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<title>DBO Forums - Things that stuck out to me</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>OK, three types of rifles, three types of ammo... but how do weapons like the rocket launcher fit into this? Didn't they say one or two of the weapons they've shown are explosive weapons? This also doesn't cover the usage of techno-magic abilities-- well, presumably.</p>
</blockquote></blockquote><blockquote><p><br />
No. </p>
<p>Three types of weapons: Primary (which includes the rifles mentioned) Speciality (seems to include things like sniper rifles and shotguns) and heavy (rocket launchers, electrified belt fed machine guns, etc). So multiplayer lets you bring all the weapons you own but keeping them fed is what will keep players cycling around the maps.</p>
</blockquote><p>I get that concept, I was just wondering how those weapons fit in.<br />
I doubt all of the alien weaponry will use these three types of ammo too. I mean, regardless of whether they've been modified by other species, the weapons aren't all human-made, right?<br />
I'm also wondering what having only a few types of ammo means for ammo limitations and reloading.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15787</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15787</guid>
<pubDate>Tue, 01 Oct 2013 23:03:00 +0000</pubDate>
<category>Destiny</category><dc:creator>General Vagueness</dc:creator>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<blockquote><p>OK, three types of rifles, three types of ammo... but how do weapons like the rocket launcher fit into this? Didn't they say one or two of the weapons they've shown are explosive weapons? This also doesn't cover the usage of techno-magic abilities-- well, presumably.</p>
</blockquote><p>No. </p>
<p>Three types of weapons: Primary (which includes the rifles mentioned) Speciality (seems to include things like sniper rifles and shotguns) and heavy (rocket launchers, electrified belt fed machine guns, etc). So multiplayer lets you bring all the weapons you own but keeping them fed is what will keep players cycling around the maps.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15656</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15656</guid>
<pubDate>Tue, 01 Oct 2013 05:56:26 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Multiplayer map flow is based on ammo placement instead of weapon placement since you'll carry weapons with you at all times. Three different types of ammo based on weapon slot. Interesting, but makes sense.</p>
</blockquote><p>That's <em>very</em> interesting.... There were several maps (or more?) in Halo 1 that had ammo on them, then only a few in Halo 2 had ammo (off the top of my head just Coagulation and Ivory Tower with their boxes of rockets), and then Halo 3 didn't have it at all (IIRC some of the tags and models existed and could be modded in though). I wonder if they did one of those &quot;taking a broad look back&quot; things they do from time to time and decided to bring this back.<br />
 </p>
<blockquote><p>Sounds like there are three basic types of primary rifles: Scout rifle (1 shot rifle, like DMR), pulse rifle, and assualt/auto rifle</p>
</blockquote><p>OK, three types of rifles, three types of ammo... but how do weapons like the rocket launcher fit into this? Didn't they say one or two of the weapons they've shown are explosive weapons? This also doesn't cover the usage of techno-magic abilities-- well, presumably.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15648</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15648</guid>
<pubDate>Tue, 01 Oct 2013 05:10:21 +0000</pubDate>
<category>Destiny</category><dc:creator>General Vagueness</dc:creator>
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<title>bwahahahahahaha (reply)</title>
<content:encoded><![CDATA[<p>That magnetism was really cool, though</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15373</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15373</guid>
<pubDate>Tue, 24 Sep 2013 23:58:33 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The Last Word (apparently shown at GDC?) - some kind of revolver</p>
</blockquote><p><a rel="thumbnail" href="http://destiny.bungie.org/galleries/gdc2013_concept_art/lg/60.jpg"><img src="http://destiny.bungie.org/galleries/gdc2013_concept_art/lg/60.jpg" class="thumbnail" alt="[image]" /></a></p>
<p>I'm guessing it's the one at the very top left.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15371</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15371</guid>
<pubDate>Tue, 24 Sep 2013 23:39:55 +0000</pubDate>
<category>Destiny</category><dc:creator>ncsuDuncan</dc:creator>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I do find it interesting that using alien weapons hasn't really even been hinted at yet, but surely that's possible?</p>
</blockquote><p>With Bungie's game design I would be shocked if you can't use alien weapons, I'm really hoping they are just holding out on showing us because they're really cool.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15369</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15369</guid>
<pubDate>Tue, 24 Sep 2013 23:03:31 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<p>Now that was a podcast. Good, detailed interviews. Lots of interesting talk, a brilliant new theme song, and even a big reveal!</p>
<blockquote><p>Multiplayer map flow is based on ammo placement instead of weapon placement since you'll carry weapons with you at all times. Three different types of ammo based on weapon slot. Interesting, but makes sense.</p>
</blockquote><p>Indeed. It seems like an obvious solution now that I've heard it. I do find it interesting that using alien weapons hasn't really even been hinted at yet, but surely that's possible?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15367</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15367</guid>
<pubDate>Tue, 24 Sep 2013 22:49:41 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<p>A throwaway, but I chuckled:</p>
<p>&quot;You can snipe from the revenant.&quot;<br />
(quietly) &quot;That's Jason Jones' fault.&quot;</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15363</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15363</guid>
<pubDate>Tue, 24 Sep 2013 22:18:08 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
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<title>Cool list. Just starting to listen to it now. :) (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=15361</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15361</guid>
<pubDate>Tue, 24 Sep 2013 22:11:28 +0000</pubDate>
<category>Destiny</category><dc:creator>Ragashingo</dc:creator>
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<title>Things that stuck out to me (reply)</title>
<content:encoded><![CDATA[<p>The guns I heard talked about that I hadn't heard about before:<br />
The Last Word (apparently shown at GDC?) - some kind of revolver<br />
The Hardlight</p>
<p>Confirmed my theory: you can have extra weapons in your inventory, they just aren't easily accessible while in combat.</p>
<p>In recent builds no one has the same gun. Worded to suggest it's because there are so many cool weapons. Very excited about this. I can't wait to fall in love with a gun for the first time.</p>
<p>Multiplayer map flow is based on ammo placement instead of weapon placement since you'll carry weapons with you at all times. Three different types of ammo based on weapon slot. Interesting, but makes sense.</p>
<p>Sounds like there are three basic types of primary rifles: Scout rifle (1 shot rifle, like DMR), pulse rifle, and assualt/auto rifle</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15346</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15346</guid>
<pubDate>Tue, 24 Sep 2013 21:02:47 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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<title>Dunces.Bungie.Org: We think good! (reply)</title>
<content:encoded><![CDATA[<p>Fantastic to have the podcast back. Interesting to hear about the competitive approach to ammo vs power weapons. Totally makes sense.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15345</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15345</guid>
<pubDate>Tue, 24 Sep 2013 19:59:54 +0000</pubDate>
<category>Destiny</category><dc:creator>broony</dc:creator>
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<title>Dunces.Bungie.Org: We think good! (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=15344</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15344</guid>
<pubDate>Tue, 24 Sep 2013 19:47:10 +0000</pubDate>
<category>Destiny</category><dc:creator>MrPadraig08</dc:creator>
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<title>Nothing gets past DBO! (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=15343</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15343</guid>
<pubDate>Tue, 24 Sep 2013 18:49:21 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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<title>I am so glad they kept the intro (reply)</title>
<content:encoded><![CDATA[<p>How the hell did you connect those dots?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15342</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15342</guid>
<pubDate>Tue, 24 Sep 2013 18:43:11 +0000</pubDate>
<category>Destiny</category><dc:creator>DeeJ</dc:creator>
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<title>I am so glad they kept the intro (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Urk says 2 years, 8 months, 22 days. :)</p>
</blockquote><p>Eh, close enough :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15341</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15341</guid>
<pubDate>Tue, 24 Sep 2013 18:37:58 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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<title>I am so glad they kept the intro (reply)</title>
<content:encoded><![CDATA[<p>It's modified for Destiny, of course, but the tune was just too good to pass up. Nice job, <a href="http://www.bungie.net/en-us/News/News?aid=10376">Jake</a>!</p>
<p>Also, Urk says 2 years, 8 months, 22 days. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=15340</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15340</guid>
<pubDate>Tue, 24 Sep 2013 18:35:47 +0000</pubDate>
<category>Destiny</category><dc:creator>Beorn</dc:creator>
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<title>After 3 years, the Bungie Podcast is back!</title>
<content:encoded><![CDATA[<p>The Bungie Podcast has been posted! <a href="http://www.bungie.net/7_Podcast-is-Back/en/News/News?aid=11100#comments">Go Listen!</a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=15339</link>
<guid>https://destiny.bungie.org/forum/index.php?id=15339</guid>
<pubDate>Tue, 24 Sep 2013 18:13:56 +0000</pubDate>
<category>Destiny</category><dc:creator>Xenos</dc:creator>
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