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<title>DBO Forums - Just shed a tear...</title>
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<description>Bungie.Org talks Destiny</description>
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<title>Just shed a tear... (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=30548</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30548</guid>
<pubDate>Mon, 04 Aug 2014 03:55:00 +0000</pubDate>
<category>Destiny</category><dc:creator>GrimBrotherIII</dc:creator>
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<title>There is a balance... (reply)</title>
<content:encoded><![CDATA[<p>I wouldn't be surprised to see the chest spawn rate nerfed for the final release.  </p>
<p>You can actually get a good amount of glimmer from pvp if you can get a good amount of kills.  I think you get 20 glimmer per kill, it can add up after an playing an evening of DBO vs. The World.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30419</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30419</guid>
<pubDate>Sat, 02 Aug 2014 19:23:00 +0000</pubDate>
<category>Destiny</category><dc:creator>Kalamari</dc:creator>
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<title>Then You Are The Chosen One... (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=30417</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30417</guid>
<pubDate>Sat, 02 Aug 2014 19:05:36 +0000</pubDate>
<category>Destiny</category><dc:creator>DaDerga</dc:creator>
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<title>There is a balance... (reply)</title>
<content:encoded><![CDATA[<p>I love me a good spreadsheet. I also love me popping caps on Fallen heads. I do not enjoy sparrowing around a map to farm glimmer though. I prefer to get glimmer, encrypted items and such through the designed gameplay. BUT, I am also highly competitive, and I love PvP. It sort of urks (haha) me that people are dull enough to want to farm glimmer for hours to build up their character - because it will give (or could give) them a competitive edge vs. me. However, I would rather play the game the way it was designed to be played (assuming Bungie didn't design in the glimmer farming) and have more fun, than the other way around. In the PvP arena, my desire to be competitive is always at war with my desire to have fun. As long as the players who farm don't get advantages so high in competitive that it robs the PvP of fun, I am good.</p>
<p>Building up a character is a part of the game, and is also tied to the investment system. I will play a game where I get to build a character more because I find it fun. Also, my competitive nature makes me want to play the game how it is meant to be played, or in the play style I prefer and then go after the people who have the &quot;best build&quot; or whatever.</p>
<p>Random note: The glimmer farming bothers me like Black Friday bothers me... People missing the point (one in a game, one in life) in order to get some meaningless advantage (or deal). </p>
<p>The point of a game is to enjoy it. And as long as I can build my Warlock while enjoying how I am going about Destiny, I will be a happy camper. Even without glimmer farming, there will always be people who play the game the way it's meant to be played and end up with a competitive advantage (because they have more time or invest more time). Heck, even in Halo, with no true investment system built into the game - someone who dedicated more time and energy - would end up with an advantage over me (skill, map knowledge, weapon experience, etc).</p>
<p>It even irks me when someone has more time to invest in a game (it's really just competitive jealousy) but that is just because I am a flawed human being.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30415</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30415</guid>
<pubDate>Sat, 02 Aug 2014 18:55:56 +0000</pubDate>
<category>Destiny</category><dc:creator>Doooskey</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>If you are in it for the math, why are you playing with a piece of hardware and software that gives you auditory and visual feedback? Go play with a spreadsheet if you find that fun. But if you DO find that fun to the exclusion of the enjoyment of the game aesthetics, ask yourself why you are playing a video game at all. The immersion is the primary benefit to the video game over other media.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
You are talking in black and white again. Enjoying the math of a game does not mean you don't enjoy the aesthetics of a game, you can actually like a balance of both.</p>
</blockquote></blockquote><blockquote><p><br />
This is true, however when you work out the fastest routes to get exp, glimmer, whatever, and those things are not intrinsically engaging (A grind if you will, I wouldn't want to run in circles for an hour), then I'd argue that you've lost that balance. Same thing goes for when you work out the best build mathematically to the point where playing the game becomes rote. Etcetera.</p>
</blockquote><p>A bunch of people in this thread and previous ones have brought up the point of the combat being fun, and the combat is what we're talking about being repeated, and anyway it doesn't have to be balanced.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30372</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30372</guid>
<pubDate>Fri, 01 Aug 2014 23:26:48 +0000</pubDate>
<category>Destiny</category><dc:creator>General Vagueness</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>But by doing all that, you lose the aesthetic enjoyment of the game…</p>
<p>As Cortana once said, she knows mathematically what a sun looks like, but not what it REALLY looks like.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
I call bullcrap. Fun's fun, get over yourself.</p>
</blockquote></blockquote><blockquote><p><br />
If you are in it for the math, why are you playing with a piece of hardware and software that gives you auditory and visual feedback? Go play with a spreadsheet if you find that fun. But if you DO find that fun to the exclusion of the enjoyment of the game aesthetics, ask yourself why you are playing a video game at all. The immersion is the primary benefit to the video game over other media. It'd be like going to a movie and closing your eyes the whole time.</p>
</blockquote><p>He didn't say he finds it fun to the exclusion of the game aesthetics, just that he finds it fun. What do you care, anyway? I can't decide how to best address the other point but I'm leaning towards &quot;blind people can enjoy movies&quot;.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30371</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30371</guid>
<pubDate>Fri, 01 Aug 2014 23:25:05 +0000</pubDate>
<category>Destiny</category><dc:creator>General Vagueness</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>If you are in it for the math, why are you playing with a piece of hardware and software that gives you auditory and visual feedback? Go play with a spreadsheet if you find that fun. But if you DO find that fun to the exclusion of the enjoyment of the game aesthetics, ask yourself why you are playing a video game at all. The immersion is the primary benefit to the video game over other media.</p>
</blockquote></blockquote><blockquote><p><br />
You are talking in black and white again. Enjoying the math of a game does not mean you don't enjoy the aesthetics of a game, you can actually like a balance of both.</p>
</blockquote><p>This is true, however when you work out the fastest routes to get exp, glimmer, whatever, and those things are not intrinsically engaging (A grind if you will, I wouldn't want to run in circles for an hour), then I'd argue that you've lost that balance. Same thing goes for when you work out the best build mathematically to the point where playing the game becomes rote. Etcetera.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30370</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30370</guid>
<pubDate>Fri, 01 Aug 2014 23:07:46 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><p>If you are in it for the math, why are you playing with a piece of hardware and software that gives you auditory and visual feedback? Go play with a spreadsheet if you find that fun. But if you DO find that fun to the exclusion of the enjoyment of the game aesthetics, ask yourself why you are playing a video game at all. The immersion is the primary benefit to the video game over other media.</p>
</blockquote><p>You are talking in black and white again. Enjoying the math of a game does not mean you don't enjoy the aesthetics of a game, you can actually like a balance of both. Removing math completely from calculations a player has to make in a game would actually disappoint a lot of people that enjoy metagames. On the other hand making a game with nothing but math would also disappoint a lot of people. Balance is key. Some people do enjoy the math and calculations in more complex games, like Eve Online for example. Those people aren't wrong, and they obviously don't play it because they are unaware that Microsoft Excel already exists.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30369</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30369</guid>
<pubDate>Fri, 01 Aug 2014 23:04:49 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>But by doing all that, you lose the aesthetic enjoyment of the game…</p>
<p>As Cortana once said, she knows mathematically what a sun looks like, but not what it REALLY looks like.</p>
</blockquote></blockquote><blockquote><p><br />
I call bullcrap. Fun's fun, get over yourself.</p>
</blockquote><p>If you are in it for the math, why are you playing with a piece of hardware and software that gives you auditory and visual feedback? Go play with a spreadsheet if you find that fun. But if you DO find that fun to the exclusion of the enjoyment of the game aesthetics, ask yourself why you are playing a video game at all. The immersion is the primary benefit to the video game over other media. It'd be like going to a movie and closing your eyes the whole time.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30368</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30368</guid>
<pubDate>Fri, 01 Aug 2014 22:58:10 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>People find different things fun. Some enjoy finding efficiencies,  optimizations, and playing &quot;the numbers&quot;.  Its not for everyone, but is still a valid avenue for fun that many enjoy.</p>
</blockquote></blockquote><blockquote><p><br />
But by doing all that, you lose the aesthetic enjoyment of the game…</p>
<p>As Cortana once said, she knows mathematically what a sun looks like, but not what it REALLY looks like.</p>
</blockquote><p>meaning...?<br />
What does this have to do with player investment systems anyway? It sounds to me like it's part of the RPG mechanics. I don't know, maybe I'm forgetting or not seeing how it's both, or I'm just wrong.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30367</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30367</guid>
<pubDate>Fri, 01 Aug 2014 22:16:32 +0000</pubDate>
<category>Destiny</category><dc:creator>General Vagueness</dc:creator>
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<title>So, how does this affect getting from A to B (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Can you superman smash as far as you can see?</p>
</blockquote><p>I don't think so. It looks like there's a finite limit to how far it can go - a couple of times when he activates it, he's looking WAY farther out than where it actually hits.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30364</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30364</guid>
<pubDate>Fri, 01 Aug 2014 21:59:00 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<p><img src="http://38.media.tumblr.com/tumblr_mbsuxhLYYu1riqizno1_500.gif" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=30359</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30359</guid>
<pubDate>Fri, 01 Aug 2014 21:47:35 +0000</pubDate>
<category>Destiny</category><dc:creator>kapowaz</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><p>But by doing all that, you lose the aesthetic enjoyment of the game…</p>
<p>As Cortana once said, she knows mathematically what a sun looks like, but not what it REALLY looks like.</p>
</blockquote><p>I call bullcrap. Fun's fun, get over yourself.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30358</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30358</guid>
<pubDate>Fri, 01 Aug 2014 21:36:21 +0000</pubDate>
<category>Destiny</category><dc:creator>RaichuKFM</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><p>People find different things fun. Some enjoy finding efficiencies,  optimizations, and playing &quot;the numbers&quot;.  Its not for everyone, but is still a valid avenue for fun that many enjoy.</p>
</blockquote><p>But by doing all that, you lose the aesthetic enjoyment of the game…</p>
<p>As Cortana once said, she knows mathematically what a sun looks like, but not what it REALLY looks like.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30341</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30341</guid>
<pubDate>Fri, 01 Aug 2014 16:46:24 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>IGN: Level 29 Titan In Action (reply)</title>
<content:encoded><![CDATA[<p>So you level up to 20 with EXP then level up with Light? I guess? This is a bit confusing, but I'm willing to assume there's some valid gameplay justification for this.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30337</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30337</guid>
<pubDate>Fri, 01 Aug 2014 15:47:54 +0000</pubDate>
<category>Destiny</category><dc:creator>Lord Friendship</dc:creator>
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<title>So, how does this affect getting from A to B (reply)</title>
<content:encoded><![CDATA[<p>Can you superman smash as far as you can see?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30336</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30336</guid>
<pubDate>Fri, 01 Aug 2014 15:39:48 +0000</pubDate>
<category>Destiny</category><dc:creator>kidtsunami</dc:creator>
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<title>I wonder how that plays out at higher levels. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>As you level up you can start to adjust your class balance of armor, recovery, and agility. I imagine you can probably make a Warlock roughly have the same balance as a Titan, if you wanted to.</p>
<p>I love Titanfall and I think the vertical movement modes in Destiny really give it that something extra. There's no wall running, but you do feel that you have control over the environment more than in Halo with how you can soar through the air with the various classes. It's different, but I think you'll be happy with, coming from Titanfall.</p>
</blockquote><p>Good to know, I've come to realize that I love speed and agility more than anything. Sure, you could tank it up with the Vanguard in ME3, but it was mostly feeling like a hot rod that did it. A hot rod of face smashing doom.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30327</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30327</guid>
<pubDate>Fri, 01 Aug 2014 14:05:16 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>I wonder how that plays out at higher levels. (reply)</title>
<content:encoded><![CDATA[<p>As you level up you can start to adjust your class balance of armor, recovery, and agility. I imagine you can probably make a Warlock roughly have the same balance as a Titan, if you wanted to.</p>
<p>I love Titanfall and I think the vertical movement modes in Destiny really give it that something extra. There's no wall running, but you do feel that you have control over the environment more than in Halo with how you can soar through the air with the various classes. It's different, but I think you'll be happy with, coming from Titanfall.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30320</link>
<guid>https://destiny.bungie.org/forum/index.php?id=30320</guid>
<pubDate>Fri, 01 Aug 2014 13:01:59 +0000</pubDate>
<category>Destiny</category><dc:creator>petetheduck</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<blockquote><p>What kills me is how many times he says this is the best way to get stuff. Better than playing a strike, which is a waste of your time! Sigh.</p>
</blockquote><p>Well, to be fair some people aren't that good at video games ;-)</p>
<p>But seriously, if this guy just wants to play with himself all day and doesn't care to join a fireteam, then maybe this really is the best way. Doing a strike by yourself might be too frustrating for someone with no skills, and it would take so much time with very little payout. </p>
<p>Compared to this where a small group of L4 enemies spawns quickly that you can dispatch in a few seconds? It's not so bad if you don't mind the monotony of it... I don't think I could do this for more than 5 minutes because it seems so boring, but to each their own...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30319</link>
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<pubDate>Fri, 01 Aug 2014 12:46:36 +0000</pubDate>
<category>Destiny</category><dc:creator>JDQuackers</dc:creator>
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<title>Just like Diablo II gear… (reply)</title>
<content:encoded><![CDATA[<p>People find different things fun. Some enjoy finding efficiencies,  optimizations, and playing &quot;the numbers&quot;.  Its not for everyone, but is still a valid avenue for fun that many enjoy.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=30318</link>
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<pubDate>Fri, 01 Aug 2014 12:23:02 +0000</pubDate>
<category>Destiny</category><dc:creator>Yapok</dc:creator>
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