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<title>DBO Forums - Visions of Future Past</title>
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<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
ODST Firefight is Best Firefight.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
Agreed.  Feels like what you do there matters - there's a gravitas to it.  I think that comes from knowing it can go on forever, and that the only limit is your skill and endurance.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
Mmmmmmm. There's a bunch of firefight maps that goat/hp/myself 'solved', in that we could continue indefinitely with specific strategies on Legendary. That's not very fun.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Ah, I'm not aware of these solutions.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Chopper on Last Resort is the most famous one.</p>
</blockquote></blockquote><blockquote><p><br />
Didn't a guy play for like 12 hours or something?</p>
</blockquote><p>Dude, <a href="http://halo.bungie.net/stats/odstg.aspx?player=Ultimate%20RC&amp;gameid=25045285">I played for 10 hours</a>.</p>
<p>Though some crazy bloke had his 360 on for more than a week and racked up something like 117 Million points.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=20309</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20309</guid>
<pubDate>Sun, 09 Mar 2014 01:16:16 +0000</pubDate>
<category>Destiny</category><dc:creator>RC</dc:creator>
</item>
<item>
<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
ODST Firefight is Best Firefight.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
Agreed.  Feels like what you do there matters - there's a gravitas to it.  I think that comes from knowing it can go on forever, and that the only limit is your skill and endurance.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
Mmmmmmm. There's a bunch of firefight maps that goat/hp/myself 'solved', in that we could continue indefinitely with specific strategies on Legendary. That's not very fun.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Ah, I'm not aware of these solutions.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Chopper on Last Resort is the most famous one.</p>
</blockquote></blockquote><blockquote><p><br />
Didn't a guy play for like 12 hours or something?</p>
</blockquote><p>
Yeah, he did. Got some ridiculous high score. </p>
<p>The Bungie.net website even had the random title &quot;Choppers on Last Resort don't count!&quot; (or similar) for a while.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=20275</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20275</guid>
<pubDate>Tue, 04 Mar 2014 02:58:08 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
</item>
<item>
<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
ODST Firefight is Best Firefight.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
Agreed.  Feels like what you do there matters - there's a gravitas to it.  I think that comes from knowing it can go on forever, and that the only limit is your skill and endurance.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Mmmmmmm. There's a bunch of firefight maps that goat/hp/myself 'solved', in that we could continue indefinitely with specific strategies on Legendary. That's not very fun.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Ah, I'm not aware of these solutions.</p>
</blockquote></blockquote><blockquote><p><br />
Chopper on Last Resort is the most famous one.</p>
</blockquote><p>Didn't a guy play for like 12 hours or something?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=20273</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20273</guid>
<pubDate>Tue, 04 Mar 2014 02:49:38 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<item>
<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
ODST Firefight is Best Firefight.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Agreed.  Feels like what you do there matters - there's a gravitas to it.  I think that comes from knowing it can go on forever, and that the only limit is your skill and endurance.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Mmmmmmm. There's a bunch of firefight maps that goat/hp/myself 'solved', in that we could continue indefinitely with specific strategies on Legendary. That's not very fun.</p>
</blockquote></blockquote><blockquote><p><br />
Ah, I'm not aware of these solutions.</p>
</blockquote><p>Chopper on Last Resort is the most famous one.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=20272</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20272</guid>
<pubDate>Tue, 04 Mar 2014 00:07:39 +0000</pubDate>
<category>Destiny</category><dc:creator>RC</dc:creator>
</item>
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<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
ODST Firefight is Best Firefight.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Agreed.  Feels like what you do there matters - there's a gravitas to it.  I think that comes from knowing it can go on forever, and that the only limit is your skill and endurance.</p>
</blockquote></blockquote><blockquote><p><br />
Mmmmmmm. There's a bunch of firefight maps that goat/hp/myself 'solved', in that we could continue indefinitely with specific strategies on Legendary. That's not very fun.</p>
</blockquote><p>Ah, I'm not aware of these solutions.<br />
 </p>
<blockquote><p>It should ideally keep escalating in difficulty, escalate faster, and be more dynamic. Or else have an end scenario / limited number of waves.</p>
</blockquote><p>Make these options, and sure.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=20252</link>
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<pubDate>Sun, 02 Mar 2014 14:18:35 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Been playing a bit of H3 and ODST lately.  Fun to run through, say, the Scarab battles in H3 and wonder if that's what Bungie is going for in the &quot;public events&quot; for Destiny.</p>
<p>That dual Scarab battle is still something special.</p>
</blockquote><p>Remember what Halo could have been? I feel like Bungie's original vision for that was closer to what Destiny is now. I recall Bungie saying they'd have places where you could hook up drivers and gunners to go on a warthog adventure together. It sounded much more connected and social.</p>
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<pubDate>Sun, 02 Mar 2014 01:29:50 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
<item>
<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
ODST Firefight is Best Firefight.</p>
</blockquote></blockquote><blockquote><p><br />
Agreed.  Feels like what you do there matters - there's a gravitas to it.  I think that comes from knowing it can go on forever, and that the only limit is your skill and endurance.</p>
</blockquote><p>Mmmmmmm. There's a bunch of firefight maps that goat/hp/myself 'solved', in that we could continue indefinitely with specific strategies on Legendary. That's not very fun.</p>
<p>It should ideally keep escalating in difficulty, escalate faster, and be more dynamic. Or else have an end scenario / limited number of waves.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=20250</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20250</guid>
<pubDate>Sun, 02 Mar 2014 01:25:55 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
</item>
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<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote></blockquote><blockquote><p><br />
ODST Firefight is Best Firefight.</p>
</blockquote><p>Agreed.  Feels like what you do there matters - there's a gravitas to it.  I think that comes from knowing it can go on forever, and that the only limit is your skill and endurance.</p>
<p>Furthermore, I forgot how nice it is to just move around in the pre-Reach games.  Fired up a custom game and just kinda ran around.  It was lovely!</p>
<p>Please don't do that momentum crap in Destiny.  Let me skate, man.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=20246</link>
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<pubDate>Sat, 01 Mar 2014 21:31:53 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Visions of Future Past (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Also ODST Firefight.  Still so good after all this time.</p>
</blockquote><p>ODST Firefight is Best Firefight.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=20245</link>
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<pubDate>Sat, 01 Mar 2014 20:48:30 +0000</pubDate>
<category>Destiny</category><dc:creator>Phoenix_9286</dc:creator>
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<title>Visions of Future Past</title>
<content:encoded><![CDATA[<p>Been playing a bit of H3 and ODST lately.  Fun to run through, say, the Scarab battles in H3 and wonder if that's what Bungie is going for in the &quot;public events&quot; for Destiny.</p>
<p>That dual Scarab battle is still something special.</p>
<p>Also ODST Firefight.  Still so good after all this time.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=20242</link>
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<pubDate>Sat, 01 Mar 2014 19:55:53 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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