>Destiny</category><dc:creator>Fuertisimo</dc:creator>
</item>
<item>
<title>FYI posts are editable for 60 mins :) (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35454</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35454</guid>
<pubDate>Sat, 13 Sep 2014 12:45:29 +0000</pubDate>
<category>Destiny</category><dc:creator>Decom</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<blockquote><p>It just begs the question: how did this come to be?</p>
<p>Someone somewhere at Bungie must have voiced the concerns we all have. Right? Unless the studio's turned into some kind of vast echo chamber, which seems unlikely with 500 or so people there. It's just incongruent with their previous projects. Maybe they tried to change too much.</p>
</blockquote><p>One thought: Maybe this is because Bungie went solo, in a manner of speaking. With Microsoft, they had someone to reign them in, to keep them focused, to say &quot;This game is coming out on November 15th come hell or high water, so you need to narrow your vision and make the parts your can get done in time really freakin' good.&quot;</p>
<p>Halo 1 and Halo 2's campaigns and multiplayers came out of a Microsoft-imposed time crunch. Without that guidance, those games would have been very different -- and likely worse. Halo 1 would have been a game of open-world exploration instead of a quick, streamlined campaign. Halo 2 would have been a 64 person battle royale instead of a perfect arena shooter. </p>
<p>George Lucus and Paul McCartney are both creative geniuses know for being the absolute best at what they do. But  they did their best work when they <em>weren't</em> given total artistic freedom, when someone <em>could</em> tell them &quot;no.&quot; </p>
<p>Halo 1, 2, and 3 were Bungie's Star Wars OT. Destiny is what happens when Bungie decided to be the Director and Writer themselves.</p>
<p>How many times during the filming of The Phantom Menace do you think someone said &quot;You can't give him notes! That's George Lucus, the God of Star Wars!&quot;</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35453</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35453</guid>
<pubDate>Sat, 13 Sep 2014 12:12:26 +0000</pubDate>
<category>Destiny</category><dc:creator>Kal</dc:creator>
</item>
<item>
<title>The review seems accurate, but the rating doesn&#039;t. (reply)</title>
<content:encoded><![CDATA[<p>He doesn't like the extra stuff, so let's pretend it doesn't exist. So...Basically, it's a 15 hour campaign with excellent gameplay, a good multiplayer system, and a boring story with samey levels.</p>
<p>Sounds like an 8, NOT a 6.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35450</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35450</guid>
<pubDate>Sat, 13 Sep 2014 09:33:30 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
</item>
<item>
<title>Holy crap, GameSpot gave it a 6/10. *SP-ish* (reply)</title>
<content:encoded><![CDATA[<p><em>What is the role of the Awoken in this solar system? </em></p>
<p>Not much is known, but they do seem to be more evolved humans that fled during the collapse of the Golden Age. Now they just live out in the Reef away from everybody else and their silly conflicts.<br />
<em><br />
What is the historical relevance of the Endless Steps?</em> </p>
<p>'S where the giant Vex portal is. The Gate Lord is in charge of it. Hence going there to fetch the metal lad's head. Admittedly there either wasn't much said about this, or I don't remember it.</p>
<p><em>What purpose drives the Vex, and indeed, what do the Awoken hope to learn?</em></p>
<p>The Vex just want to conquer everything. They turn entire planets into giant machines. They did it to Mercury already, and they want to do the same to Venus and Mars. The Awoken don't want to learn anything from the Vex, they just want you to die, so they sent you on an 'impossible' task. However it could also be seen as the Queen wanting to test your mettle.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35449</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35449</guid>
<pubDate>Sat, 13 Sep 2014 09:33:07 +0000</pubDate>
<category>Destiny</category><dc:creator>spidersVise</dc:creator>
</item>
<item>
<title>Holy crap, GameSpot gave it a 6/10. (reply)</title>
<content:encoded><![CDATA[<p>Psst. Could you tell me?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35448</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35448</guid>
<pubDate>Sat, 13 Sep 2014 09:24:02 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<p>Cool, thanks for the input.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35447</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35447</guid>
<pubDate>Sat, 13 Sep 2014 09:08:00 +0000</pubDate>
<category>Destiny</category><dc:creator>car15</dc:creator>
</item>
<item>
<title>Holy crap, GameSpot gave it a 6/10. (reply)</title>
<content:encoded><![CDATA[<p><em>&quot;Destiny tries to mask its repetitiveness with a vague story that uses more cryptoscientific nonsense than an entire season of Star Trek, and grants your character so meaningless an identity, and so little dialogue, that he or she might as well be a silent protagonist. &quot;Lure out the Vex Gate Lord that protects the Endless Steps and bring its head back to the Awoken,&quot; says the mission text, making you ponder phenomena you know next to nothing about. What is the role of the Awoken in this solar system? What is the historical relevance of the Endless Steps? What purpose drives the Vex, and indeed, what do the Awoken hope to learn?</em></p>
<p><em>I don't have the answers.&quot;</em></p>
<p>Uh. I do. Did the reviewer not pay attention? It's not even stuff hidden in the Grimoire, it's outright told to you.</p>
<p>I feel like I'm playing a completely different game than what these reviews are describing...</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35445</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35445</guid>
<pubDate>Sat, 13 Sep 2014 08:38:00 +0000</pubDate>
<category>Destiny</category><dc:creator>spidersVise</dc:creator>
</item>
<item>
<title>Probably the best review I&#039;ve read (reply)</title>
<content:encoded><![CDATA[<blockquote><p>It just begs the question: how did this come to be?</p>
</blockquote><p>Like the answer to everything, I suspect it's the investment system.</p>
<p>Much of it revolves around offering daily heroic story missions. You'd run out fast if you did 10 big levels like Halo did, so that's why there's ~30 story missions that are short, and more or less self contained. This way it's easier to offer daily activities.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=35444</link>
<guid>https://destiny.bungie.org/forum/index.php?id=35444</guid>
<pubDate>Sat, 13 Sep 2014 08:11:36 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
</channel>
</rss>
