


<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>DBO Forums - Heh</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
<item>
<title>Heh (reply)</title>
<content:encoded><![CDATA[- No text -]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=114612</link>
<guid>https://destiny.bungie.org/forum/index.php?id=114612</guid>
<pubDate>Thu, 23 Jun 2016 20:14:43 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
</item>
<item>
<title>Destiny&#039;s shadow filtering on PS3 *IMG*</title>
<content:encoded><![CDATA[<p><img src="http://i.imgur.com/lxdFTSv.png" alt="[image]" /></p>
<p>Look at that delicious dither-free result. Clean lines that respect the geometry, and soft enough to partially appreciate the sprawl of the light source, without realistically penumbraing the detail away.</p>
<p>Checkmate, eighth-gen consoles.</p>
<p>:D</p>
<p><img src="http://i.imgur.com/Z3EVGg3.jpg" alt="[image]" /></p>
<p>Oh. Well. Yeah, okay.</p>
<p>lololol</p>
]]></content:encoded>
<link>https://destiny.bungie.org/forum/index.php?id=114595</link>
<guid>https://destiny.bungie.org/forum/index.php?id=114595</guid>
<pubDate>Thu, 23 Jun 2016 14:00:25 +0000</pubDate>
<category>Destiny</category><dc:creator>uberfoop</dc:creator>
</item>
</channel>
</rss>
