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<title>DBO Forums - New Desiny Drawing Board - The Shrike (vehicle!)</title>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I get what you're saying, and you're right, but I don't think I was very clear.  Sorry.  I mean it's better to steal the really good stuff (in terms of murder potential) than to just have it on demand.</p>
<p>Like take &quot;The Storm for example.&quot;  You get Mongeese right before the Scarab fight, but I always enjoyed keeping that Warthog alive.  Same kind of idea here, I guess?</p>
</blockquote></blockquote><blockquote><p><br />
True enough, and I can't disagree with your assessment.</p>
<p>For the record though, I always bypass the Hog and the Mongeese and head straight for the missile pods. Out of all the times I've played that mission, I've only ever gotten lucky and killed the Scarab <em>ONCE </em>with a missile pod, but every single time I have to try, because that pod is too damn much fun to play with when it's mounted.</p>
</blockquote><p>Oh god yes.  Haha.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=20011</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20011</guid>
<pubDate>Mon, 17 Feb 2014 18:10:39 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I get what you're saying, and you're right, but I don't think I was very clear.  Sorry.  I mean it's better to steal the really good stuff (in terms of murder potential) than to just have it on demand.</p>
<p>Like take &quot;The Storm for example.&quot;  You get Mongeese right before the Scarab fight, but I always enjoyed keeping that Warthog alive.  Same kind of idea here, I guess?</p>
</blockquote><p>True enough, and I can't disagree with your assessment.</p>
<p>For the record though, I always bypass the Hog and the Mongeese and head straight for the missile pods. Out of all the times I've played that mission, I've only ever gotten lucky and killed the Scarab <em>ONCE </em>with a missile pod, but every single time I have to try, because that pod is too damn much fun to play with when it's mounted.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=20002</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20002</guid>
<pubDate>Mon, 17 Feb 2014 02:12:40 +0000</pubDate>
<category>Destiny</category><dc:creator>Phoenix_9286</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Not to disagree with your overall point (which I don't necessarily) just thought I'd point out that in <a href="https://www.youtube.com/watch?v=jS1BM9XRgvw">The Law of the Jungle</a> video we can see that the Pikes are indeed armed. Now whether or not that's a reason you can &quot;keep&quot; it or not, who knows. I think the best comparison from that short clip would be a ghost.</p>
</blockquote><p>I'd entirely forgotten those were in that trailer, nevermind armed. Also you're right, as soon as I posted that I figured a better comparison would be a Ghost, but I needed to be walking out the door.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=20001</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20001</guid>
<pubDate>Mon, 17 Feb 2014 02:09:31 +0000</pubDate>
<category>Destiny</category><dc:creator>Phoenix_9286</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<p><img src="http://destiny.bungie.org/images/ddb/shrike_header.jpg" alt="[image]" /></p>
<p><br />
<img src="http://upload.wikimedia.org/wikipedia/commons/e/ee/Lanius_nubicus.jpg" alt="[image]" /></p>
<p><a rel="thumbnail" href="http://oi62.tinypic.com/2yyqnnq.jpg"><img src="http://oi62.tinypic.com/2yyqnnq.jpg" class="thumbnail" alt="[image]" /></a></p>
<p><a rel="thumbnail" href="http://4.bp.blogspot.com/-zydZRkxbVXw/Uhs1ZXO-__I/AAAAAAAAIxE/dd5A851yFzE/s1600/8+11+13+shrike+vs+lubber.jpg"><img src="http://4.bp.blogspot.com/-zydZRkxbVXw/Uhs1ZXO-__I/AAAAAAAAIxE/dd5A851yFzE/s1600/8+11+13+shrike+vs+lubber.jpg" class="thumbnail" alt="[image]" /></a></p>
<p><a rel="thumbnail" href="http://www.planetstillalive.com/wp-content/uploads/2012/07/DMagpie-Shrike-2-1024x653.jpg"><img src="http://www.planetstillalive.com/wp-content/uploads/2012/07/DMagpie-Shrike-2-1024x653.jpg" class="thumbnail" alt="[image]" /></a></p>
<p><a rel="thumbnail" href="http://2.bp.blogspot.com/-jd2j8lE4fUs/TmOdHX7DAZI/AAAAAAAAAxc/Iprp2GnbZdY/s1600/Woodchat+Shrike+Flight.jpg"><img src="http://2.bp.blogspot.com/-jd2j8lE4fUs/TmOdHX7DAZI/AAAAAAAAAxc/Iprp2GnbZdY/s1600/Woodchat+Shrike+Flight.jpg" class="thumbnail" alt="[image]" /></a></p>
<p><a rel="thumbnail" href="http://oi60.tinypic.com/20tnldz.jpg"><img src="http://oi60.tinypic.com/20tnldz.jpg" class="thumbnail" alt="[image]" /></a></p>
<p><a rel="thumbnail" href="http://www.allaboutbirds.org/guide/PHOTO/LARGE/loggerhead_shrike_chriswood.jpg"><img src="http://www.allaboutbirds.org/guide/PHOTO/LARGE/loggerhead_shrike_chriswood.jpg" class="thumbnail" alt="[image]" /></a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=20000</link>
<guid>https://destiny.bungie.org/forum/index.php?id=20000</guid>
<pubDate>Mon, 17 Feb 2014 02:00:26 +0000</pubDate>
<category>Destiny</category><dc:creator>Pyromancy</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Think of all the wraiths you jacked in Halo 3.  Would it have been the same if you could just call one down on command?</p>
</blockquote></blockquote><blockquote><p><br />
Presumably these are all lightly armed, if they're armed at all, so just for the sake of argument, wouldn't it be more accurate to compare it to calling in a Mongoose than a Wraith?</p>
<p>Personally I just find the Pike better looking. Sexier. That's the only reason I want that to be my personal transport. For all I know, however, it handles like a brick and the Shrike is a million times better.</p>
</blockquote><p>I get what you're saying, and you're right, but I don't think I was very clear.  Sorry.  I mean it's better to steal the really good stuff (in terms of murder potential) than to just have it on demand.</p>
<p>Like take &quot;The Storm for example.&quot;  You get Mongeese right before the Scarab fight, but I always enjoyed keeping that Warthog alive.  Same kind of idea here, I guess?</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=19992</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19992</guid>
<pubDate>Sun, 16 Feb 2014 21:42:07 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Presumably these are all lightly armed, if they're armed at all, so just for the sake of argument, wouldn't it be more accurate to compare it to calling in a Mongoose than a Wraith?</p>
</blockquote><p>Not to disagree with your overall point (which I don't necessarily) just thought I'd point out that in <a href="https://www.youtube.com/watch?v=jS1BM9XRgvw">The Law of the Jungle</a> video we can see that the Pikes are indeed armed. Now whether or not that's a reason you can &quot;keep&quot; it or not, who knows. I think the best comparison from that short clip would be a ghost.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19990</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19990</guid>
<pubDate>Sun, 16 Feb 2014 20:40:21 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Think of all the wraiths you jacked in Halo 3.  Would it have been the same if you could just call one down on command?</p>
</blockquote><p>Presumably these are all lightly armed, if they're armed at all, so just for the sake of argument, wouldn't it be more accurate to compare it to calling in a Mongoose than a Wraith?</p>
<p>Personally I just find the Pike better looking. Sexier. That's the only reason I want that to be my personal transport. For all I know, however, it handles like a brick and the Shrike is a million times better.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19989</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19989</guid>
<pubDate>Sun, 16 Feb 2014 18:27:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Phoenix_9286</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Think of all the wraiths you jacked in Halo 3.  Would it have been the same if you could just call one down on command?</p>
</blockquote><p>Considering how it actually took me <em>longer</em> to kill vehicles with the Wraith than on foot, yes, it would be about the same. =p</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19988</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19988</guid>
<pubDate>Sun, 16 Feb 2014 16:09:52 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>But I like the idea of having to earn most of the vehicles by stealing or finding them. </p>
</blockquote><p>Think of all the wraiths you jacked in Halo 3.  Would it have been the same if you could just call one down on command?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19984</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19984</guid>
<pubDate>Sun, 16 Feb 2014 15:58:24 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Isaac Hannaford featured on Kotaku. Again. (reply)</title>
<content:encoded><![CDATA[<blockquote><p><a href="http://kotaku.com/halo-destiny-artist-sure-knows-how-to-draw-cool-stuff-1521058888">Halo, Destiny Artist Sure Knows How To Draw Cool Stuff</a>.</p>
<p>My God, the man's amazing. I absolutely love Isaac's design style and artwork; his Halo 3 and Reach pieces are some of my all-time favorites. I'm super happy he's still with Bungie.</p>
</blockquote><p>Absolutely. His work in The Art of Halo 3 really inspired me to get into digital art seriously. My life would certainly be different without his influence.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19936</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19936</guid>
<pubDate>Fri, 14 Feb 2014 09:15:30 +0000</pubDate>
<category>Destiny</category><dc:creator>TDSpiral</dc:creator>
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<title>Why do you hurt me? (reply)</title>
<content:encoded><![CDATA[<p>They split the barbarian side and gave it to the Fallen and gave the lumbering tuba soundtrack to the Cabal. I'm gonna miss those sweet mongoloids.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19930</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19930</guid>
<pubDate>Fri, 14 Feb 2014 02:52:59 +0000</pubDate>
<category>Destiny</category><dc:creator>MrPadraig08</dc:creator>
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<title>New Desiny Drawing Board - The Shrike (vehicle!) (reply)</title>
<content:encoded><![CDATA[<blockquote><p>As for being able to call it up on command, I wonder how far said ability goes.</p>
</blockquote><p>Since maxing my Akuma in GTA Online, being able to call it in at any time has spoiled me. I don't think I can walk across maps to fetch bikes anymore.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19921</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19921</guid>
<pubDate>Fri, 14 Feb 2014 00:31:43 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Isaac Hannaford featured on Kotaku. Again. (reply)</title>
<content:encoded><![CDATA[<p>Nice article, and great art. Thanks for pointing it out.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19915</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19915</guid>
<pubDate>Thu, 13 Feb 2014 22:29:42 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>I&#039;m surprised (reply)</title>
<content:encoded><![CDATA[<p>I thought you'd use this thread as a chance to talk about Destiny's absurd lack of a certain hulking, furry species.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19910</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19910</guid>
<pubDate>Thu, 13 Feb 2014 20:56:59 +0000</pubDate>
<category>Destiny</category><dc:creator>Grizzlei</dc:creator>
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<title>Isaac Hannaford featured on Kotaku. Again. (reply)</title>
<content:encoded><![CDATA[<p>It pleases me to see so much Homeworld-like influences in there.  The ship parked on the desert looking planet was particularly striking.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19907</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19907</guid>
<pubDate>Thu, 13 Feb 2014 19:33:36 +0000</pubDate>
<category>Destiny</category><dc:creator>SonofMacPhisto</dc:creator>
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<title>Isaac Hannaford featured on Kotaku. Again. (reply)</title>
<content:encoded><![CDATA[<blockquote><p><a href="http://kotaku.com/halo-destiny-artist-sure-knows-how-to-draw-cool-stuff-1521058888">Halo, Destiny Artist Sure Knows How To Draw Cool Stuff</a>.</p>
<p>My God, the man's amazing. I absolutely love Isaac's design style and artwork; his Halo 3 and Reach pieces are some of my all-time favorites. I'm super happy he's still with Bungie.</p>
</blockquote><p>Completely agreed. I think he's probably a big part of the reason when I think of Halo, my brain defaults to most of the Halo 3/ODST designs. Meeting him briefly at the Emerald City Comic Con a couple of years ago was a highlight of that trip. If anyone ever gets the chance, and he's got a booth again, look through his sketchbooks -it is a delight!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19906</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19906</guid>
<pubDate>Thu, 13 Feb 2014 19:18:10 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>Hah, this thing looks awesome. (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=19905</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19905</guid>
<pubDate>Thu, 13 Feb 2014 19:15:19 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>I wasn&#039;t sure if he had, really happy he&#039;s there! (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=19904</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19904</guid>
<pubDate>Thu, 13 Feb 2014 19:14:53 +0000</pubDate>
<category>Destiny</category><dc:creator>Leviathan</dc:creator>
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<title>Isaac Hannaford featured on Kotaku. Again. (reply)</title>
<content:encoded><![CDATA[<p><a href="http://kotaku.com/halo-destiny-artist-sure-knows-how-to-draw-cool-stuff-1521058888">Halo, Destiny Artist Sure Knows How To Draw Cool Stuff</a>.</p>
<p>My God, the man's amazing. I absolutely love Isaac's design style and artwork; his Halo 3 and Reach pieces are some of my all-time favorites. I'm super happy he's still with Bungie.</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=19901</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19901</guid>
<pubDate>Thu, 13 Feb 2014 18:35:38 +0000</pubDate>
<category>Destiny</category><dc:creator>Bones</dc:creator>
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<title>I thought that Isaac Hannaford had left Bungie. (reply)</title>
<content:encoded><![CDATA[<p>Nice to see him working on Destiny.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=19900</link>
<guid>https://destiny.bungie.org/forum/index.php?id=19900</guid>
<pubDate>Thu, 13 Feb 2014 17:46:28 +0000</pubDate>
<category>Destiny</category><dc:creator>scarab</dc:creator>
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