


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - Roosterteeth/The Know: Social vs. Solo</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Roosterteeth/The Know: Social vs. Solo (reply)</title>
<content:encoded><![CDATA[<p>Great job by urk. I'm not saying that Bungie folks don't make hyperbolic statements at times, but this interview struck me as so many do--quietly confident, realistic about what's left to do, and eager to see what happens when players play a role. That's a legacy that goes way back (what would Marathon have been without the Marathon Story page?). I know a lot has changed, but they still seem interested in this being a collaborative experiment. I guess that's why I've gotten my hackles up at some of the rhetoric this week. I know a lot has changed, but I've yet to see any real evidence that the studio has transformed into a bunch of money-grubbing sellouts.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=22264</link>
<guid>https://destiny.bungie.org/forum/index.php?id=22264</guid>
<pubDate>Fri, 02 May 2014 00:39:18 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
</item>
<item>
<title>Roosterteeth/The Know: Social vs. Solo</title>
<content:encoded><![CDATA[<p>The Know has posted their third video about Destiny, this time focusing on the social aspects of the game and how they'll impact every day gameplay. Go <a href="https://www.youtube.com/watch?v=_DDlqckhsoU">watch</a>!</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=22166</link>
<guid>https://destiny.bungie.org/forum/index.php?id=22166</guid>
<pubDate>Thu, 01 May 2014 03:29:45 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
</item>
</channel>
</rss>
